Joshuagm1991 wrote: »Oh! I'm actually talking about the morph that explodes with heavy damage after a mob dies or 3.5 seconds pass.
DeadlyRecluse wrote: »
DeadlyRecluse wrote: »
And I love the spell. It just worked better before Morrowind when it was a hidden little circle of light; just needed a dmg buff to compete with sorc curse/NB relentless will.
But I think they are having issues with it being essentially the same type of dmg as purfying light, except they should have changed purifying light to be a group dmg buff instead of the all-round ability it is used as.
We need a giant templar redesign lol.
There's two effects:Joshuagm1991 wrote: »DeadlyRecluse wrote: »
And I love the spell. It just worked better before Morrowind when it was a hidden little circle of light; just needed a dmg buff to compete with sorc curse/NB relentless will.
But I think they are having issues with it being essentially the same type of dmg as purfying light, except they should have changed purifying light to be a group dmg buff instead of the all-round ability it is used as.
We need a giant templar redesign lol.
I'm a little confused. It no longer reflects spells back but deals a high amount of AoE damage. So why would it grant CC immunity??
Joshuagm1991 wrote: »DeadlyRecluse wrote: »
And I love the spell. It just worked better before Morrowind when it was a hidden little circle of light; just needed a dmg buff to compete with sorc curse/NB relentless will.
But I think they are having issues with it being essentially the same type of dmg as purfying light, except they should have changed purifying light to be a group dmg buff instead of the all-round ability it is used as.
We need a giant templar redesign lol.
I'm a little confused. It no longer reflects spells back but deals a high amount of AoE damage. So why would it grant CC immunity??
Brutusmax1mus wrote: »You still get hit, it just causes dmg to your opponent too
Brutusmax1mus wrote: »You still get hit, it just causes dmg to your opponent too
Ok what I meant was is as I get hit by those thing I should see an offset of them taking damage n me getting healed n I didn't see that occur once with those skills like I did with others
Also it should actually reflect the damage so in essence blocks on you n hits them
This works with javelin as you see the player knock them selves back rather than hitting you n knocking you back