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Am I seeing this right?

Thealteregoroman
Thealteregoroman
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When I create an outfit...They don't come in the colors of the standard motif? So if I wanted to make an outfit of the Apostles Motif, in outfits the colors are off. Is that a bug or intended?

Also if I use costumes we can no longer take off the helmet? Will I have to use up an outfit slot for that?

Is the only way to achieve that clockwork city colors is to actually craft everything at a crafting station?
Edited by Thealteregoroman on February 27, 2018 5:32PM
****Master Healer...****
  • N00BxV1
    N00BxV1
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    When I create an outfit...They don't come in the colors of the standard motif? So if I wanted to make an outfit of the Apostles Motif, in outfits the colors are off. Is that a bug or intended?

    Also if I use costumes we can no longer take off the helmet? Will I have to use up an outfit slot for that?

    Is the only way to achieve that clockwork city colors is to actually craft everything at a crafting station?

    Hide Helm is now considered a Hat in your appearance collectibles. Hide Polymorph Helm is in the in-game options.
  • VaranisArano
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    To hide your Helmet go to:

    Collections - Appearance -Hats - Hide your Helm

    To hide your polymorph helm, go to:

    Settings - Gameplay -Hide Polymorph Helm - On/Off

    Note that Hide your Helm works on outfits, equipped gear and costumes, but no longer works on disguises, which ia intended behavior.
  • VaranisArano
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    I've also noticed that everything seems to be appearing as though it were crafted with low level mats in the Outfit System, but I assume its because they intended for us to use dyes to get the appearance we want.
  • Kodrac
    Kodrac
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    It defaults the colors to tier one. If you want something else you'll have to dye it.
  • Thealteregoroman
    Thealteregoroman
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    I've also noticed that everything seems to be appearing as though it were crafted with low level mats in the Outfit System, but I assume its because they intended for us to use dyes to get the appearance we want.

    @VaranisArano Well which dye is the clockwork city dye? Like that brass gold look? I don't think we have that one...
    ****Master Healer...****
  • Thealteregoroman
    Thealteregoroman
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    Does anyone know if we can hide pants, arms, shoulders, feet in outfit system? when I do it, it just shows the real armor underneath...I thought we would be able to hide any armor?
    ****Master Healer...****
  • VaranisArano
    VaranisArano
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    I've also noticed that everything seems to be appearing as though it were crafted with low level mats in the Outfit System, but I assume its because they intended for us to use dyes to get the appearance we want.

    VaranisArano Well which dye is the clockwork city dye? Like that brass gold look? I don't think we have that one...

    Excellent question. Perhaps I'll look later tonight if I have time. Nevertheless, I doubt its a bug that made all the motifs appear in Tier 1 colors, which is what is happening to the Apostle motifs.

    If you check ESO fashion, you'll see that the Apostle motif in the outfit system is the same as the crafted colors, just the crafted colors if you were crafting in iron or jute. It looks like even tier 10 crafted Apostle is rubedite red. Why ZOS chose to start there instead of the base NPC appearance I don't know, but if I had to guess its because this takes on the appearance of crafted gear, not dropped gear, and I don't see a crafted option that matches the Apostle dropped appearance.
  • Thealteregoroman
    Thealteregoroman
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    I've also noticed that everything seems to be appearing as though it were crafted with low level mats in the Outfit System, but I assume its because they intended for us to use dyes to get the appearance we want.

    VaranisArano Well which dye is the clockwork city dye? Like that brass gold look? I don't think we have that one...

    Excellent question. Perhaps I'll look later tonight if I have time. Nevertheless, I doubt its a bug that made all the motifs appear in Tier 1 colors, which is what is happening to the Apostle motifs.

    If you check ESO fashion, you'll see that the Apostle motif in the outfit system is the same as the crafted colors, just the crafted colors if you were crafting in iron or jute. It looks like even tier 10 crafted Apostle is rubedite red. Why ZOS chose to start there instead of the base NPC appearance I don't know, but if I had to guess its because this takes on the appearance of crafted gear, not dropped gear, and I don't see a crafted option that matches the Apostle dropped appearance.

