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Outfit System Feedback

  • j3crow
    j3crow
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    Kendaric wrote: »
    Chaos2088 wrote: »
    The outfit system is amazing, out done my expectations and the team who spent their resources and time putting it together are brilliant and deserve every bit of credit. :)

    Been using the system on all my characters and now hunting down motifs that before I was not bothered about. Really has been a great addition to the base game. 100% top notch happy camper here. Hats off to ZoS.

    The only thing (and I don't like leaving on a negative) I will not be buying other outfit slots like I planned on doing before launch. The price is beyond high and with it not being account wide was a bad marketing idea (in my view). Will see if that changes.

    Yeah, the system itself is great and I really love it. But with additional slots not being accountwide it sadly sees too little use.

    If it is a per character purchase, than I won't be purchasing it.
  • Velaethia
    Velaethia
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    This is incredibly frustrating. I had to jump through a million hoops just to get forum access so I could comment on this thread. The ESO site is utterly terrible to navigate. Not user friendly AT ALL!!!

    This price is ridiculous. If it were this price for every toon on the account. Then that would be justified. Most things like that are account bound on this game. Most crown store items are. So why the heck is this not???

    One of two things needs to happen ZoS.

    1: Make the purchase account bound. Retroactively apply this to everyone who's made the purchase, and compensate them if it went beyond the maximum limit for outfit slots.

    2: Greatly reduce the price of outfit slots. Hell even 500 would be better. In addition reduce the price of the token to 50-100 crowns.

    Currently you can only buy one for one character once a month with the ESO+ crowns. And isn't 1500 crowns like $15? You're seriously charging $15 (The same price as a new character slot btw) to buy additional outfit slots? That's madness.

    I understand you're a company. I understand your point is to make money. But this is by far an overcharge. The price is artificial because it doesn't cost you anything to provide the slots. (Which is why everyone got 1 free).

    Please, please reduce the price, or make it an account bound unlock.

    In addition ESO+ members should get a secondary free outfit slot.

    I know you're a company, I know you like money. Listen to your fans though. We're upset about this. This is one of the most desired features for this game. You don't have to over-price it to make back the money you invested into it. Make it cheap and people will buy it in the handfull.

    Please for the love of the gods be reasonable.

    Most people aren't going to buy them at all at this price. It's just not gonna happen. You're likely to have an even harder time making back the money you invested in this feature than if you priced it lower.

    Most people I know play more than one character. People like me being an altoholic and unable to settle on a "main" are thus SoL. Because I'm not going to spend that insane price on one slot for one character who at the drop of a hat I might stop playing. It's not worth it.

    Please, please change this. I promise you, you'll still make plenty of money. In fact I wouldn't be surprised if you made MORE money!

    I mean logically why would costumes be account bound, but not outfit slots? They're both cosmetic things.

    The only people I've known who purchased them did it on accident because they didn't realise they weren't account bound like most other crown store purchases. Because it doesn't say that they aren't in game. It only says it in the fine print of the patch notes.

    (Reposted from other thread)
    Edited by Velaethia on February 19, 2018 8:11PM
    Let's get one thing straight, I'm not ; )
  • Velaethia
    Velaethia
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    Wayshuba wrote: »
    I am mixed on the current outfit system. Some of my thoughts:


    3.) I do NOT like that it only applies to crafting motifs. For example, I like the new armor style in Fang Lair but want it for my StamDK. Set wise though, it is a MagSorc set. It would be better if it were like monster trophies that once you get the "drop" it is added to your outfit system.

    WoW has a similar system. If you obtain the item it gets added to your account wardrobe. And all characters can use it. Really feel like they should do the same here.



    Let's get one thing straight, I'm not ; )
  • Anthony_Arndt
    Anthony_Arndt
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    Wayshuba wrote: »
    2.) I love finally having weapons normal colors instead of all red.

    5.) The 1500 Crowns for ONE outfit slot is completely and utterly laughable. Other games with outfit systems do something similar (so many slots for free, other bought with in game currency or store currency) and they charge about $3.00 for an outfit slot. $15.00 for an outfit slot is FIVE TIMES the general rate in MMOs. I could understand if it was account wide, but just for one character, definitely well beyond reasonable. If I remember right, it was 350 Crowns on the PTS. Then it went live at 1500? Furthermore, there should be an option to purchase extra outfit slots with gold.

    6.) The outfitting gold costs are..... strange. The fact you can spend upwards of 30,000 gold for some outfit dye combinations makes no sense. This is about looks - an important part of MMOs - and this only discourages use of the system too often because of the exorbitant expense.

