VaranisArano wrote: »So the fast way is to get enough skill points to fully level enchanting and alchemy, buy a ton of cheap master writs, craft them, pop an exp pot/scroll, and turn them all in. Rather expensive and probably best done only when you have an alt that you absolutely have to level quickly and gold is no object.
Another fast, yet expensive way to level is to pop into Craglorn and join the horde of levelers saying "WTB Skyreach run!" If successful, you'll pay someone to partner with you in Skyreach, an instanced delve where you can gather up a large number of mobs and burn them all down for a relatively quick and large gain of exp. I have no idea how long this takes, nor how expensive that's going to get. On PC/NA, I usually see Skyreach runs go for 3k or so? Training gear + exp pots/scrolls are obviously a good idea.
Another relatively fast, but extremely boring, way to level is to join a dolmen farming group. The main one is in Alikr Desert but Auridon is also handy because the dolmens are pretty close to the wayshrines. Make sure you've unlocked the Fighters Guild questline so you get credit for killing all those daedra and shutting down dolmens. I've done this to level up my Fighters' Guild on a maxed character and OMG I found this to be incredibly boring, but to each his or her own. However, finding and closing dolmens for the first time gives great exp so that's a great way to explore and make good exp.
Another way to level is simply to grind. Find someplace to kill lots of things, like in Spellscar or a public dungeons and kill ALL THE THINGS!
A way to level if you want to play a support role like a healer or a tank is to run normal group dungeons. While you are leveling up, they'll unlock progressively, so even though you'll be running Banished Cells I enough times that you think Rilis isn't the only one going mad in there, you don't have to worry about hitting dungeons too hard for you as long as you stay on top of your gear and pay attention. Healers and tanks have a really short queue, so this is worth it. DPS usually have a longer queue, so grinding might be a better option. However, you can get extra exp for running a daily random dungeon (selected from the dungeons you have unlocked) so that's good to run every day for any role.
Or, of course, you could simply quest and explore. Gathering skyshards in delves and skill points through the main quests is a great way to level up and get a well-rounded character.
As you, hopefully, know, L50 is not a leveled character. Sure, your L50, but you only have 64 Skill Points, and that does not make for a deadly character, or one that is really useful. So, once you reach L50, you still have to go out and hunt Skyshards, Dolmens and Public Dungeons for Skill Points, Fighters Guild and books for Mages Guild if they are a Caster.
So, if you follow this below, you will get to 120 to 150 skill points in the most efficient way possible. No, it's not going to be 4 hours, but it is the fastest way to get the point where your character is useful.
Let me give you an example of what I did with my last two leveling characters.
1. I collected all the Skyshards in the zone. I avoided any and all quests other than those that show up in the delves that have skyshards. These quests do not give set items for rewards so no loss there.
2. I would farm the dolmens a few times to get set jewelry that helped my character
3. I would do the Public Dungeons including all the bosses
4. Then I would move to the next zone.
In doing this, I could fully gear up my character with level appropriate stuff, and it was helpful gear. May not have been the best, but you don't need the best while leveling. Any gear I farmed from Dolmens or PD's is repeatable, so I can get it at CP160 by just repeating. Then, I had all the content quests left for me once I reached CP160 as those can give you sweet Set Drops in good traits you want. And, Quest Experience is huge for gaining CPs once your past CP160. Kind of a waste before that.
In about 8 zones, I would be fully leveled in Mages, Fighters, Class, 3 Armors and Weapon Skills. Leaving only Undaunted to level, although I would get to almost 3 in that from Dungeon Achievements.For most efficient Lore Book collecting, stick to one Alliance's zones for the first 5, then farm other zones.
VaranisArano wrote: »If you want to level a sorc in group dungeons, I'd go for a Sorc Healer once you have the Twilight Matriarch and a Resto Staff. To be a Sorc Tank, you really want the damage shields and those unlock late in leveling. You can heal most normal group dungeons that you'll get while leveling with just the Twilight Matriarch and Healing Springs.
The daily random dungeon is an nice way to level alts if you are not in an hurry but don't want to spend much time leveling them. If you have an magic character making him an healer is an good idea, lightning and healing staff, seducer or another crafted sustain set. You can re-spec later and and having leveled up the healing staff can be useful.VaranisArano wrote: »So the fast way is to get enough skill points to fully level enchanting and alchemy, buy a ton of cheap master writs, craft them, pop an exp pot/scroll, and turn them all in. Rather expensive and probably best done only when you have an alt that you absolutely have to level quickly and gold is no object.
Another fast, yet expensive way to level is to pop into Craglorn and join the horde of levelers saying "WTB Skyreach run!" If successful, you'll pay someone to partner with you in Skyreach, an instanced delve where you can gather up a large number of mobs and burn them all down for a relatively quick and large gain of exp. I have no idea how long this takes, nor how expensive that's going to get. On PC/NA, I usually see Skyreach runs go for 3k or so? Training gear + exp pots/scrolls are obviously a good idea.
Another relatively fast, but extremely boring, way to level is to join a dolmen farming group. The main one is in Alikr Desert but Auridon is also handy because the dolmens are pretty close to the wayshrines. Make sure you've unlocked the Fighters Guild questline so you get credit for killing all those daedra and shutting down dolmens. I've done this to level up my Fighters' Guild on a maxed character and OMG I found this to be incredibly boring, but to each his or her own. However, finding and closing dolmens for the first time gives great exp so that's a great way to explore and make good exp.
Another way to level is simply to grind. Find someplace to kill lots of things, like in Spellscar or a public dungeons and kill ALL THE THINGS!
A way to level if you want to play a support role like a healer or a tank is to run normal group dungeons. While you are leveling up, they'll unlock progressively, so even though you'll be running Banished Cells I enough times that you think Rilis isn't the only one going mad in there, you don't have to worry about hitting dungeons too hard for you as long as you stay on top of your gear and pay attention. Healers and tanks have a really short queue, so this is worth it. DPS usually have a longer queue, so grinding might be a better option. However, you can get extra exp for running a daily random dungeon (selected from the dungeons you have unlocked) so that's good to run every day for any role.
Or, of course, you could simply quest and explore. Gathering skyshards in delves and skill points through the main quests is a great way to level up and get a well-rounded character.
The thing is, I plan on being a Stamina Sorcerer. I am still undecided on whether to go Redguard or Nord, because of their giant stature. Regardless, is it still feasible to fill the Healer role until I get to a comfortable level or until I unlock Tank skills? I am going for a sort of Death Knight build, something of my own creation.