Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Witchhunter (e.g. Morrowind/Oblivion) Build

KerryG
KerryG
✭✭✭
Hi, everyone. I'm relatively new to the game. I've been playing for couple of months, have one character. This is where I say I love the game but then you probably knew that.

My original character is a Nord Nightblade. No strategy here, just playing what I want to play. I'm not part of the meta crowd and don't want to be. I know my choices would probably make more competitive players laugh.

I bought ESO because I've played Oblivion, Skyrim and Morrowind to death. I was hoping for TES VI but I don't think it's coming for long, long time. Anyway, enough of that. What I'm really here for is some suggestions and feedback on a Witchhunter character. I love this class from Morrowind and Oblivion. I built my own Witchhunter for Skyrim. It was the character I never deleted. I probably played hundreds of hours on her. For reference, here's the classes from Oblivion and Morrowind:

http://en.uesp.net/wiki/Oblivion:Classes#Witchhunter

http://en.uesp.net/wiki/Morrowind:Classes#Witchhunter

I want to create the same class build in ESO. A true TES witchhunter. I've taken notes, even drawn a picture or two, and planned out my character. I'm hoping for feedback and help. (Sorry if this is in the wrong forum, I didn't see a character creation forum.) Here's what I have:

Race: Breton
Specialization: Magicka
ESO Class: Templar
Weapon: Bow/Bow
Armor: Light Armor

In both cases, they focus on sneak and security, so I'd run the Thieves Guild quests for that. To substitute for the conjuration skills in Oblivion (more for bound weapons), I thought I'd use Annulment. I'd definitely go Fighter's Guild in this game and work towards Dawnbreaker as my go to ultimate.

I have more but I'm looking for suggestions on what choices would make a better TES witchhunter. I'm more interested in "What would make a better witchhunter?" than "What would make your build stronger, more powerful, and closer to the holy meta?"

Thanks for suggestions. I'd love to hear if anyone has tried this (I'm sure they have.)


Edited by KerryG on February 17, 2018 11:14PM
  • Sheezabeast
    Sheezabeast
    ✭✭✭✭✭
    ✭✭✭✭✭
    Could you elaborate how you use light armor with 2x Bows? You're gonna get flamed for combining magicka with stamina weapons.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Judas Helviaryn
    Judas Helviaryn
    ✭✭✭✭✭
    ✭✭✭
    Looks like it's basically a spellblade mixed with an agent. Possibly some illusion magic in there, along with kiting. All adds up to a stamblade bow build. You can use outfits to make the witch hunter aesthetic, but your own personal build will really depend on the sets you use. I'd suggest using medium armor, and using your cosmetic slots to make it look like light. Medium gives you better bonuses overall for bow builds.
    Edited by Judas Helviaryn on February 17, 2018 11:21PM
  • CountEdmondDantes
    CountEdmondDantes
    ✭✭✭✭
    Hi, Kerry.

    First, welcome to the game and the forums! A couple of things first:

    What @Sheezabeast is getting as is that your bow won't do anything to regen your magicka. So you're running a magicka character and you won't be able to restore your resources with heavy attacks. For some people, that's a pretty significant issue and it's something you'll want to be aware of if you decide to go with this build.

    Second, I love witchhuntes from the Elder Scrolls series. But now that you've raised the issue, I don't see that they fit easily into this game. But if you're willing to accept you won't be at the top of the DPS food chain, here are some suggestions:

    1. Don't know if you have any CP points yet but until you do, and a lot, going bow/bow will be a resource nightmare. Larger bosses - even larger delve bosses - will drain your resources. I speak from experience because I tried something similar. Really, bow/bow is going to make the game harder.
    2. Unfortunately, the only way around it is to carry a staff of some kind. A fire staff for burning vampires would fit into the lore nicely. Just a suggestion.
    3. Just so you know, this is what's known as a hybrid build. Among the "We Follow the Meta Crowd," this is kind of frowned on. Trying to get advice on a hybrid build will almost certainly get a comment like: "Jack of all trades, master of none."
    4. That said, if you really wanted a pure TES witchhunter, then you're going to need CP points put into magicka regen and your bow will be a backup weapon. I wouldn't waste even a single attribute point on stamina. Get a couple of bow skills like Endless Hail and ... whatever the one is that pushes you away ... and build your character around ranged, out-of-melee attacks. It'll keep you alive and it's lore correct (particularly in Oblivion).
    5. You should probably focus on increasing your magicka pool, regan and skill cost reduction.
    6. Some templar skills, like biting jabs, are really effective for their cost. Focus on those until you get more CP.