    Long story short, it is nice to have the outfit system since it is a staple of almost all MMOs. The costs, however, whew boy did ZoS jump the shark on that aspect.

    At the end of the day I sometimes wonder what ZoS is sometimes thinking with their pricing. With a $15.00 price tag on an outfit slot, how many people are going to avoid buying additional slots as a result? How many would have bought them at $3.00 a slot? If 10,000 people looked at the $15 tag and said no way who would have otherwise bought at $3, ZoS just lost $30,000 in revenue. Kind of the same issue with housing - it's digital goods. The idea is to sell as many of them as you can, not price it so high it discourages a lot of people from buying it.


    I love the system. I honestly think that this system is the single-best outfit system of any game I've played so far. The best options, the best control for look, colour, silhouette, etc. Overall, I love the system.

    AO just had robes; Wow had nothing (until recently, and a horrible art-style post-40); LOTRO had a great, if limited system for outfits and dyes (for the time); SWTOR still just has a mediocre copy of LOTRO's system; AoC and TSW/SWL have adequate systems...

    SWTOR has been my main sci-fi MMO and LOTRO was my previous main fantasy MMO. In both games, I have 4-8 outfit slots unlocked on every character. Even though I don't get involved in RP, I do historic costuming in real life so the look of my avatar is my main concern in every game I play.

    I have been a vocal proponent for an outfit system in ESO since my wife and I joined the beta in the March or April of 2013. By the time I joined the beta forums, the thread discussing what people wanted in an outfit system was on it's third 11-page thread. The things people were asking for in 2013 (and which we already had in other games at that time) are basically what we have today. So when it was announced that we finally were going to have it, I was overjoyed. And I feel the system lives up to the hype (even if it's four years late).

    2) Agreed! Being able to have weapons that look like steel-bladed, bronze-hilted, leather-wrapped weapons is a wonderful touch.

    5) With our experience in the other MMOs we've played, we were expecting the cost to unlock one extra slot be somewhere around 100-200 per character or 800-1000 for an account-wide unlock. And for it to be unlockable with both crowns and gold. But 1500 crowns for ONE slot on ONE character? Not bloody likely.

    6) The gold cost might be fine if you are an end-game player who has been raiding since year-one... but my wife and I don't have so much free-time for raiding and so far neither of our banks and none of our characters have all the vault and bag upgrades unlocked. We love the game but we jokingly call it "Inventory Management Online"... So paying 2000-8000 per character for outfits has tapped us out.

    My wife and I live in Germany but we're from the US. So we play on the NA servers, and have since the beta. But our son is starting to game, and will probably want to play on the EU servers when he makes local friends. And this makes us really hesitant to buy anything with crown points.

    Anything that you buy through the in-game crown store, even if it is "account-wide" is only for the server you are on when you buy it. If you buy it through the website with meat-space money it is actually account-wide. Since I bought the first four DLCs with crowns, I had to buy them twice. My wife bought them through the website and had them on both servers. Of course we would only discover that after moving to Germany and I decided to give the EU server a try.

    Since discovering that in-game purchases are per-server, not account-wide, I only buy crowns when on sale for 50% or lower since each crown is only actually worth half-a-crown to me. I used to buy every pet and costume that I liked, just to support the game. Now, I only buy character customization options that I use all the time. No more pets and no more costumes.

    It's no different with the outfit slots, the pricing is absolutely atrocious.

    There is no way I'd spend $13 on an unlock for a character. I happily spend money on the game, on the account. I will not spend money on a character.

    So I'd like to say great system to the developers!

    ...and absolutely nothing good to say about the sad sacks who set the prices.
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    Outfit slots are disgustingly expensive.
  • cabbageub17_ESO
    cabbageub17_ESO
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    Velaethia wrote: »
    WoW has a similar system. If you obtain the item it gets added to your account wardrobe. And all characters can use it. Really feel like they should do the same here.

    LOTRO works similarly.

  • Kiyakotari
    Kiyakotari
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    I agree about the price per slot should be account wide. Collected drop sets should be added as well, probably will be in the future.

    But the one thing I would like to see is being able to see the item sets on my toon without having to drag them over to the slot. I think you should be able to click on a item piece and have it previewed on your toon. This would greatly speed up the process of finding an items that goes well with the over all look.

