Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
The main problem for sorc currently is that the classes infight sustain is garbage compared to other magica specs except for maybe templar (depending on morphs here) against non magica opponents (or without harness).
It makes having a somewhat sustainable dmg build much harder to sustain due to the nature of shields being proactive instead of reactive (iE you have fixed costs + gcd for defense regardless if your opponent pressures you or nah).
Then sustain builds just do not hit much less than pure dmg builds. A very heavily sustain focused setup will have CF tooltips between 13 to 14k unbuffed.
A heavy dmg build will see 14 to 15.5k unbuffed. So if we´re being generous and go with the 10% tooltip difference that usually comes at the cost of 20 to 30% magica AND stamina recovery. That tradeoff just isn´t worth it for 95% of the situations you´d find yourself in when soloing.
Then we also have the issue that runecage is just a terrible spell all around except for outnumbering opponents because it reduces number of offensive cooldowns used in the sorcs relatively short burst window.
You can´t hit a full burst with runecage so it´s imo subpar to reach in every way except for allies dmging your target aswell.
Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
The main problem for sorc currently is that the classes infight sustain is garbage compared to other magica specs except for maybe templar (depending on morphs here) against non magica opponents (or without harness).
It makes having a somewhat sustainable dmg build much harder to sustain due to the nature of shields being proactive instead of reactive (iE you have fixed costs + gcd for defense regardless if your opponent pressures you or nah).
Then sustain builds just do not hit much less than pure dmg builds. A very heavily sustain focused setup will have CF tooltips between 13 to 14k unbuffed.
A heavy dmg build will see 14 to 15.5k unbuffed. So if we´re being generous and go with the 10% tooltip difference that usually comes at the cost of 20 to 30% magica AND stamina recovery. That tradeoff just isn´t worth it for 95% of the situations you´d find yourself in when soloing.
Then we also have the issue that runecage is just a terrible spell all around except for outnumbering opponents because it reduces number of offensive cooldowns used in the sorcs relatively short burst window.
You can´t hit a full burst with runecage so it´s imo subpar to reach in every way except for allies dmging your target aswell.
This is the truth.
Espacially the in fight sustain.
I'm playing without harness magicka, and sustaining is a true pain. With a potion, I've 2440 magicka recovery and 49k magicka coupled with 16k stamina (4 well-fitted) and 1080 stamina recovery sprinkle with a 1.9k spell damage (no nirn, no berserk glyph) and 45% critical.
My stam sustain is just so good, dodging, breaking free and blocking when u want is a true freedom.
But I've trouble to sustain my magicka. My matriarch heal is the most expensive heal in the game and I need to cast ward every 2-3 second, which is a true mana drain. I can long fight only with dark conversion, but it's kinda hard to use it when you are heavely pressured...
Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
what are you dropping for boundless?
Malamar1229 wrote: »Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
what are you dropping for boundless?
On my build set up, I don't run harness. I think Minalan runs overload on his resto bar.
Malamar1229 wrote: »Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
what are you dropping for boundless?
On my build set up, I don't run harness. I think Minalan runs overload on his resto bar.
Joy_Division wrote: »Emma_Overload wrote: »MalcoLM24,
Great video, excellent play. In my experience however, this build wouldn't be very effective except vs potatoes. One rotation vs most folk I come across in PVP this build wouldn't even dent them. Also, these folks don't even seem to heal that much. That being said i do like the dark conversion idea and the well fitted. Might have to try that. What do you do against players with high mitigation? I feel like this build you would struggle.
I agree with this. My current Spinner based magsorc build hits much harder than Malcolm's build, but it's not strong enough to kill many CP720 heavy armor builds. Guys who killed me have actually whispered me a couple times in the last year to tell me how freakin' weak my build hits, even though I know for a fact it hits harder than most "famous" builds (except for overload/gank builds).
This heavy armor dominated era sucks!
I think perspectives like this are falling into the trap of sexy damage numbers. I don't doubt your build hits harder. Mine does too. But "much" harder? Let's not exaggerate here. Let's be generous and say your Crystal Frag tooltip is 1500 higher. Battlespirit immediately cuts that to 750. CP + resitance + miam/protection + other stuff is going to cut that down to maybe 400. Maybe.
I have 25K health...how exactly does 400 constitute "much" higher damage than Malcom's build?
Malcom has given up that 400 damage and has 18K stamina and a build that makes it such he never has to come onto these forums and complain how shields, streak, sorc kiting has been overnerfed.
The other thing to consider is that damage is only good if it lands on target. Because Malcom's build enables him to dodge roll like a stam player, he spends much less time attending to his own defensive needs and more time actually putting his spells on target, which probably translates into higher combat DPS Vs. threatening targets than those players who'd parse higher on a target dummy.
If I was the type of person to send tells and denigrate other players for the sake of my ego, then I would whisper you and tell you your build hit like Charmin because that helps resolve any insecurities about my own build, it makes you feel bad and I'm the type of person who for whatever reason gets jollies about that, and, most importantly, I sow a lack of confidence you have about your own build, which thus might help me in a future encounter (if I bumped into you regularly in IC sewers for instance, it might be psychologically advantageous)
I’d like to highlight this again for anyone paying attention. This is how you go from ‘mindless Zerg baddie Sorc’ to the guy who’s playing solo and running the bounty boards dry every day.