    These are just suggestions. I hope it helps. And I hope nothing I said was discouraging; you're free to play the way want but some builds will be harder than others - and this sounds like one of them.

    Good luck!
  • ParaNostram
    ParaNostram
    ✭✭✭✭✭
    ✭✭
    Okay can we all agree that CountEdmondDantes just made one of the best advice for a new player wanting to have fun these forums have seen in a minute? No snarkiness, just welcoming and gently guiding. Hat's off to you good player.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • KerryG
    KerryG
    ✭✭✭
    Hi, Kerry.

    First, welcome to the game and the forums! A couple of things first:

    What @Sheezabeast is getting as is that your bow won't do anything to regen your magicka. So you're running a magicka character and you won't be able to restore your resources with heavy attacks. For some people, that's a pretty significant issue and it's something you'll want to be aware of if you decide to go with this build.

    Second, I love witchhuntes from the Elder Scrolls series. But now that you've raised the issue, I don't see that they fit easily into this game. But if you're willing to accept you won't be at the top of the DPS food chain, here are some suggestions:

    1. Don't know if you have any CP points yet but until you do, and a lot, going bow/bow will be a resource nightmare. Larger bosses - even larger delve bosses - will drain your resources. I speak from experience because I tried something similar. Really, bow/bow is going to make the game harder.
    2. Unfortunately, the only way around it is to carry a staff of some kind. A fire staff for burning vampires would fit into the lore nicely. Just a suggestion.
    3. Just so you know, this is what's known as a hybrid build. Among the "We Follow the Meta Crowd," this is kind of frowned on. Trying to get advice on a hybrid build will almost certainly get a comment like: "Jack of all trades, master of none."
    4. That said, if you really wanted a pure TES witchhunter, then you're going to need CP points put into magicka regen and your bow will be a backup weapon. I wouldn't waste even a single attribute point on stamina. Get a couple of bow skills like Endless Hail and ... whatever the one is that pushes you away ... and build your character around ranged, out-of-melee attacks. It'll keep you alive and it's lore correct (particularly in Oblivion).
    5. You should probably focus on increasing your magicka pool, regan and skill cost reduction.
    6. Some templar skills, like biting jabs, are really effective for their cost. Focus on those until you get more CP.

    These are just suggestions. I hope it helps. And I hope nothing I said was discouraging; you're free to play the way want but some builds will be harder than others - and this sounds like one of them.

    Good luck!

    Thanks for your suggestions. Some questions:

    - How many CP points would I need to have?
    - Could I level a character and switch over later?
    - I thought ESO allowed for mag/stam or hybrid builds? They have armor for it, don't they?
    - I like the fire staff as a second weapon. But is there a way to get stam and magicka to restore at the same time?

    Thanks again to everyone. I gave out insightfuls.

  • Konstant_Tel_Necris
    Konstant_Tel_Necris
    ✭✭✭✭✭
    Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers.

    Nightblade will be better chose as base because he actually can use TES bound bow Merciless Resolve as weapon with light armor, you will also able actually restore magicka with bow light attack with Siphoning Attacks.
    Mysticism in Morrowind have various absorbs what also plays well with Siphoning skill line.
    There was also Mark and Recall spell in Mysticism and TESO Nightblade have Shadow Image that's work in similar way.
    Witchhunter in Morrowind also start with Bound Dagger spell and Nightblade actually have such blade in his skill line.

    Before there was awesome skills in Fighters Guild special for Witchhunters, but now only Dawnbreaker is useful and perhaps Rearming Trap, but you can use Turn Undead for roleplay, I really miss old Camouflaged Hunter and Silver Shards
    You can also use Mark Target morph as it allow hunt your prey, bow have Venom Arrow that's disrupts evil mages casting spell on you.
    You can also use poisons that's drain magic from enemy, as well as Prismatic Onslaught enchants that's devastate for undead and daedra, otherwise use Flame or Glyph of Weapon Damage.

