Would it be possible to add a feature in Cyrodiil where when you go to attack a player, you get a prompt such as: "that player is currently under attack." However, the only way that prompt will activate is if up to two players are engaged in combat against one player. I think this feature would significantly mitigate getting steamrolled by zergs.
The prompt would be similar to other existing prompts; such as, "someone is already using that," when going to open a chest.
So, in conclusion: no more than two players may be engaged in combat against one player at any time while in Cyrodiil. What does everybody think?
Would it be possible to add a feature in Cyrodiil where when you go to attack a player, you get a prompt such as: "that player is currently under attack." However, the only way that prompt will activate is if up to two players are engaged in combat against one player. I think this feature would significantly mitigate getting steamrolled by zergs.
The prompt would be similar to other existing prompts; such as, "someone is already using that," when going to open a chest.
So, in conclusion: no more than two players may be engaged in combat against one player at any time while in Cyrodiil. What does everybody think?
Would it be possible to add a feature in Cyrodiil where when you go to attack a player, you get a prompt such as: "that player is currently under attack." However, the only way that prompt will activate is if up to two players are engaged in combat against one player. I think this feature would significantly mitigate getting steamrolled by zergs.
The prompt would be similar to other existing prompts; such as, "someone is already using that," when going to open a chest.
So, in conclusion: no more than two players may be engaged in combat against one player at any time while in Cyrodiil. What does everybody think?