@Malamar1229 had to drill this into me with a brick. I’m hard headed, stupid, and didn’t see why I should give up 500 DPS and 400 or so shields for almost 19K stamina. “Dude shut up and try it”. I did.
Good lord, with 19K stamina you can run like a track star just using boundless storm, mobility is everything. You can dodge roll like a spider monkey, you can block multiple meteors and soul assault and not worry anymore. You can hide and run around forever. With an escape pot, you’re basically gone, and the Zerg can’t catch you. You can break free almost indefinitely, and dodge roll cancel a shield right out of it. You can survive multiple opponents way longer than you should. The Sorcs crying and moaning about snipe? They don’t have 19K stamina and dodge roll hot-keyed to a mouse thumb button click. You can dark exchange until you’re sick of pressing the button. It’s a different game.
The main problem for sorc currently is that the classes infight sustain is garbage compared to other magica specs except for maybe templar (depending on morphs here) against non magica opponents (or without harness).
It makes having a somewhat sustainable dmg build much harder to sustain due to the nature of shields being proactive instead of reactive (iE you have fixed costs + gcd for defense regardless if your opponent pressures you or nah).
Then sustain builds just do not hit much less than pure dmg builds. A very heavily sustain focused setup will have CF tooltips between 13 to 14k unbuffed.
A heavy dmg build will see 14 to 15.5k unbuffed. So if we´re being generous and go with the 10% tooltip difference that usually comes at the cost of 20 to 30% magica AND stamina recovery. That tradeoff just isn´t worth it for 95% of the situations you´d find yourself in when soloing.
Then we also have the issue that runecage is just a terrible spell all around except for outnumbering opponents because it reduces number of offensive cooldowns used in the sorcs relatively short burst window.
You can´t hit a full burst with runecage so it´s imo subpar to reach in every way except for allies dmging your target aswell.
This is the truth.
Espacially the in fight sustain.
I'm playing without harness magicka, and sustaining is a true pain. With a potion, I've 2440 magicka recovery and 49k magicka coupled with 16k stamina (4 well-fitted) and 1080 stamina recovery sprinkle with a 1.9k spell damage (no nirn, no berserk glyph) and 45% critical.
My stam sustain is just so good, dodging, breaking free and blocking when u want is a true freedom.
But I've trouble to sustain my magicka. My matriarch heal is the most expensive heal in the game and I need to cast ward every 2-3 second, which is a true mana drain. I can long fight only with dark conversion, but it's kinda hard to use it when you are heavely pressured...
Do you have different magicka stats when bar swapping?
@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
I can tell you why I don’t. Resto ult is a clench skill you use when you’re going to die outnumbered. It doesn’t work well when gates behind overload.
Plus, for me, overload is clunky enough to switch in and out of without using healing Ward or something to glitch yourself out of it.
Malamar1229 wrote: »@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
I can tell you why I don’t. Resto ult is a clench skill you use when you’re going to die outnumbered. It doesn’t work well when gates behind overload.
Plus, for me, overload is clunky enough to switch in and out of without using healing Ward or something to glitch yourself out of it.
As info you can use it offensively too. I'd rather spend the ult on dawnbreaker for the offensive gain but resto ult will save you as described above and allow you to swap offensively to relieve pressure.
@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
You mean slotting a different ultimate on the active overload bar? That's afaik a console only exploit. Bug was fixed on PC long ago and cannot be used.
Still works.
This is not a bug anymore, this is a feature.
It's in the game for years and ZoS knows it.
When u need resto ultimate it's generaly for saving a friend life or saving your and returning the pressure.
The overload animation make that ur friend is already dead and you don't have the time to spend 1 gcd for nothing when u are heavely pressured.
This is not a bug anymore, this is a feature.
It's in the game for years and ZoS knows it.
When u need resto ultimate it's generaly for saving a friend life or saving your and returning the pressure.
The overload animation make that ur friend is already dead and you don't have the time to spend 1 gcd for nothing when u are heavely pressured.
It is obviously an exploit @ZOS_GinaBruno
But lets not derail Malcoms thread.
How many pieces of well fitted were run? I think I see 7 pieces?
@MalcolM24 any reason you don’t slot overload and put resto ult on overload bar?
This is not a bug anymore, this is a feature.
It's in the game for years and ZoS knows it.
When u need resto ultimate it's generaly for saving a friend life or saving your and returning the pressure.
The overload animation make that ur friend is already dead and you don't have the time to spend 1 gcd for nothing when u are heavely pressured.
VirtualElizabeth wrote: »Really great job on the video!! My only suggestion is on the youtube page maybe indicate at what point in the video (indicated by the time stamp) the different sections start such as skills, gear etc. I wanted to view certain topics again and it took me a while to find the sections.
Again, great job!!!
Can I ask why no impen? Sorry if this a dumb question, but I cant survive 5 minutes without it