    Since you use bows as main weapon and I assume bow skills but with magic setup, not sure what's really sets can help you there, you sure want be hybrid class?
    Let's see
    Shacklebreaker, increase both magic and stamina as well spell and weapon damage and you can craft in light
    http://elderscrollsonline.wiki.fextralife.com/Shacklebreaker+Set
    Clever Alchemist increase both weapon and spell damage it also craftable in light
    http://elderscrollsonline.wiki.fextralife.com/Clever+Alchemist+Set
    Pelinal Aptitude copy your magic damage to weapon damage, so you can invest all in magicka and have good damage on stamina skills, it also crafted set.
    http://elderscrollsonline.wiki.fextralife.com/Pelinal's+Aptitude+Set

    You have bows so you will have problems with magical recovery, try Prisoner set it will allow be mobile and recovers magicka very well it also helps you with stamina recovery you can have it on back bar for 5th set effect active
    http://elderscrollsonline.wiki.fextralife.com/Prisoner's+Rags+Set

    In such way you can use monster sets
    Since you are Witchhunter and have Conjuration as Major skill Daedroth can be your support it also procs from light attacks when you charge your bound Merciless Resolve
    http://elderscrollsonline.wiki.fextralife.com/Maw+of+the+Infernal+Set

    Otherwise, you can use one pice of both of this monster sets to increase damage of your skills and your stamina and magicka
    http://elderscrollsonline.wiki.fextralife.com/Domihaus+Set
    http://elderscrollsonline.wiki.fextralife.com/Molag+Kena+Set

    Not sure if you will able play PvP with such hybrid, but if you really should take a look on Shield Breaker
    http://elderscrollsonline.wiki.fextralife.com/Shield+Breaker+Set
    So you can actually hunt evil sorcerer and penetrate their magic shields with your bow attacks
    Edited by Konstant_Tel_Necris on February 18, 2018 1:08AM
  • ascan7
    ascan7
    ✭✭✭
    Nightblade can surely work, but why are you going magicka? A stamina build could work just fine, right?
    You have the fighter guild skills as your "hunter" skills, and they are all stamina based.
    Then you can throw some Nightblade support skills like Cloak, Shadow Image and Mirage/Double Take for illusion and conjuraton skills.
    You can use drain magicka poisons to punish those nasty mages!
    Edited by ascan7 on February 18, 2018 1:08AM
  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    Something I will point out is that you shouldn't worry about what type of armor you wear because you can cover it with the outfit system now, as mentioned. So go with the armor to help the build as much as possible, and create your own look
    Edited by emilyhyoyeon on February 18, 2018 2:22AM
    IGN @ emilypumpkin, imperial pumpkin seller
    Tullanisse Starborne, altmer battlemage & scholar of the ayleids

    High Priest Eraamine as a houseguest please C:
  • Ajaxduo
    Ajaxduo
    ✭✭✭✭✭
    KerryG wrote: »
    Hi, everyone. I'm relatively new to the game. I've been playing for couple of months, have one character. This is where I say I love the game but then you probably knew that.

    My original character is a Nord Nightblade. No strategy here, just playing what I want to play. I'm not part of the meta crowd and don't want to be. I know my choices would probably make more competitive players laugh.

    I bought ESO because I've played Oblivion, Skyrim and Morrowind to death. I was hoping for TES VI but I don't think it's coming for long, long time. Anyway, enough of that. What I'm really here for is some suggestions and feedback on a Witchhunter character. I love this class from Morrowind and Oblivion. I built my own Witchhunter for Skyrim. It was the character I never deleted. I probably played hundreds of hours on her. For reference, here's the classes from Oblivion and Morrowind:

    http://en.uesp.net/wiki/Oblivion:Classes#Witchhunter

    http://en.uesp.net/wiki/Morrowind:Classes#Witchhunter

    I want to create the same class build in ESO. A true TES witchhunter. I've taken notes, even drawn a picture or two, and planned out my character. I'm hoping for feedback and help. (Sorry if this is in the wrong forum, I didn't see a character creation forum.) Here's what I have:

    Race: Breton
    Specialization: Magicka
    ESO Class: Templar
    Weapon: Bow/Bow
    Armor: Light Armor

    In both cases, they focus on sneak and security, so I'd run the Thieves Guild quests for that. To substitute for the conjuration skills in Oblivion (more for bound weapons), I thought I'd use Annulment. I'd definitely go Fighter's Guild in this game and work towards Dawnbreaker as my go to ultimate.