    You can preview unknown styles (assuming this is what you're talking about) on your character. If you go into collections, under outfits, you can now view all the styles, learned and unlearned. This has been helpful to me in determining what motifs I am interested in pursuing (outside of achievements).
  • yttoks
    yttoks
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    I bought an outfit slot today, thinking it was account-wide. It would never have occurred to me that it would be per character, as that would be absurd at $15 a pop. Now I'm just a little pissed off.

    Definitely not worth $15, and now I'm feeling a little spite towards ZOS. They've lost their marbles with that pricing, and it should be much more clear what the deal is ("Outfit Slot Upgrade" is all it says.) I'm sure there's something in some press release or patch note that details what you are buying, but it should be more clear in the crown store where the purchase is actually made.

    What kinda screwy system is that, anyway? So I can have 15 characters, but only 10 outfits? 5 Toons can't use outfits? I feel like I still don't understand something about this....

  • Blackbriar_Thorn
    Wayshuba wrote: »
    I am mixed on the current outfit system. Some of my thoughts:

    4.) ESO Plus members should be allowed to dye for free. That you can dye normally worn armor and costumes for free, but then have to pay to dye an outfit is strange.

    5.) The 1500 Crowns for ONE outfit slot is completely and utterly laughable. Other games with outfit systems do something similar (so many slots for free, other bought with in game currency or store currency) and they charge about $3.00 for an outfit slot. $15.00 for an outfit slot is FIVE TIMES the general rate in MMOs. I could understand if it was account wide, but just for one character, definitely well beyond reasonable. If I remember right, it was 350 Crowns on the PTS. Then it went live at 1500? Furthermore, there should be an option to purchase extra outfit slots with gold.

    6.) The outfitting gold costs are..... strange. The fact you can spend upwards of 30,000 gold for some outfit dye combinations makes no sense. This is about looks - an important part of MMOs - and this only discourages use of the system too often because of the exorbitant expense.

    This pretty much sums up my thoughts. I love the idea of the costumes, but the execution on these parts seem way off to me. More so when dye did not have a cost as far back as I can recall. My two cents, but I do hope it matters to someone with power to influence things.
  • VaranisArano
    VaranisArano
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    yttoks wrote: »
    I bought an outfit slot today, thinking it was account-wide. It would never have occurred to me that it would be per character, as that would be absurd at $15 a pop. Now I'm just a little pissed off.

    Definitely not worth $15, and now I'm feeling a little spite towards ZOS. They've lost their marbles with that pricing, and it should be much more clear what the deal is ("Outfit Slot Upgrade" is all it says.) I'm sure there's something in some press release or patch note that details what you are buying, but it should be more clear in the crown store where the purchase is actually made.

    What kinda screwy system is that, anyway? So I can have 15 characters, but only 10 outfits? 5 Toons can't use outfits? I feel like I still don't understand something about this....

    Every character gets 1 free outfit slot.
  • yttoks
    yttoks
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    Every character gets 1 free outfit slot.

    Yes, but I wanted two outfits on each toon. I thought that's what I was buying. So, that would cost me over $100, and that just isn't happening. Getting so little for the $15 I spent, I don't think I'll be buying any more of them. Probably won't be spending any more $'s on crowns any time soon in classic vote-with-your-wallet fashion.

  • Morgul667
    Morgul667
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    ZOS_Holden wrote: »
    Hi @Raijindono,

    Thank you for taking the time to share your feedback with us! We can definitely understand the desire for an option to hide a guild tabard and while we can't guarantee your ideas will be used, we truly appreciate them and will keep them in mind when working on future updates.

    after over a month that the community shared the hide tabard should be included i hope youll do slightly more than consider it.

    Small details like this show lack of players understanding. The outfit system is crippled by basic mistake that prevent it from being a great system (hide tabard, hide shoulder, price slot character bound).

    It could be awesome but it isnt.
  • Velaethia
    Velaethia
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    Over-all I give the system a D.

    Accessibility: B (the interface for it can be found at any major city.)

    Interface: B (Pretty good)

    In game currency cost: C (Especially dyes)

    Dye feature: C (Expensive. The feature did already existed for costumes but didn't have a price tag)

    Pricing for extra slots: F (If there was a lower grade I'd give it)

    Available items: D (Only craftable items, no set dungeon gear or the such)

    Hide slots: C (At least we can do helm. But shoulder is also really important. As is tabard, and for bonus points for hands, feet, belt slots)

    Bonus points:

    Ability to make light gear look like medium, and medium like heavy, etc.

