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Warden Healers in PvP

ReverseVenom
ReverseVenom
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Right now I'm running 5 heavy seducer, 3 willpower, and eventually earthgore (just need shoulders), problem is I don't feel like I'm actually healing anyone in PvP, maybe suppressing some of the dot damage their taking.

on my sword and board bar I'm running: Natures embrace, ice fortress, deep fissure, screaming cliff racer, frozen device, and permafrost
on my restoration staff bar I'm running: enchanted growth, blue betty, healing ward, healing springs, corrupting pollen, and enchanted forest

I feel like I should be healing well and giving some decent buffs/debuffs (along with some CC) but the healing just doesn't seem like enough? I know it's reduced in cyrdodiil but are there better sets I could run that would give me the same survivabilty and sustain?
Nerf mudcrabs
  • Tryxus
    Tryxus
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    Instead of Seducer, it's better to run a group support set like Transmutation, SPC, Gossamer, Fasalla,... Sets that provide a strong buff to your group members (or a debuff to your enemies).

    And on your S&B (turtle) bar, smth that helps with survivability. I'm kinda partial to Wizard's Riposte because I can put my strong heals on it (Pollen, Growth & Forest) along with Purge so that when the group I'm with charges into battle I can both purge and heal while applying Minor Maim to my attackers.

    Speaking of Purge, you should try to find a spot for it on your bars.
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Toast_STS
    Toast_STS
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    Seducer is good for templar because they have expensive heals. Warden heals are super cheap and you don't really need any sustain sets, well i use the maelstrom resto and the green balance passives but that's it. I've tried out a few sets for healing but just keep coming back to necropotence. I got plaguedoctor and necro on right now 33k health 40k magicka and 1200 regen but I rarely ever get low on magicka.

    Take the tree ulti morph that sticks to people when they move through it and learn to use it pre-emptively against enemy bombs or recovering after your group bombs and enemy.

    Nature's embrace is my favorite heal and I see you have that. Living vines is my second favorite heal. You got to accept your role as a heaer and drop cliff racer and deep fissure and slot some more utility or heals. You sohuld have 100 cp points points into blessed and elfborn so those cliff racers are going to be useless.
    Edited by Toast_STS on March 12, 2018 2:22AM
    VR14 DK Leaps-in-keeps
  • ReverseVenom
    ReverseVenom
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    Toast_STS wrote: »
    Seducer is good for templar because they have expensive heals. Warden heals are super cheap and you don't really need any sustain sets, well i use the maelstrom resto and the green balance passives but that's it. I've tried out a few sets for healing but just keep coming back to necropotence. I got plaguedoctor and necro on right now 33k health 40k magicka and 1200 regen but I rarely ever get low on magicka.

    Take the tree ulti morph that sticks to people when they move through it and learn to use it pre-emptively against enemy bombs or recovering after your group bombs and enemy.

    Nature's embrace is my favorite heal and I see you have that. Living vines is my second favorite heal. You got to accept your role as a heaer and drop cliff racer and deep fissure and slot some more utility or heals. You sohuld have 100 cp points points into blessed and elfborn so those cliff racers are going to be useless.

    Took your advice with losing the bird and beetles and replaced it with vines and purge, full healing. Didn't get around to the sets but did manage to heal our zergs through a dethrone until 4AM. Thanks again.
    Nerf mudcrabs
  • Qbiken
    Qbiken
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    My personal favourite

    Class: Warden
    Race: Argonian

    * 5 Shacklebreaker: Impenetrable. All light armor with tri-stat enchant on all pieces
    * 5 Wizard´s Riposte: Jewelleries (1 Magicka Recovery, 1 Reduce Spellcost, 1 spell damage) + Sword & Board.
    * vMA restoration staff
    * 2 Bloodspawn: 1 Heavy, 1 medium. Tri-stat enchant on both. One well-fitted, one impenetrable.

    Frontbar skill: Mutagen, Healing Ward, enchanted growth, Bully netch, inner light. Restoration ultimate
    Backbar (Shieldbar): Expansive frost cloak, Elusive Pray, shimmering shield, Nature´s Embrace, inner light. Sleet Storm

    Extremely tanky for a light armor build with incredibly good magicka sustain (when taking vMA resto, warden passive etc into consideration). You bane is running out of stamina, hence the reason why I choose the stam morph of the netch.
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