When it comes down to it, the only real ting that defines a game is its gameplay. What is the game like to play? How does it challenge/entertain you? What do you experience?
Lots of other aspects (Graphics, sound) can help shape a game, but at its core the gameplay is what matters the most to the games success.
This is why I struggle so hard to understand why Zenimax does not care for the fundamentals of their own game. They neglect the gameplay. Gameplay comes second to a new cosmetic, a new zone or some charming NPCs. Pushing out unfinished content that further damages gameplay is more important then fixing key gameplay issues such as bugs and lag.
The only reason I can think is that they want to chase the short term dollar. They want to bleed as much money as they can from a "Elder Scrolls" title before its a dried up husk. But even this argument makes no sense. ESO is special, its a very unique MMO with very unique gameplay. If they focused on the fundamentals they wouldn't loose new players after a couple months. Old veteran players would come back, due to leaving over terrible gameplay flaws in the past. And importantly, ESO would shed its terrible reputation as a buggy mess.
Ebonheart Templar
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