Can the number text on abilities be color-coded to their corresponding damage type? It would be so much more helpful knowing what they benefit from and what kind of damage they do with a simple color difference. Such as Damage Over Time in game is usually represented as Orange Text, so on abilities that are counted as Damage Over Time would have Orange Numbers where the damage is listed. It would be greatly helpful trying to figure out what parts of each ability benefits from Thaumaturge or Master-at-Arms, especially for abilities with multiple damage components being affected in different ways. Poison Damage that isn't Damage Over Time would be Dark Green, Disease Damage would be Dark Yellow, Cold Damage is Light Blue, etc.