    I have more but I'm looking for suggestions on what choices would make a better TES witchhunter. I'm more interested in "What would make a better witchhunter?" than "What would make your build stronger, more powerful, and closer to the holy meta?"

    Thanks for suggestions. I'd love to hear if anyone has tried this (I'm sure they have.)


    If this is an Overland/solo build you could use Pelinal's or a set bonus geared towards hybrid specs otherwise your bow damage is going to suffer heavily.

    If someone can help you with crafting you could run something like this:

    5 pc Shacklebreaker or Pelinal's Aptitude
    http://elderscrollsonline.wiki.fextralife.com/Shacklebreaker+Set
    http://elderscrollsonline.wiki.fextralife.com/Pelinal's+Aptitude+Set

    2 pc Undaunted set, Infernal Maw would suit a Conjurer.

    a 4 pc jewelry + weapon, something that covers hybrid stats like Trainee etc.

    You could run Sorcerer this way you have access to the Twilight and Scamp pets, their damage only scales with max magicka so Shacklebreaker could be the better and more effective option. Dunmer would work better as it is the only race with max stamina and magicka iirc.

    Something like this for example
    Edited by Ajaxduo on February 18, 2018 3:03AM
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • Vimora
    Vimora
    ✭✭✭✭
    Okay, guys, listen. You're trying to give the best possible advice for this noob and that's very commendable. But I would be remiss, if I didn't mention that the game hates hybrid, it simply just doesn't allow it. Trust me a lot of people have given a lot of thought to the possibility of creating viable hybrid builds and they couldn't. So my point is ZOS really must do something about this.

    The best advice I can give here is go with a nightblade bow/bow. You'll have invisibility and a lot of magica abilities that you will be able to use sparsely, while your build is a full stam build that mainly uses bow abilities. For questing this is all you need. To be competitive in pvp or dungeaon-ready, just forget the witchhunter. But something tells me you are mainly a solo player, which is perfectly fine.
    Edited by Vimora on February 18, 2018 2:45AM
  • Ajaxduo
    Ajaxduo
    ✭✭✭✭✭
    Vimora wrote: »
    Okay, guys, listen. You're trying to give the best possible advice for this noob and that's very commendable. But I would be remiss, if I didn't mention that the game hates hybrid, it simply just doesn't allow it. Trust me a lot of people have given a lot of thought to the possibility of creating viable hybrid builds and they couldn't. So my point is ZOS really must do something about this.

    The best advice I can give here is go with a nightblade bow/bow. You'll have invisibility and a lot of magica abilities that you will be able to use sparsely, while your build is a full stam build that mainly uses bow abilities. For questing this is all you need. To be competitive in pvp or dungeaon-ready, just forget the witchhunter. But something tells me you are mainly a solo player, which is perfectly fine.

    There actually was a Sorc hybrid which pulled 40k, pre Morrowind. I agree that hybrid specs need to be looked at, it would certainly make the game interesting if they were more viable than there current state. However, it is still perfectly possible and viable to build one for Overland content.
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • CountEdmondDantes
    CountEdmondDantes
    ✭✭✭✭
    KerryG wrote: »
    Hi, Kerry.

    First, welcome to the game and the forums! A couple of things first:

    What @Sheezabeast is getting as is that your bow won't do anything to regen your magicka. So you're running a magicka character and you won't be able to restore your resources with heavy attacks. For some people, that's a pretty significant issue and it's something you'll want to be aware of if you decide to go with this build.

