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Balancing PvE and PvP: thoughts and suggestions

RavenSworn
RavenSworn
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I think title says it all. In lieu of all the rage about Zaan and how op or not op it is, there has to be a line drawn somewhere between pve and PvP. Both content are important to the life cycle of an mmo and both are equally crucial to making a good game feel great.

Now we know that ZoS' direction with balancing the classes are not to differentiate the skillset. We know that while battle spirit is available in PvP, its not making much of a difference in the overall scheme of things. I thought about it and I honestly feel that the best way to go about balancing PvP and pve is to differentiate the gear sets and limiting them when in Cyrodil and IC and vice versa. So it's basically limiting the number of proc sets that goes into PvP land.

Take for example, the viper set. It was a really good set in pve, allowing good procs for dungeon runs. But take it to PvP... Its just too good. So what does ZoS do? Nerf the set and made it useless for pve. It was the same with alot of many other sets.

However, there are many sets that are unused or basically 'useless' in the eyes of pve'ers. Sets like light speaker, prayer shawl, noble duelist, dreugh King slayer.. These are all sets that really don't offer much in terms of pve diversity. These sets should be reworked, include crit resist to it, make it available to PvP.

Tldr: differentiate sets between pve and PvP, limit them vice versa.
Ingame: RavenSworn, Pc / NA.


Of Wolf and Raven
Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Morgul667
    Morgul667
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    I kind of agree with this. Make it so PVP sets are available for purchase with AP while you're at it.

    it' s a win win. PVP players can access their gear without PVE and community will stop saying the nerf is PVE/PVP related. Overall better balance could be achievable or easier to achieve.

    Catch is that ZOS probably does not want dungeon population to go down so maybe scared to get PVP sets this way. But anyway PVP players are doing as little PVE dungeons as possible, so should not be a big issue.

    Another catch is that ZOS wants to keep things simple for new comers. Maybe we could introduce the system with a cyrodill quest upon arrival.

    Then the first quest gives you an OK set for PVP so beginners have something to play with until they get enough AP for the real stuff.
  • RavenSworn
    RavenSworn
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    I was thinking of how ZoS can create another 'banking' system, like a war chest that basically only accept pvp based gear and items. You still have the main bank but this acts as something that you can put in the housing area or another accessible option through the main banking npc.

    Its the rework thats most important though. Or imagine if some sets are only usable by a certain class that comes from a dungeon and also a pvp set. For eg crusader in volenfel. Maybe it can be a Templar set, one that has crit resist bonus but also a fifth bonus that boosts jabs or power of the light.

    Also crafted sets would be accessible to both pvp and pve players. It already is focused on hybrids for the newer crafting stations so why not capitalise on that?
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
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