Rohamad_Ali wrote: »No dinner until Tea is served .
Please don't stand on the bodies we have to eat~ Thanks to ZOS's 'Devour' system, if someone stands on the bodies we want to eat, it won't pop up because players take priority over it. Think of it as like that Twilight pet or the Warden's bear preventing you from selecting something, well, same thing here, except we're literally on a timer.
So if you can, please take the extra second or two to stand away from the freshly killed bodies, especially if there's not a bunch or just one boss.
Now I know 99% of the people likely didn't know this, so this post is solely to inform at least whoever may read it. I know not nearly everyone that plays will, but maybe this will save a few werewolves the trouble. Perhaps word will even spread after a while. Who knows.
SilentRaven1972 wrote: »And don't forget, if a party member dies, you can consume them to prolong the WW timer.
SilentRaven1972 wrote: »And don't forget, if a party member dies, you can consume them to prolong the WW timer.
Yes~ I soloed bosses doing that. Party wipes, usually I wipe too but if the party is just... BAD then I'll just finish the boss.
People are usually excited to see a werewolf be good at something.
SilentRaven1972 wrote: »And don't forget, if a party member dies, you can consume them to prolong the WW timer.
Yes~ I soloed bosses doing that. Party wipes, usually I wipe too but if the party is just... BAD then I'll just finish the boss.
People are usually excited to see a werewolf be good at something.
SilentRaven1972 wrote: »And don't forget, if a party member dies, you can consume them to prolong the WW timer.
Yes~ I soloed bosses doing that. Party wipes, usually I wipe too but if the party is just... BAD then I'll just finish the boss.
People are usually excited to see a werewolf be good at something.
What build do you use? Im working on level up one at the moment
Please don't stand on the bodies we have to eat~ Thanks to ZOS's 'Devour' system, if someone stands on the bodies we want to eat, it won't pop up because players take priority over it. Think of it as like that Twilight pet or the Warden's bear preventing you from selecting something, well, same thing here, except we're literally on a timer.
...
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
Check patch notes. There's something in there for werewolves today.
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
Check patch notes. There's something in there for werewolves today.
It just fixes the problem with us forcing back to mortal form because a ally synergy appeared.
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
Check patch notes. There's something in there for werewolves today.
It just fixes the problem with us forcing back to mortal form because a ally synergy appeared.
Is that fix live now?
And your build sounds fun. I do go for some more DPS. Was thinking of using the Kvatch Gladiator set and use the WW as an executioner
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
Check patch notes. There's something in there for werewolves today.
It just fixes the problem with us forcing back to mortal form because a ally synergy appeared.
Is that fix live now?
And your build sounds fun. I do go for some more DPS. Was thinking of using the Kvatch Gladiator set and use the WW as an executioner
I think it is, but I haven't had a chance to test. I likely will today so I'll say so here whether it is or not
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
Check patch notes. There's something in there for werewolves today.
It just fixes the problem with us forcing back to mortal form because a ally synergy appeared.
Is that fix live now?
And your build sounds fun. I do go for some more DPS. Was thinking of using the Kvatch Gladiator set and use the WW as an executioner
I think it is, but I haven't had a chance to test. I likely will today so I'll say so here whether it is or not
Cool and thx. That bug is so annoying
It's been this way ever since I started playing werewolf, which was about a year ago. If it is a bug it's not something they're likely going to fix anytime soon.
I assumed it was a 'feature' instead of a bug, though it'd be awesome if it did get fixed~
Check patch notes. There's something in there for werewolves today.
It just fixes the problem with us forcing back to mortal form because a ally synergy appeared.
Is that fix live now?
And your build sounds fun. I do go for some more DPS. Was thinking of using the Kvatch Gladiator set and use the WW as an executioner
I think it is, but I haven't had a chance to test. I likely will today so I'll say so here whether it is or not
Cool and thx. That bug is so annoying
It is fixed~ At least on EU
SilentRaven1972 wrote: »And don't forget, if a party member dies, you can consume them to prolong the WW timer.