So, this has been bothering me since the DLC was released. Why is outfitter use a crafting achievement?
The release of the outfitter system was actually anti-crafting because each player has to learn motifs independently. Whatever herculean effort you went through to learn every motif as a crafter was rendered essentially useless and a waste of time overnight.
I understand why ZoS did this; to expand the pool of people interested in buying motifs off the crown store. However, I feel like ZoS is kicking us while we are down by putting the achievement in crafting.
Dyes are attached to a wide variety of achievements and all but 2 of the motifs drop from anything but crafting. Might as well put this in the Thieves Guild line because everyone is pick pocketing for motifs at the minute...