Its mostly useless but serves a niche role in lining up burst combos in PvP
I keep saying I'm not a pvper =pYou are killing me today, haha. Mostly useless and Niche Role? It is one of the most powerful PVP skills in a sorcs arsenal.
@Oreyn_BearclawI keep saying I'm not a pvper =pYou are killing me today, haha. Mostly useless and Niche Role? It is one of the most powerful PVP skills in a sorcs arsenal.
Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
CurvedSwords123 wrote: »Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
Guess Fengrush and Alcast are newer players.
CurvedSwords123 wrote: »Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
Guess Fengrush and Alcast are newer players.
Idk about Alcast, but Fengrush generally complains a lot and has a particular hatred for Magicka Sorc (probably because he plays Stam Sorc)
CurvedSwords123 wrote: »CurvedSwords123 wrote: »Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
Guess Fengrush and Alcast are newer players.
Idk about Alcast, but Fengrush generally complains a lot and has a particular hatred for Magicka Sorc (probably because he plays Stam Sorc)
Alcast calls this skill OP. I think his complaints, and others are legitimate.
-cheap
-lasts a long time
-no counterplay
-animation makes break free slow
CurvedSwords123 wrote: »CurvedSwords123 wrote: »CurvedSwords123 wrote: »Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
Guess Fengrush and Alcast are newer players.
Idk about Alcast, but Fengrush generally complains a lot and has a particular hatred for Magicka Sorc (probably because he plays Stam Sorc)
Alcast calls this skill OP. I think his complaints, and others are legitimate.
-cheap
-lasts a long time
-no counterplay
-animation makes break free slow
Like think about it. Why in god's name would u be able to insta break free after being hit from a dizzying swing (pain in the ass to land with tons of counterplay); while having to endure this artificial delay when a sorc decides to press his "you freeze" button with 0 counterplay (can't be blocked or dodged). Oh and I forgot something from my previous list, this skill's absurd range.
That being said, I definately had fun with it in Cyro today. Very cheesy and efficient.
Yolokin_Swagonborn wrote: »CurvedSwords123 wrote: »CurvedSwords123 wrote: »CurvedSwords123 wrote: »Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
Guess Fengrush and Alcast are newer players.
Idk about Alcast, but Fengrush generally complains a lot and has a particular hatred for Magicka Sorc (probably because he plays Stam Sorc)
Alcast calls this skill OP. I think his complaints, and others are legitimate.
-cheap
-lasts a long time
-no counterplay
-animation makes break free slow
Like think about it. Why in god's name would u be able to insta break free after being hit from a dizzying swing (pain in the ass to land with tons of counterplay); while having to endure this artificial delay when a sorc decides to press his "you freeze" button with 0 counterplay (can't be blocked or dodged). Oh and I forgot something from my previous list, this skill's absurd range.
That being said, I definately had fun with it in Cyro today. Very cheesy and efficient.
The reason it cant be blocked or dodged is because it IS the counterplay to builds that can permanently block or dodge. Permarollers flop around on the battlefield and skills like pertrify, fear, and rune cage are the only ways of locking them down.
No counterplay? ever heard of immunity pots?
I do agree about the animation though, Stuns need a universal simple animation that appears the moment you are stunned that is the same for all stuns.
Yolokin_Swagonborn wrote: »CurvedSwords123 wrote: »CurvedSwords123 wrote: »CurvedSwords123 wrote: »Yolokin_Swagonborn wrote: »Rune prison is good for farming tears from newer players in pvp that never had to experience sorc before the class was severely nerfed.
- People that have never had to fight a magicka sorc before
- bolt escape was nerfed
- back when crystal frags could do about 15k damage per hit
- back when shields lasted 20 seconds
- Back when harness magicka reduced ALL magicka damage taken
Back then rune cage was a joke. But I guess if you nerf a class to the ground, even an ability that does zero damage suddenly becomes OP.
Guess Fengrush and Alcast are newer players.
Idk about Alcast, but Fengrush generally complains a lot and has a particular hatred for Magicka Sorc (probably because he plays Stam Sorc)
Alcast calls this skill OP. I think his complaints, and others are legitimate.
-cheap
-lasts a long time
-no counterplay
-animation makes break free slow
Like think about it. Why in god's name would u be able to insta break free after being hit from a dizzying swing (pain in the ass to land with tons of counterplay); while having to endure this artificial delay when a sorc decides to press his "you freeze" button with 0 counterplay (can't be blocked or dodged). Oh and I forgot something from my previous list, this skill's absurd range.
That being said, I definately had fun with it in Cyro today. Very cheesy and efficient.
The reason it cant be blocked or dodged is because it IS the counterplay to builds that can permanently block or dodge. Permarollers flop around on the battlefield and skills like pertrify, fear, and rune cage are the only ways of locking them down.
No counterplay? ever heard of immunity pots?
I do agree about the animation though, Stuns need a universal simple animation that appears the moment you are stunned that is the same for all stuns.