    @VaranisArano Thanks! :wink:
    ****Master Healer...****
  • SirAndy
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    Does anyone know if we can hide pants, arms, shoulders, feet in outfit system? when I do it, it just shows the real armor underneath...I thought we would be able to hide any armor?
    agree.gif
  • Thealteregoroman
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    SirAndy wrote: »
    Does anyone know if we can hide pants, arms, shoulders, feet in outfit system? when I do it, it just shows the real armor underneath...I thought we would be able to hide any armor?
    agree.gif

    @SirAndy Right? I am sitting over here like...

    giphy.gif
    ****Master Healer...****
  • PrinceShroob
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    Styles in the outfit system default to the colors for rank 1 crafting materials.

    From some brief testing, it appears that Dwarven Brass and Varla White are a reasonable facsimile of NPC Apostles.
  • Thealteregoroman
    Thealteregoroman
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    Styles in the outfit system default to the colors for rank 1 crafting materials.

    From some brief testing, it appears that Dwarven Brass and Varla White are a reasonable facsimile of NPC Apostles.

    OMG! Thank you so much @PrinceShroob <3<3<3

    I was going crazy trying to figure it out lol.
    ****Master Healer...****
  • Tyrobag
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    Styles in the outfit system default to the colors for rank 1 crafting materials.

    From some brief testing, it appears that Dwarven Brass and Varla White are a reasonable facsimile of NPC Apostles.

    OMG! Thank you so much @PrinceShroob <3<3<3

    I was going crazy trying to figure it out lol.

    You couldn't figure out that white and gold were white and gold? I don't mean to be rude but.. what?? There are plenty of variations of white, most of which look the same on the armor. As well as plenty of variations of gold, most of which look the same on the armor. If you couldn't find any of them I don't think you were really trying vary hard...
  • Thealteregoroman
    Thealteregoroman
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    Tyrobag wrote: »
    Styles in the outfit system default to the colors for rank 1 crafting materials.

    From some brief testing, it appears that Dwarven Brass and Varla White are a reasonable facsimile of NPC Apostles.

    OMG! Thank you so much @PrinceShroob <3<3<3

    I was going crazy trying to figure it out lol.

    You couldn't figure out that white and gold were white and gold? I don't mean to be rude but.. what?? There are plenty of variations of white, most of which look the same on the armor. As well as plenty of variations of gold, most of which look the same on the armor. If you couldn't find any of them I don't think you were really trying vary hard...

    @Tyrobag I am in too much of a good mood to entertain this. It must be nice not to be colorblind. How about you stop coming online and assuming stuff?

    Thanks.
    Edited by Thealteregoroman on February 27, 2018 7:38PM
    ****Master Healer...****
  • Dojohoda
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    I could be wrong, but I think that is what the newly added tier colors do.

    If you haven't, unlock the colors and apply the appropriate tier color.. for example, tier 10 for top level gear. The tier one color makes cloth that green color we are all familiar with.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • VaranisArano
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    I don't have all the dyes, so I can't test trial dyes or high PVP rank dyes.

    Cloth Parts
    So from what I'm seeing, there are quite a few whites and bright grays that work for the white portion of the light Armor cloth, depending on what undertone you want to the color. I was unable to actually color match to the NPCs because the dropped set at CP 160 has rubedite red cloth.
    A couple I liked:
    Expert Gray
    Necromancer Blue
    Rank 2 Materials from deconstructing steel
    Varla White
    Tower White-Gold

    I found that the bright whites tended to turn a yellowish white in bright light, but looked fine in the sunlight. Most of the whites and light grays should work fine for the light armor cloth.

    Armor Bits
    Getting the exact shade is always interesting, but here's a few that came closest for me:
    Rank 4 Materials from deconstructing dwarves
    Antique Brass
    Craftmaster Gold

    Please note there's some difference in materials, I mainly tested on light armor and the cloth on heavy is much less shiny so the colors may change there.
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