When tanking Saint Olms I'm running into a couple issues that I'm wondering if there are some tricks to:
1. After the jumps, the boss doesn't always turn to face me right away. I _think_ I have taunt the entire time, but he'll sometimes face someone on entrance/exit which will cause that group to get breath and/or spit. Is there something I can do to make sure he's always on me after jumping?
2. If I tank the boss where he is right after jumping, there isn't any room for the kiter during his breath attack. In the videos I see there is some space at the back of the room between the end of the breath and the wall. However, my healer says there is no space (i.e. the breath hits the wall). From what I see the boss doesn't take any steps closer to the wall after jumping... is there a way to "push" the boss backwards or cause the boss to start a little further back?
3. What are the "meta" sets for the main tank to wear during this fight?
XBox/NA GT: Pizzaow