    Second, I love witchhuntes from the Elder Scrolls series. But now that you've raised the issue, I don't see that they fit easily into this game. But if you're willing to accept you won't be at the top of the DPS food chain, here are some suggestions:

    1. Don't know if you have any CP points yet but until you do, and a lot, going bow/bow will be a resource nightmare. Larger bosses - even larger delve bosses - will drain your resources. I speak from experience because I tried something similar. Really, bow/bow is going to make the game harder.
    2. Unfortunately, the only way around it is to carry a staff of some kind. A fire staff for burning vampires would fit into the lore nicely. Just a suggestion.
    3. Just so you know, this is what's known as a hybrid build. Among the "We Follow the Meta Crowd," this is kind of frowned on. Trying to get advice on a hybrid build will almost certainly get a comment like: "Jack of all trades, master of none."
    4. That said, if you really wanted a pure TES witchhunter, then you're going to need CP points put into magicka regen and your bow will be a backup weapon. I wouldn't waste even a single attribute point on stamina. Get a couple of bow skills like Endless Hail and ... whatever the one is that pushes you away ... and build your character around ranged, out-of-melee attacks. It'll keep you alive and it's lore correct (particularly in Oblivion).
    5. You should probably focus on increasing your magicka pool, regan and skill cost reduction.
    6. Some templar skills, like biting jabs, are really effective for their cost. Focus on those until you get more CP.

    These are just suggestions. I hope it helps. And I hope nothing I said was discouraging; you're free to play the way want but some builds will be harder than others - and this sounds like one of them.

    Good luck!

    Thanks for your suggestions. Some questions:

    - How many CP points would I need to have?
    - Could I level a character and switch over later?
    - I thought ESO allowed for mag/stam or hybrid builds? They have armor for it, don't they?
    - I like the fire staff as a second weapon. But is there a way to get stam and magicka to restore at the same time?

    Thanks again to everyone. I gave out insightfuls.

    Before I answer your question, let me ask this: is your reason for playing this particular build based on:

    1. Positive experiences in other TES games, or
    2. A role-play, character specific, escapism approach to the game?

    This is important because if it's (1) then be aware bows are much weaker in ESO than in TES. Those positive experiences are going to fade when you realize how little damage bows do in this game.

    If it's (2) then you're probably fairly committed to this build and you won't want to change. Then the question is how do you make this work so you don't have a frustrating experience.

    And I'll get this out of the way before anyone else hits you with it: this build, to the degree that others can see and comprehend what you're doing with it, is not going to be popular with group content - particularly if your DPS isn't high enough. I'd suggest using another character that's more meta to run group content like dungeons and use this to have fun with. That out of the way, let me answer your questions:

    How many CP points would I need?

    How many do you have? I get the sense, from what you said, you have none. For me and from talking to my daughter who has played since release and has over 500, I think you'd need at least 300 to sustain a build like this in normal and basic vet dungeons. So if you have none, you're a ways away.

    But that's an easy solution: just don't do dungeons on this build until you get that many. And once you have a couple of characters in CP level, you'll be pulling in points like crazy.

    Could I level a character and switch over later?

    Not sure what you mean here ... like respec? Sure that's easy enough. Switch the characters class, etc., is a token system - and not worth it IMO. The thing about respecing - make sure you level your skill lines. Put one bow skill or one staff skill into your bar and level even if you're using something else. Wear medium and light armor (I don't think heavy's going to be a part of this build but you never know. Throw on a heavy belt just to keep it moving up.)

    I thought ESO allowed for mag/stam or hybrid builds? They have armor for it, don't they?

    I mean, they don't prohibit the builds. :) And yes there's hybrid armor (see the posts above, partiuclarly @Konstant_Tel_Necris and @Ajaxduo) but I've not heard great things about it - but that may be because so many players run the Alcast and Deltia metas. These builds are good, they work in a variety of situations, yeah. And on some days, it seems like everyone is playing the meta.

    And there's a reason for it: it's anywhere from 3000 to 5000 damage improvement. People that play these meta builds are squeezing every DPS they can get for a trial or a speed run. Again, you don't have to do that with this build.

    I like the fire staff as a second weapon. But is there a way to get stam and magicka to restore at the same time?

    I haven't tried, but I kind of want to try now. Just don't know how effective it is. There is drain magicka poisons and glyphs so you could enchant your weapons for this.

    It seems like in Skyrim the Stendar's carried staffs, so that would be lore friendly. As @ascan7 said you could go nightblade and solve a couple of problems. But again, I sense you want to go templar for lore reasons, correct?

    Here's the bottom line: This is your entertainment. Play it to have fun. My approach to a build like this (and I'm now considdering trying something similar) would be to make it a puzzle. What can I find, craft, farm that will make this stronger? But mostly, if I'm roleplaying or immersion playing, I'll just play what I want.

