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2H woes in PvP.

GreenhaloX
GreenhaloX
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I have mentioned this issue via comments on other threads, but I feel it needs its own thread here in hopes of getting some loving attention. All my 2H toons are being sidelined from PvP, because of this issue. Essentially, since this patch on the 27th of Feb, the Dizzying Swing and Executioner are not firing off or executing properly. All my 2H toons have issues with the Swing and Excutioner being highlighted on the skill bar while engaging the enemies; both players and NPC alike. At times when it does highlight so you can use it, my toon pulls the greatsword back behind as ready to swing or strike, but it doesn't; it just get stuck there. I'm moving around with the greatsword still stuck in the position behind my toon, then, moments later, it reset; doesn't strike/swing at all. Other times, when it does swing, it is much slower, awkward and not as smooth as before. Again, this is both on players and NPCs at the resources and keeps. I don't have this problem in PvE. The Swing and Executioner are fast, smooth and brutal in PvE. I took my StamBlade in, and really no issue with skills pulling off with that. Thus, at this time, my 2H toons are sidelined for PvP; real crapshoot going on..
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