Idek seems fine on my end. But knowing ESO I bet one of the passives end up being broken randomly and will be found out some time, and fixed like 3 patches later.
Since you brought this up, my Stam DK of approximate 290CP getting like one shot by Virindi slave taker in hew's bane. I wasn't getting down so easily to world bosses before.
Then when I entered Maw of Lorkhaj, 3 boss enemies literally destroyed me. I just can't sustain their AOE attacks for like 2-3 seconds.
Since you brought this up, my Stam DK of approximate 290CP getting like one shot by Virindi slave taker in hew's bane. I wasn't getting down so easily to world bosses before.
Then when I entered Maw of Lorkhaj, 3 boss enemies literally destroyed me. I just can't sustain their AOE attacks for like 2-3 seconds.
@DocDova When I was farming Zaan helmets a few days ago, 1 of the other damage-dealers we had was a StamDK. And normally, she stays alive during boss fights no problem. She’s a great player, and her DPS is outstanding... Maaaaan, we got in that dungeon and it seemed like every thing that sneezed on her nearly 1-shot her. It was so bad that on the final boss, she’d actually get 1-shotted by the boss’ Zaan beam. The tank was no slouch in shooting across to block the beam either. Sometimes even he’d be standing right beside the boss. But that exact moment the beam would connect, she’d just get obliterated. It was if she wasn’t wearing gear at all, as it only took a fraction of a second for her to get annihilated.
Idek seems fine on my end. But knowing ESO I bet one of the passives end up being broken randomly and will be found out some time, and fixed like 3 patches later.
@ak_pvp I just tried Selene’s Web on my StamDK on normal difficulty. I was getting insta-gibbed and nearly triple-tapped against every boss and or relatively large group of enemies. N’ah bro. That’s not normally. I’m at CP cap, using 5 medium, 1 light, and 1 heavy, my armor isn’t broken, and my CP is setup properly (universal stamina setup, with only tiny adjustments made in The Lord and The Steed trees).
You know what it’s like, actually? It’s as if the more I damage and or penetrate the enemy, the more it feels like it is being reflected back on me. Because when I tried switching some gear around (swapped NMG for TFS), I immediately noticed I was taking higher damage. Lol. Which was odd, considering I also was putting out significantly higher damage. It’s almost as if I’m taking what we call in Diablo 3 to be “thorns damage”. Or “reflected damage”. And this is only for DK’s I’m noticing this.
Seraphayel wrote: »Well, I don't know if it means anything but in battlegrounds my MagDK gets bigger hits than my MagSorc or MagPlar (<50). Did several battlegrounds with my Templar and Sorcerer and the max hit was between 5-6k. Did some battlegrounds on my MagDK and I frequently got hit for 6k and even 8k. Maybe it's just misperception but it was a bit strange (they're all specced in a similar way and wear light armour).
Then when I entered Maw of Lorkhaj, 3 boss enemies literally destroyed me. I just can't sustain their AOE attacks for like 2-3 seconds.
starkerealm wrote: »Then when I entered Maw of Lorkhaj, 3 boss enemies literally destroyed me. I just can't sustain their AOE attacks for like 2-3 seconds.
Yeah, those aren't actually, bosses. They're just normal trash mobs for MoL. Still, no shame there, that's content aimed at 12 players, so going in alone wouldn't end well.
starkerealm wrote: »Then when I entered Maw of Lorkhaj, 3 boss enemies literally destroyed me. I just can't sustain their AOE attacks for like 2-3 seconds.
Yeah, those aren't actually, bosses. They're just normal trash mobs for MoL. Still, no shame there, that's content aimed at 12 players, so going in alone wouldn't end well.
That's out of my league then, Initial 8-10 mob each had about 150K HP and these three guys I thought were boss has Million plus HP each, So when You tell me they too were mobs then I don't wanna lock horn with Actual Boss.
Savos_Saren wrote: »If I had to guess- I'd say that the "Scaled Armor" passive must not be working? The passive increases your spell resistance by 3300. My tooltip resistances haven't changed though.
On that note- someone had to have messed with the passives in the latest update. Remember how the Searing Heat passive was increasing the heal on Power Lash by 2 seconds? So, we definitely know that someone's been fiddling with the DK passives.