    The outfit set actually saves to your character. Not your gear. (Thus getting new gear doesn't disrupt the set)








    Let's get one thing straight, I'm not ; )
  • Morgul667
    Morgul667
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    Velaethia wrote: »
    Over-all I give the system a D.

    Accessibility: B (the interface for it can be found at any major city.)

    Interface: B (Pretty good)

    In game currency cost: C (Especially dyes)

    Dye feature: C (Expensive. The feature did already existed for costumes but didn't have a price tag)

    Pricing for extra slots: F (If there was a lower grade I'd give it)

    Available items: D (Only craftable items, no set dungeon gear or the such)

    Hide slots: C (At least we can do helm. But shoulder is also really important. As is tabard, and for bonus points for hands, feet, belt slots)

    Bonus points:

    Ability to make light gear look like medium, and medium like heavy, etc.

    The outfit set actually saves to your character. Not your gear. (Thus getting new gear doesn't disrupt the set)

    Pretty much sums it up

    Would be easy to be an A or B by modifying few things
    Edited by Morgul667 on February 20, 2018 6:38AM
  • Feanor
    Feanor
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    I tried it out yesterday and frankly it’s great. I can see now though why people thought the gold cost is prohibitive - 10k for all 5 pieces and a weapon is a bit steep. But then I guess this is about protecting crown store costume sales.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Lord_Etrigan
    Lord_Etrigan
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    Raijindono wrote: »
    The outfit system is a much needed update! However, there are some things that are simply unfair:
    1. You put all this work into an outfit only to have your guild tabard ruin it. Would it be possible to just add a setting to hide the guild tabard? I want to support my guild and have the name show with my character name. I just don't want a tabard to cover my outfit. I honestly can't see why this setting doesn't exists since we have a "hide helmet" option right now.
    2. If that didn't burn enough, then you have to collect all of the motifs on your other characters to create the outfits again... Can we just make motifs account-wide? It's a lot of effort and gold to collect these. Most people have a "main" character where they get all of the achievements and collect all things. I feel like motifs are a lot like the color swatches in this regard. Thanks @Naomi_K for the update <3
    3. If all of the above wasn't infuriating enough, you pay 1500 crowns for a new outfit slot which isn't so bad in the grand scheme of things UNTIL I found out that it's PER character...

    As a guild Master, I would like to see my guild members wearing the guild emblem.

    I also understand that the look of the Guild Tabard does not justify the amount of effort put into making your costume look great, so I propose what if you made the guild tabard embroidered into your armour similar to that of Aldmeri eagle or the dragon/lion for the Ebon or Daggerfall

    That way you can still be loyal to your guild and be fashionable. :)
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  • kind_hero
    kind_hero
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    Velaethia wrote: »
    Wayshuba wrote: »
    I am mixed on the current outfit system. Some of my thoughts:


    3.) I do NOT like that it only applies to crafting motifs. For example, I like the new armor style in Fang Lair but want it for my StamDK. Set wise though, it is a MagSorc set. It would be better if it were like monster trophies that once you get the "drop" it is added to your outfit system.

    WoW has a similar system. If you obtain the item it gets added to your account wardrobe. And all characters can use it. Really feel like they should do the same here.



    The system in WoW is good, and in ESO could be similar, because it will help crafters sell gear for cosmetic use. As it is now, since you have a free outfit slot, the looks of the gear you actually wear does not really matter anymore.

    But now we can only focus on the current system and how to improve it.
    - I would like to see the gold cost removed and replaced with the use of a style material. Also no cost for applying dyes.
    - also adding looted clothing and invisible shoulder pads/bracers/etc
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Raideen
    Raideen
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    Wayshuba wrote: »

    At the end of the day I sometimes wonder what ZoS is sometimes thinking with their pricing. With a $15.00 price tag on an outfit slot, how many people are going to avoid buying additional slots as a result? How many would have bought them at $3.00 a slot? If 10,000 people looked at the $15 tag and said no way who would have otherwise bought at $3, ZoS just lost $30,000 in revenue. Kind of the same issue with housing - it's digital goods. The idea is to sell as many of them as you can, not price it so high it discourages a lot of people from buying it.



    There is only one answer. There are a LOT fewer people playing this game than we are told. For ZoS to turn a profit, they cant make money in volume, so they must make it with high prices.
  • Darauk
    Darauk
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    Outside of the costs to unlock a new slot and the sometimes overly expensive costs to apply motifs and dyes, this is a pretty flexible system with an intuitive interface, and a lot of customization options. I'm generally a fan and very happy with the system. Good job, ZOS!

