As a sweaty try hard pvper, the sweatiest pvp guild and myself PvPotatoed through both DLC dungeon challenge modes for a 12 hour marathon of cheap beer, sweat, and salty tears (and angry spouses). Rewards through challenges and not in the crown store are the hallmark of game design.
Skin
Personality
Please do more achievement cosmetics And less wallet cosmetics!
Doctordarkspawn wrote: »Nah.
More crown cosmetics, less game cosmetics. Combat design in this game isn't it's strong suit, we need less focus on the rewards until the thing approaches something akin to decent design.
Allthough if we sell variations I'd be fine with it.
CardboardedBox wrote: »
Lol people still play super Nintendo!? What are these people doing?
They SHOULD be playing Sega Genesis! It's got blast processing! Does your puny super Nintendo have that!? Of course not, because genesis does what Nintendon't!
Doctordarkspawn wrote: »Nah.
More crown cosmetics, less game cosmetics. Combat design in this game isn't it's strong suit, we need less focus on the rewards until the thing approaches something akin to decent design.
Allthough if we sell variations I'd be fine with it.
Doctordarkspawn wrote: »Nah.
More crown cosmetics, less game cosmetics. Combat design in this game isn't it's strong suit, we need less focus on the rewards until the thing approaches something akin to decent design.
Allthough if we sell variations I'd be fine with it.
Doctordarkspawn wrote: »Nah.
More crown cosmetics, less game cosmetics. Combat design in this game isn't it's strong suit, we need less focus on the rewards until the thing approaches something akin to decent design.
Allthough if we sell variations I'd be fine with it.