Oh yeah, and do that health based AOE CC, use the leeching vines morph, and the polar wind heal thing that scales off of max health.
datoliteb16_ESO wrote: »I've seen the videos for PvE. I had an idea for a tank for large scale PvP and possibly anti zerg.
Altmer Magsorc
2x Swarm Mother
5x Storm Knight's heavy
5x Thunder Bug (or Livewire for heals)
All magica and spell power enchants
Sword and board with plenty of shields and buffs
Lightning staff with WoE and Eye of the Storm
Any thoughts? Suggestions?
datoliteb16_ESO wrote: »I've seen the videos for PvE. I had an idea for a tank for large scale PvP and possibly anti zerg.
Altmer Magsorc
2x Swarm Mother
5x Storm Knight's heavy
5x Thunder Bug (or Livewire for heals)
All magica and spell power enchants
Sword and board with plenty of shields and buffs
Lightning staff with WoE and Eye of the Storm
Any thoughts? Suggestions?
explain pls the idea of anti-zerg?
anyway, I still don´t get the idea of tanks in PvP?!
stand somewhere and not die? but also not killing anyone?
what sense does that make???
Bad synergies, imho.
S+B + heavy armour - fairly standard for a build based on blocking/mitigation - where the damage taken is a lot less than the attackers tooltip - reducing the healing you need to stay alive - as you only need to heal the damage that gets past block/resists.
But adding sorc damage-shields into the mix - those do not benefit from armour resists/blocking at all - so combining block/heavy-armour with shields isn't nearly as effective as combining with heals.
Without light armour you will have massive magica sustain issues - especially if pumping spell-dmg rather than recov.. I also can't see how you could sustain blocking and where the heals would come from with no resto staff.
These are some of the reasons magsorcs are pretty-much pidgeon-holed into light armour/damage shields.
The only way I could see any possibility of a tanky heavy-armour magsorc build working is using ice-staff/resto, using resto heavies for sustain - and possibly desert-rose or bloodthorn. But I suspect it would still be inferior to the standard light builds in most cases - and inferior to heavy builds on other classes due to poor heals and the inability to block-cast heals while using weapons made for blocking (s+b/frost)
Bad synergies, imho.
S+B + heavy armour - fairly standard for a build based on blocking/mitigation - where the damage taken is a lot less than the attackers tooltip - reducing the healing you need to stay alive - as you only need to heal the damage that gets past block/resists.
But adding sorc damage-shields into the mix - those do not benefit from armour resists/blocking at all - so combining block/heavy-armour with shields isn't nearly as effective as combining with heals.
Without light armour you will have massive magica sustain issues - especially if pumping spell-dmg rather than recov.. I also can't see how you could sustain blocking and where the heals would come from with no resto staff.
These are some of the reasons magsorcs are pretty-much pidgeon-holed into light armour/damage shields.
The only way I could see any possibility of a tanky heavy-armour magsorc build working is using ice-staff/resto, using resto heavies for sustain - and possibly desert-rose or bloodthorn. But I suspect it would still be inferior to the standard light builds in most cases - and inferior to heavy builds on other classes due to poor heals and the inability to block-cast heals while using weapons made for blocking (s+b/frost)
datoliteb16_ESO wrote: »I've seen the videos for PvE. I had an idea for a tank for large scale PvP and possibly anti zerg.
Altmer Magsorc
2x Swarm Mother
5x Storm Knight's heavy
5x Thunder Bug (or Livewire for heals)
All magica and spell power enchants
Sword and board with plenty of shields and buffs
Lightning staff with WoE and Eye of the Storm
Any thoughts? Suggestions?
explain pls the idea of anti-zerg?
anyway, I still don´t get the idea of tanks in PvP?!
stand somewhere and not die? but also not killing anyone?
what sense does that make???