Do percentage based Mundus stones operate the same way as Champion points?
If not why do most stam DPS builds recommend the Shadow Mundus + 7 divines?
Shadow = +9% crit damage.
While wearing 6 Divines:
6 divines = 45% increase.
Shadow = +13.05% Crit Damage.
While wearing 7 Divines:
7 Divines = 52.5% increase
Shadow Mundus = +13.72% crit damage.
Am I really getting the extra 0.65% crit damage or would I be better off running 1 piece infused?
XBOX GT: InFernal Entity
Zoarava the Dark Reaper - Level 50 Khajiit Stamblade
Valyria Uviryoni - Level 50 Dunmer mDK Vampire
Pale Shade - Level 50 Argonian NB crafter