    Just play with your build for awhile. If you're on PC/NA and you want to ask questions, my account name is the same as my forum name. And if I can't answer your questions, my daughter or someone in her guild can. And don't worry - they're used to me doing odd things so they won't be offended at all by your build. :)

    I'd love to hear how this works out.


    Edited by CountEdmondDantes on February 18, 2018 3:16AM
  • DrPain
    DrPain
    ✭✭✭
    It would be nice to have a magicka based bow. I would have used it on my Breton Templar. But with destro and resto, she felt mighty and still does. You might not have what you want to be a witchhunter KerryG but don't let that stop you from playing the class. Having a stam nightblade will help fill a gap as both are great to have.
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    If you're going for a thematic build (That includes summoning but isn't a sorc), and not a meta damage build, this would be my suggestion for gearing (first iteration):

    Morkuldin 4pc armor (Light) (Stamina Enchantments)
    Morkuldin Bow Sharpened (Front Bar, Drain Health Poison)

    Undaunted Infiltrator Jewelry (Replace stamina with Magicka Recovery) + Belt (Stamina Enchantments)
    Undaunted Infiltraitor Bow Infused (Backbar, Prismatic Glyph)

    As others have said: Maw of the Infernal

    Undaunted Infiltrator bar will be where you cast utility spells and buffs that proc UI (buffing your basic attacks) when you swap over to your Front bar. Front bar will be the 'summoning' bar that can spawn a glowing sword to fight for you. Both bars can proc the daedroth summon.




  • stewhead2ub17_ESO
    stewhead2ub17_ESO
    ✭✭✭✭✭
    ✭✭
    First @KerryG welcome to the party. Enjoy your stay and have fun!

    Second @CountEdmondDantes good on you and well done!
  • ascan7
    ascan7
    ✭✭✭
    Nightblade abilities that look similar to classic TES spells:
    Blur = Chameleon
    Cloak = Invisibility
    Merciless Resolve = Bound Bow
    Shadow Image = Summon ghost/wraith
    another skill that can work is Mark Target

    As you can see, most of them are just support skills, so they can work well with a stamina set up and stamina bow abilities as main damage skills
    Edited by ascan7 on February 18, 2018 8:45AM
  • RavenSworn
    RavenSworn
    ✭✭✭✭✭
    Witch hunter! I had a witch hunter build once but it was based more on Van Helsing rather than morrowind class.

    I'd say go for night blade. Best class, even thematically imo for a witch hunter. Templar are just too lawful good in my books to be a witch hunter. They fit paladins, war priests, clerics, that sort of thing.

    I'd use dual wield / bow setup though, it suits the theme and does well on the damage front. It's easier to go stamina and use magicka for support skills.

    Luck for the hunt!
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    Don't give up yet OP, I will come up with a hybrid build for you. Can't promise it will be DLC dungeons ready but i will see what I can do. Stay tuned!
    Aldmeri Dominion Loyalist. For the Queen!
  • KerryG
    KerryG
    ✭✭✭
    Everyone,

    Wow, thank you. I'm sorry it took so long to respond to your ideas but I'm having serious issues with my game and performance. Really high spikes, constant latency and lag, and really bad performance. I've disabled my addons, updated drivers, and so on but nothing seems to help. But that's another issue.

    I read all the comments. Let me try to answer the questions:

    1. I have no champion points.
    2. My plan (now) is to use this character for exploring and PvE. That's it.
    3. My gameplay style more of enjoying my time in the game, not trying to achieve a competitive goal.

    @CountEdmondDantes said: "Before I answer your question, let me ask this: is your reason for playing this particular build based on:

    1. Positive experiences in other TES games, or
    2. A role-play, character specific, escapism approach to the game?
    "

    Answer: A little of both, but I'm here for the roleplay experience. I enjoyed playing Witchhunters and other bow-based characters in the TES series. If TES VI ever comes out, my first character will probably be a bow Witchunter or Nightblade. So more 2 than 1.

    There's a number of comments about Nightblade v. Templar and which one would be better from a character performance standpoint. I appreciate the help - I do - but I want to explain what I see as the difference. This is my opinion based on my previous TES games and is more about philosophy than gameplay.

