RavenSworn wrote: »Dks have access to group shields, aoe minor maim that comes with crowd control, group spell and weapon power buffs and a propensity to not die. Ever.
Lightspeedflashb14_ESO wrote: »Every class has a way to do what you like. Just choose one that looks interesting to you.
Lightspeedflashb14_ESO wrote: »Every class has a way to do what you like. Just choose one that looks interesting to you.
This is the truth.
Dragon knight
- They good at migration before hand with shields and such.
Sorcs
- Are adaptive to groups with damage buffs
Nightblades
- Are damage dealing heals over time healers
Wardens
- Are about positioning and timing. Also good at reactive support.
Templar
- Are easy to use and balance healer who can do a bit of everything. Most popular choice.
Was going to say this exact thing. I've played both templar and warden healer in 4-man dungeons. Really, warden does excellent area-effect healing (better than templar, even), but the fact that they don't have as many buffs and debuffs as the templar makes me prefer my templar healer in PvE. I'm actually able to help my team a little more as a templar.Templar is the best healer. The strength of its heals is comparable to Warden, but it offers much more in enemy debuffs, buffing allies, and resource management.
SydneyGrey wrote: »Was going to say this exact thing. I've played both templar and warden healer in 4-man dungeons. Really, warden does excellent area-effect healing (better than templar, even), but the fact that they don't have as many buffs and debuffs as the templar makes me prefer my templar healer in PvE. I'm actually able to help my team a little more as a templar.Templar is the best healer. The strength of its heals is comparable to Warden, but it offers much more in enemy debuffs, buffing allies, and resource management.
Although in PvP it's the opposite, and I prefer my warden healer in Cyrodiil. Area-effect healing is great in PvP.