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How to resolve exploitation and cheating once and for all.

Knowledge
Knowledge
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In the EULA there should be legalese stating that you will be charged a fee or fine that you agree to pay in order to "unlock your account" if you are found to be cheating. It will be accompanied by a MAC ban for the modem and the NIC. This will forbid you from making additional accounts on that IP/PC/Hard Drive/Motherboard. In order to get your account back, depending on the severity and/or number of times this happened, a fee will be levied on your account.

Until this fee is paid your account and characters will be in a locked state and unable to be logged into. The first offense will be $100 or $100 worth of crowns. The second offense $300 or $300 worth of crowns. The third offense will be $600 or $600 worth of crowns. This can be paid partially by crowns and the remainder by real money to cover the difference and a payment option will be offered to pay it down over time. The ban will also prevent use of the same credit card on a new account or any credit cards used on the banned/locked account.

Fourth offense is a permanent ban where your character is deleted by the GMs at a "gathering" in the center of the town once a month.
  • ak_pvp
    ak_pvp
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    This is some actually good satire. +1 from me.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • ak_pvp
    ak_pvp
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    x2'd
    Edited by ak_pvp on February 12, 2018 10:44PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Respect4Elders
    Respect4Elders
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    Or they can just hire a QA department.
  • Cpt_Teemo
    Cpt_Teemo
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    Just as long as they wipe your account every time sure
  • Kanar
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    To further flesh out this system, the game should be free to play but start in the locked state and require 5000 crowns to unlock.

    Also there should be tiered levels of subscription; at the highest level there's no lag and the lag goes up as you pay less.
  • Sigtric
    Sigtric
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    I came in here expecting something entirely different.

    Leaving with LOLs

    Thanks for the chuckle!

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Runefang
    Runefang
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    Public hangings? It has my approval!
  • Danny_UK
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    Don't give them ideas for extorting more money out of people. I can see it being right up their street charging more money to return an account. I would never cheat at the game or even try but that doesn't mean charge money for a closed account, it's a no from me.
  • LadyLethalla
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    Kanar wrote: »
    Also there should be tiered levels of subscription; at the highest level there's no lag and the lag goes up as you pay less.

    I would probably pay this, just to complete VMA xD

    Oh, wait... NOPE.




    Edited by LadyLethalla on February 12, 2018 10:55PM
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Knowledge
    Knowledge
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    Danny_UK wrote: »
    Don't give them ideas for extorting more money out of people. I can see it being right up their street charging more money to return an account. I would never cheat at the game or even try but that doesn't mean charge money for a closed account, it's a no from me.

    You may condone cheating and exploits but I believe they have to be punished for their actions with fines.
  • Cpt_Teemo
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    Knowledge wrote: »
    Danny_UK wrote: »
    Don't give them ideas for extorting more money out of people. I can see it being right up their street charging more money to return an account. I would never cheat at the game or even try but that doesn't mean charge money for a closed account, it's a no from me.

    You may condone cheating and exploits but I believe they have to be punished for their actions with fines.

    and wipes
  • JamieAubrey
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    I ain't paying £100 to get my account back, I'd just sell it and let that person deal with it xD
  • Soleya
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    Many cheaters pay $1000's per month/year for cheats and copies of games(because they are banned), not sure how a fine for cheating would deter anyone.

    As for exploits like today's issue with XP. More diligent QA would solve that issue.

    I've worked in game development for over 18 years and none of the companies I worked for ever punished a player for a bug that we caused. Would seem like passing blame for our mistakes.
  • Jayman1000
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    Knowledge wrote: »
    In the EULA there should be legalese stating that you will be charged a fee or fine that you agree to pay in order to "unlock your account" if you are found to be cheating. It will be accompanied by a MAC ban for the modem and the NIC. This will forbid you from making additional accounts on that IP/PC/Hard Drive/Motherboard. In order to get your account back, depending on the severity and/or number of times this happened, a fee will be levied on your account.