    In Morrowind, witchhunters were "dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers." In Oblivion, they were described as "Swift on foot, and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows."

    In both cases they specialized in conjuration, but it was a different type of conjuration, one that involved bound weapons. None of my witchhunters ever used daedric conjurations because that would go against what they believed morally. (That's why I didn't consider sorcerer as a class.) I feel like witchhunters achieved their apex in Skyrim with the Vigilants of Stendarr and the Dawnguard. I see them as moral extremists. If they lived today they might be extreme right-wing religious conservatives - committed to an ultimate goal of eradication, even if it means trouncing others rights.

    On the other hand, nightblades are described in Morrowind as "Nightblades are spellcasters who use their magics to enhance mobility, concealment, and stealthy close combat. They have a sinister reputation, since many nightblades are thieves, enforcers, assassins, or covert agents," and in Oblivion as "Spell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances."

    Nightblades, from my perspective, would be philosophically aligned with the Morag Tong or other groups specializing in darker agendas.They're more self-interested, more morally ambivalent. In their world, the end does justify the means, and if the end serves their interest, they will literally do anything to get there. Again, using a "real world" example, they would be covert CIA or other government agents or Jason Bourne types.

    I know this has nothing to do with gameplay. I know ESO has really simplified the classes to the point they've almost lost all meaning. (And I know a lot of players want this - I'm not saying its an overall bad thing.) But I built my character's background around a templar because it fits into the TES witchhunter lore. It may not fit into other game's interpretation of this class.

    Right now, I'm on the fence about whether to play this character or even keep playing the game. I've probably revealed myself to be a complete nerd. Last night, in chat, someone told me, "You're probably playing the wrong game." I knew this would be an issue with an MMO. That's why I didn't buy the game years ago. I didn't believe for a moment that I could play the way I wanted. I just thought there would be more flexibility than there seems to be.

    Thanks to everyone for responding. I appreciate it. :)


    Edited by KerryG on February 18, 2018 5:54PM
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    @KerryG hey OP, I have come up with a hybrid Nightblade build and a Templar hybrid build for you, both are as close to a Witchhunter as it gets. Light armor, checked, 2x bow, checked, magical spells, checked.
    My idea is to run Pelinals and Way of the Air. I go with Pelinals because max weapon/spell dmg route works better for ranged NB and Templar builds as opposed to max resources route. As for the 2nd set, the problem with hybrid build is that if you go for a sustain set, you will lack dmg, and if you go for dmg set, you will lack sustain. Way of the Air provides both so I go with it.

    Firstly, here is the hybrid Nightblade build with gear, enchantments, attributes and CPs:
    http://en.uesp.net/wiki/Special:EsoBuildData?id=46241

    Dungeon setup:

    Front bar: Acid Spray - Merciless Resolve - Funnel Health - Twisting Path - Camouflaged Hunter | U: Soul Harvest/Flawless Dawnbreaker
    Backbar: Degeneration - Leeching Strikes/Siphoning Strikes - Poison Injection - Endless Hail - Camouflaged Hunter | U: Ballista

    Degeneration is your way to buff Spell Dmg, make sure to keep it up, you can choose either Leeching Strikes or Siphoning Strikes on front bar, depending on which resource you need more.

    If you normally pull around 25k on dummy with normal build, you will be able to pull around 16k-18k DPS with this build, so this is not vet DLC dungeon ready, but it is viable up to some vet dungeons. It could be higher than 20k if you use DW/destro + bow, but I respect your decision to go 2x Bow.

    Open world solo setup:
    Front bar: Concealed Weapon - Shadowy Disguise - Funnel Health - Twisting Path - Lethal Arrow | U: Soul Harvest/Flawless Dawnbreaker
    Back bar: Degeneration - Leeching/Siphoning Strikes - Acid Spray - Endless Hail - Vigor | U: Soul Tether

    This is where hybrid NB shines, you have more than enough stamina to sneak all day, and also more than enough magicka to cloak all day.

    With some modifications, you can turn this into pretty fun PvP build as well.

    P/S: OP doesn't have vMA bow, but if you do, go with front bar Asylum bow back bar vMA bow if you want to, then replace Domihaus hat with a Pelinals hat.

