Maintenance for the week of March 25:
• [COMPLETE] ESO Store and Account System for maintenance – March 28, 9:00AM EDT (13:00 UTC) - 12:00PM EDT (16:00 UTC)

ZOS and TOOL tips , New Set Zaan's , i don't get it here's why.

JonnytheKing
JonnytheKing
✭✭✭✭
Hey guys ic been testing this as on paper is seemed so strong but on real testing , it makes no sense. here is the numbers and what i thought the numbers would be of the tooltips

So real testing

Damage 4186
Difference 1284
Damage 5470
Difference 1284
Damage 6755
Difference 1285
Damage 8038
Difference 1283
Damage 9324

On paper testing.

4186

6249

9373

14059

21088

Even if its %50 does not stack , where does the 1285 ish come from. i don't get this tool tip at all, is it zos at it again or am i missing something
TWITCH jtk__gaming
GM of Elder-Skills DC PVP Guild NA
Main Toons
MagSorc
MagTemp
  • Nihility42
    Nihility42
    ✭✭✭✭
    Well, first of all, you're math is multiplicative. It makes more sense that it would be additive. So adding 50% of the original each time, which doesn't make the actual so weird. Though I'm not sure why it adds 1284 each time instead of 2093.
  • JonnytheKing
    JonnytheKing
    ✭✭✭✭
    Nihility42 wrote: »
    Well, first of all, you're math is multiplicative. It makes more sense that it would be additive. So adding 50% of the original each time, which doesn't make the actual so weird. Though I'm not sure why it adds 1284 each time instead of 2093.

    how did i not do additive , and my math is not multiplicative so *** knows what u are talking about
    TWITCH jtk__gaming
    GM of Elder-Skills DC PVP Guild NA
    Main Toons
    MagSorc
    MagTemp
  • s7732425ub17_ESO
    s7732425ub17_ESO
    ✭✭✭✭✭
    Nihility42 wrote: »
    Well, first of all, you're math is multiplicative. It makes more sense that it would be additive. So adding 50% of the original each time, which doesn't make the actual so weird. Though I'm not sure why it adds 1284 each time instead of 2093.

    how did i not do additive , and my math is not multiplicative so *** knows what u are talking about

    Your on paper testing is wrong.

    The damage goes like this:
    Base number
    Base number * 1.5
    Base number * 2
    Base number * 2.5
    Base number * 3
  • JonnytheKing
    JonnytheKing
    ✭✭✭✭
    Nihility42 wrote: »
    Well, first of all, you're math is multiplicative. It makes more sense that it would be additive. So adding 50% of the original each time, which doesn't make the actual so weird. Though I'm not sure why it adds 1284 each time instead of 2093.

    how did i not do additive , and my math is not multiplicative so *** knows what u are talking about

    Your on paper testing is wrong.

    The damage goes like this:
    Base number
    Base number * 1.5
    Base number * 2
    Base number * 2.5
    Base number * 3

    yer becouse the tool tip reads like it goes up by %50 each second
    Edited by JonnytheKing on February 22, 2018 1:24AM
    TWITCH jtk__gaming
    GM of Elder-Skills DC PVP Guild NA
    Main Toons
    MagSorc
    MagTemp
Sign In or Register to comment.