    I have two suggestions.
    1. For purely selfish reasons... the most important enhancement for me is to allow the hiding of any slot. Or at least every slot except chest and legs if you're worried about a bunch of toons running around in their underwear. I generally dislike the look of most hand and shoulder items. Basically, I prefer the clean look of most chest + leg + feet combinations. Plus mixing motifs often presents too much clipping on the character model, especially the belt and shoulders. You can hide the helm so the code is there. Allow for selective hiding of any slot.
    2. Reevaluate the costs. One free outfit slot is all I am likely to ever use since the cost per toon (in real money) is so high. Applying motifs gets expensive if you use exotic styles. It's not horrible, but it is a little pricier than feels reasonable. Dying armor isn't bad, but dying weapons is too expensive, especially since I don't want red metal L50 CP160 swords. :wink:
    - Darauk
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Wayshuba wrote: »
    I am mixed on the current outfit system. Some of my thoughts:

    1.) I do like FINALLY being able to use motifs I liked for appearance while having the dropped sets I still want for my build.

    2.) I love finally having weapons normal colors instead of all red.

    3.) I do NOT like that it only applies to crafting motifs. For example, I like the new armor style in Fang Lair but want it for my StamDK. Set wise though, it is a MagSorc set. It would be better if it were like monster trophies that once you get the "drop" it is added to your outfit system.

    4.) ESO Plus members should be allowed to dye for free. That you can dye normally worn armor and costumes for free, but then have to pay to dye an outfit is strange.

    5.) The 1500 Crowns for ONE outfit slot is completely and utterly laughable. Other games with outfit systems do something similar (so many slots for free, other bought with in game currency or store currency) and they charge about $3.00 for an outfit slot. $15.00 for an outfit slot is FIVE TIMES the general rate in MMOs. I could understand if it was account wide, but just for one character, definitely well beyond reasonable. If I remember right, it was 350 Crowns on the PTS. Then it went live at 1500? Furthermore, there should be an option to purchase extra outfit slots with gold.

    6.) The outfitting gold costs are..... strange. The fact you can spend upwards of 30,000 gold for some outfit dye combinations makes no sense. This is about looks - an important part of MMOs - and this only discourages use of the system too often because of the exorbitant expense.

    Long story short, it is nice to have the outfit system since it is a staple of almost all MMOs. The costs, however, whew boy did ZoS jump the shark on that aspect.

    At the end of the day I sometimes wonder what ZoS is sometimes thinking with their pricing. With a $15.00 price tag on an outfit slot, how many people are going to avoid buying additional slots as a result? How many would have bought them at $3.00 a slot? If 10,000 people looked at the $15 tag and said no way who would have otherwise bought at $3, ZoS just lost $30,000 in revenue. Kind of the same issue with housing - it's digital goods. The idea is to sell as many of them as you can, not price it so high it discourages a lot of people from buying it.

    Yeah, I was taking a break from ESO when the Outfit system was added.
    Came back just to give it a try - Outfits is something I love in MMORPGs.
    Took one look at the gouging prices and logged out - not likely to ever use Outfits.

    To any and all Game Developers - if you want to see how Outfits should be done, go play LOTRO.
    By far the best Cosmetic / Outfit system I have seen.


    All The Best
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  • Darauk
    Darauk
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    One other item of feedback... I have a couple of early level (~15, 20, 30, etc.) toons. My armor customization is persisted even if I replace the actual armor being worn. My weapon customizations were wiped out on a couple of the toons when I replaced their gear (e.g., using Level 16 gear, upgraded to Level 30). The original customizations cost a few thousand gold and having my customization reset was very annoying.

    Question: has anyone else seen the weapon customization "reset" on replacing gear?
    - Darauk
  • Biro123
    Biro123
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    Here's my (personal) feedback... for what it's worth.

    Costs gold. I have no gold. So haven't tried it.


    Basically, what I like about MMO's (apart from the PVP) is buildcrafting - that takes gold, quite a lot. I'm really done with farming for gold/gear in this game, so my gold is very precious.

    My view is that while outfits are nice to have - that is all they are - nice, not essential. To me the core game (where my gold goes) is on stuff that impacts my characters performance/playstyle.

    Unfortunately means that this nice little feature which the dev's spent so much time on has been totally untouched by me (same as housing, really)

    Yeah, I know - it isn't proper feedback, but in a way, the fact that I haven't used it and the reasons why ARE feedback.
    Edited by Biro123 on April 3, 2018 8:39AM
    Minalan owes me a beer.

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