    Finally, this is the hybrid Templar build:
    http://en.uesp.net/wiki/Special:EsoBuildData?id=46323
    This one is tricky. Templar doesn't have any ranged spammable and neither does bow, so I put in a lot of DOTs. Jesus beam the enemies when they get low hp. Your stamina sustain will be really good with repentance so nothing to worry about.

    Dungeon setup:
    Front bar: Acid Spray - Power of the Light - Radian Oppression - Repentance - Camouflaged Hunter | U: Soul Assault/Flawless Dawnbreaker
    Back bar: Degeneration - Reflective Light - Blazing Spear - Endless Hail - Honor the Dead/BoL | U: Ballista

    Open world setup
    Front bar: Acid Spray - Lethal Arrow - Radian Oppression - Repentance - Aurora Javeline | U: Soul Assault/Flawless Dawnbreaker
    Backbar: Degeneration - Reflective Light - Blazing Spear - Endless Hail - Honor the Dead/BoL | U: Ballista

    Replace the skills you don't want with the skills you like, and there you go, your witchhunter is ready

    P/S2 if you are not yet CP160, replace Way of the Air with Night's Silence and use random jewelry.
    Edited by hmsdragonfly on February 19, 2018 4:50AM
    Aldmeri Dominion Loyalist. For the Queen!
  • Valyndras
    Valyndras
    ✭✭
    @KerryG Greetings. I myself am playing a build on my Templar which might resemble your ideas a little bit: http://en.uesp.net/wiki/Special:EsoBuildData?id=46407

    DISCLAIMER: Keep in mind that this build is NOT meta nor optimized at all. I just it mostly do overland content. Sometimes maybe a normal dungeon, but certainly NOT Veteran or Hardmode stuff.

    My idea was to make a Bow Templar that was also able to heal the party if needed. I'm using Pelinals (5pc), Leki (3pc) and Agility (3pc) sets. My weapon/spell dmg is kinda okay for the things I do, but my stam/mag regen is pretty bad and I am aware of that. I mostly use heavy attacks from either my bow or resto staff to get resources back, or Repentance in case there are corpses.

    There are 3 kinds of potions I tend to use:

    - Tristat (To restore all 3 stats)
    - Stam + wpn dmg + wpn crit (boost dmg in case I'm missing there are no DKs and I'm missing Major Brutality)
    - Speed + Vanish (mostly for PvP to be a little more sneaky)

    My skills on my bars are as following:

    Restoration Staff -> The idea here was to have mutliple ways to heal, using different resources. Mostly HoTs, though. Mutagen and Combat Prayer use Magicka, Vigor uses Stamina, Repentance uses corpses and Life Giver uses Ultimate. This gives me a lot of options should 1 source of resource run out.

    - Ritual of Retribution: cleanses 2 effects, creates ground DoT and HoT and snares enemies in it.
    - Vigor: Stamina heal (close range, though, even with morph)
    - Repentance: restore stamina for self (used to restore stamina to other, until they nerfed it) and heal other people using corpses
    - Mutagen: low cost magicka heal, HoT and surpisingly good when your allies are at low health. Also good range.
    - Combat Prayer: can be used to self-buff and buff allies with Minor Berserk, which Templars don't have by default.

    - ULT: Life Giver: combines several skills into one, really nice healing.

    Bow -> This bar focuses mostly on dealing DoT, both single target and AoE.

    - Poison Injection: stamina DoT, single target
    - Vampire's Bane: magicka DoT, single target
    - Silver Shards: spammable ranged attack + gives + 3% wpn and spell dmg (thanks to Pelinals). Acid Spray might be better here, but there's just something about Silver Shards that makes me love it. I am aware it's lacking a lot atm, though. However, it does fit the theme of "Witchhunter".
    - Endless Hail: stamina AoE DoT
    - Blazing Spear: magicka AoE DoT and nice syngery skill to support an ally.

    - ULT: Flawless Dawnbreaker: + 8% wpn dmg and a pretty good AoE DoT

    I usually start in stealth, drink my stam + wpn dmg + wpn crit potion, cast Combat Prayer and open combat with a heavy attack + Silver Shards, then I start applying my DoTs and use light/medium weave with Silver Shards.

    I hope this helps you a little bit.

    Kind regards

    Val
Sign In or Register to comment.