generalmyrick wrote: »we players thirst for! :-)
Meh.generalmyrick wrote: »perfect roe,
Eh.rare furniture furnishings,
maelstrom weapons,
master weapons,

generalmyrick wrote: »take out all of the poisons, foods, etc...
VaranisArano wrote: »Honestly, just release the gambling odds like the lotteries have to.
LadyAstrum wrote: »Take out 90% of the consumables. There are far too many. No, do not add crafting ingredients or weapons. Rare furnishings I could go for. Heck, put some of the limited-time houses in there.
generalmyrick wrote: »take out all of the poisons, foods, etc...(stuff we can make better!) and put in!
perfect roe,
rare furniture furnishings,
maelstrom weapons,
master weapons,
and other stuff we players thirst for! :-)
what could make crown crates better!???
generalmyrick wrote: »take out all of the poisons, foods, etc...(stuff we can make better!) and put in!
perfect roe,
rare furniture furnishings,
maelstrom weapons,
master weapons,
and other stuff we players thirst for! :-)
what could make crown crates better!???
I really doubt you want to read the crazy ideas that I have for making crown crates better (for the worse)
DieAlteHexe wrote: »LadyAstrum wrote: »Take out 90% of the consumables. There are far too many. No, do not add crafting ingredients or weapons. Rare furnishings I could go for. Heck, put some of the limited-time houses in there.
I would love to see that. Rather see individually sold but that could see me making adjustments in what my discretionary income gets put toward.
@DieAlteHexe
let's go, I hope you will enjoy it!
Good timing! Fresh cup of coffee.
1. Add differents quality of crown crates
Something similar to quality mats upgrade. (yellow, purple, blue, green, white)
The yellows crown crates give a slight chance to get one apex (or radiant apex) reward higher than the purple one and so on. But it will also cost you more crowns.
Oh, I like this idea. I can see objections over the "well, I don't have as much money to spend" but I like it.
2. Add randoms costumes boxes made of randoms parts of costumes (both available or not in crown store) for generate something new and quite rare.
With my luck, I'd end up with all arms or something and that brings me to something I really would like to see...the ability to trade (not sell, trade) items from the CS.
3. Use some predictive algorithms (in my opinion, there is already something similar in game) for incite to spend more money by analysing what one specific player really like to buy in crown store. And his/her spending is going lower over time give him/her the desired item time to time for incite to buy crates again.
I wouldn't mind that.
4. Crown crates exclusive houses.
I think heads might explode on this one. I think some of the objection to crates is due to sour grapes and this would really irritate those folk. But it'd be cool.
5. The same with furnitures only.
I love rummaging for furniture on traders, would be fun.
6. Randoms bundles for customize your character appearance. like new personality, news gestures, voices sounds.
I like the personalities, well most of 'em but not crazy about /emotes etc. In fact I get cranky when I get /emotes. Here again, being able to trade stuff would be great.
7. And add crown crates with exclusives weapons animations, lights and apperance.
LadyAstrum wrote: »DieAlteHexe wrote: »LadyAstrum wrote: »Take out 90% of the consumables. There are far too many. No, do not add crafting ingredients or weapons. Rare furnishings I could go for. Heck, put some of the limited-time houses in there.
I would love to see that. Rather see individually sold but that could see me making adjustments in what my discretionary income gets put toward.
If they put rare furnishings and houses in them I'd probably be in trouble.