They used to be bind on equip. October 2016 with One Tamriel, Zeni changed dungeon sets to bind on pickup. No explanation was given.
The patch notes are here: https://forums.elderscrollsonline.com/en/discussion/294849/pc-mac-patch-notes-v2-6-4-update-12-one-tamriel
So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
If you aren't CP level, you can't use the gear so when you say "starting 2 weeks ago" it doesn't make sense. People go in there just to grind over and over again for the sets. Would make more sense to be able to sell them. You still have to grind to use them. And you still have to grind to make the money
They used to be bind on equip. October 2016 with One Tamriel, Zeni changed dungeon sets to bind on pickup. No explanation was given.
The patch notes are here: https://forums.elderscrollsonline.com/en/discussion/294849/pc-mac-patch-notes-v2-6-4-update-12-one-tamriel
@Dojohoda when did they make dungeon sets not BoP?
When the game was released dungeon sets were BoP. Trials had a second tier that was BoE but not the main tier. Zos merely reorganized where sets dropped with the update you linked and removed the BoE sets from the instances.
They used to be bind on equip. October 2016 with One Tamriel, Zeni changed dungeon sets to bind on pickup. No explanation was given.
The patch notes are here: https://forums.elderscrollsonline.com/en/discussion/294849/pc-mac-patch-notes-v2-6-4-update-12-one-tamriel
@Dojohoda when did they make dungeon sets not BoP?
When the game was released dungeon sets were BoP. Trials had a second tier that was BoE but not the main tier. Zos merely reorganized where sets dropped with the update you linked and removed the BoE sets from the instances.
I am probably wrong then. I remember being able to buy some things such as Viper's Sting from the guild store. Perhaps it was not a dungeon set at the time.
I want to be able to sell them and not have to decon them every time.
Dapper Dinosaur wrote: »So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
Because the massive majority of this game's content is grinding for your gear. If everyone just bought their gear, Zenimax would be forced to crank out content several times faster than they already are or the game would die immediately, and we can't be having that, can we?
So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
Actually doing the dungeon and practicing your rotations and fine tuning your builds so that you can do said dungeons doesn't increase your skill? So, what, you're either born with the skill or you're not and there's no way to change it?
It is a sad reflection on today's society that you think people should be able to just buy or trade for any reward they want without ever having done any of the work required to obtain it.
So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
They used to be bind on equip. October 2016 with One Tamriel, Zeni changed dungeon sets to bind on pickup. No explanation was given.
The patch notes are here: https://forums.elderscrollsonline.com/en/discussion/294849/pc-mac-patch-notes-v2-6-4-update-12-one-tamriel
@Dojohoda when did they make dungeon sets not BoP?
When the game was released dungeon sets were BoP. Trials had a second tier that was BoE but not the main tier. Zos merely reorganized where sets dropped with the update you linked and removed the BoE sets from the instances.
I am probably wrong then. I remember being able to buy some things such as Viper's Sting from the guild store. Perhaps it was not a dungeon set at the time.
Same as Ebon. I believe Viper used to be a trial set and some of them were BoE back in the day.
Edited for typos
So that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
On the flip-side: keeping them bop causes people to continue to run the dungeons, keeps participation high, and queue times down.
Get everyone fully geared in the shortest time possible and the carrot on the stick goes bye-bye. Then the queue times skyrocket and the content eventually just dies...cold...and lonely
It's not limited to just DLC though. It's all group dungeons. I understand limiting it. But why allSo that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
On the flip-side: keeping them bop causes people to continue to run the dungeons, keeps participation high, and queue times down.
Get everyone fully geared in the shortest time possible and the carrot on the stick goes bye-bye. Then the queue times skyrocket and the content eventually just dies...cold...and lonely
Never considered the queue times. Idk who'd do dungeons without the gear in them either tbh. So, it'd basically be like playing the sims or something without motivation
They used to be bind on equip. October 2016 with One Tamriel, Zeni changed dungeon sets to bind on pickup. No explanation was given.
The patch notes are here: https://forums.elderscrollsonline.com/en/discussion/294849/pc-mac-patch-notes-v2-6-4-update-12-one-tamriel
It's not limited to just DLC though. It's all group dungeons. I understand limiting it. But why allSo that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
On the flip-side: keeping them bop causes people to continue to run the dungeons, keeps participation high, and queue times down.
Get everyone fully geared in the shortest time possible and the carrot on the stick goes bye-bye. Then the queue times skyrocket and the content eventually just dies...cold...and lonely
Never considered the queue times. Idk who'd do dungeons without the gear in them either tbh. So, it'd basically be like playing the sims or something without motivation
Pretty much. Do them once or twice for fun, then don’t do it again until the next alt or whatever. Not good for longevity.
It's not limited to just DLC though. It's all group dungeons. I understand limiting it. But why allSo that a person who just started eso 2 weeks ago can't buy dungeon gear immediately at level cap who hasn't even stepped in a vet dungeon
And who cares if they are? It makes no sense at all. I don't care if people buy BSW instead of grinding COA for it for weeks to find an inferno staff...it doesnt change a thing except give that person some time back. It doesn't increase the skill of the player who bought the set, and it doesn't touch the fact they don't have CP yet. Every single set in the game should be tradeable/sellable if someone desires, this crippled fake economy in-game is a joke.
On the flip-side: keeping them bop causes people to continue to run the dungeons, keeps participation high, and queue times down.
Get everyone fully geared in the shortest time possible and the carrot on the stick goes bye-bye. Then the queue times skyrocket and the content eventually just dies...cold...and lonely
Never considered the queue times. Idk who'd do dungeons without the gear in them either tbh. So, it'd basically be like playing the sims or something without motivation
Pretty much. Do them once or twice for fun, then don’t do it again until the next alt or whatever. Not good for longevity.
OMFG I bet they change weights of skills all the time just for that reason! (When new patches and things are buffed/nerfed) Think about it- people have to remake their build and toon based on that.
They used to be bind on equip. October 2016 with One Tamriel, Zeni changed dungeon sets to bind on pickup. No explanation was given.
The patch notes are here: https://forums.elderscrollsonline.com/en/discussion/294849/pc-mac-patch-notes-v2-6-4-update-12-one-tamriel
Previous to One Tamriel there were no "dungeon" sets outside of the DLC dungeons.
All base game dungeons were CP 140 and the best you could hope for was a willpower / agility / endurance drop.