    Until this fee is paid your account and characters will be in a locked state and unable to be logged into. The first offense will be $100 or $100 worth of crowns. The second offense $300 or $300 worth of crowns. The third offense will be $600 or $600 worth of crowns. This can be paid partially by crowns and the remainder by real money to cover the difference and a payment option will be offered to pay it down over time. The ban will also prevent use of the same credit card on a new account or any credit cards used on the banned/locked account.

    Fourth offense is a permanent ban where your character is deleted by the GMs at a "gathering" in the center of the town once a month.

    Look it's all very simple. Zos should prohibit anyone from cheating, and then do it, problem solved. How hard can be to understand. Sheesh some people.

    If you couldn't tell I was being sarcastic. Those measures you suggest here are ridiculously easy to circumvent. It takes but a simple google search by a complete green person to learn how to circumvent these things. You can do IP/PC/Hard Drive/Motherboard bans all you like; it can be circumvented, and quite easily even. In this day and age there are hundreds of thousands, if not millions, of tech savvy people sharing information in an instant on these things. So anyone that don't know how, but want to know, can so very easily and fast learn how to.

    The only really effective way to prevent cheating to some satisfactory level is an adequately programmed and adequately maintained automatic anti cheat detection system. I don't think ZOS really have that tbh, at least it seems not very good. Such systems are most likely quite expensive to develop and maintain in that you have to have a dedicated expert team working on it always; that sort of thing is pricy. But that exploit of IC xp can make it into live is just... facepalmly stupid. How can the QA people overlook this?

    Also, what you are suggesting essentially means cheaters can pay their way back and keep their account and characters, at least numerous times, judging from your post. I don't really like that, rather have conclusive detection and evidence logged and then permaban.
    Edited by Jayman1000 on February 12, 2018 11:23PM
  • Cpt_Teemo
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    Soleya wrote: »
    Many cheaters pay $1000's per month/year for cheats and copies of games(because they are banned), not sure how a fine for cheating would deter anyone.

    As for exploits like today's issue with XP. More diligent QA would solve that issue.

    I've worked in game development for over 18 years and none of the companies I worked for ever punished a player for a bug that we caused. Would seem like passing blame for our mistakes.

    Even if it was the mistake of the game, the ToS deems that you will not take bugs into your advantage, so therefore you are breaking just as much conduct as the creators.
  • Jayman1000
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    Cpt_Teemo wrote: »
    Soleya wrote: »
    Many cheaters pay $1000's per month/year for cheats and copies of games(because they are banned), not sure how a fine for cheating would deter anyone.

    As for exploits like today's issue with XP. More diligent QA would solve that issue.

    I've worked in game development for over 18 years and none of the companies I worked for ever punished a player for a bug that we caused. Would seem like passing blame for our mistakes.

    Even if it was the mistake of the game, the ToS deems that you will not take bugs into your advantage, so therefore you are breaking just as much conduct as the creators.

    Good luck accurately and fairly accessing whether a particular player did so knowingly or not. It's not at all so straightforward as you might think, and you can very easily and quickly get to ban unknowingly and innocent players. Itøs a bit liek the justice system, you got to be beyond reasonable doubt whether a person is guilty. It's very very bad if just a few innocent players gets their accounts banned. I mean it's not just bad for the company, but think of the injustice you are causing for innocent players?
    Edited by Jayman1000 on February 12, 2018 11:28PM
  • Soleya
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    Cpt_Teemo wrote: »
    Soleya wrote: »
    Many cheaters pay $1000's per month/year for cheats and copies of games(because they are banned), not sure how a fine for cheating would deter anyone.

    As for exploits like today's issue with XP. More diligent QA would solve that issue.

    I've worked in game development for over 18 years and none of the companies I worked for ever punished a player for a bug that we caused. Would seem like passing blame for our mistakes.

    Even if it was the mistake of the game, the ToS deems that you will not take bugs into your advantage, so therefore you are breaking just as much conduct as the creators.

    I'm aware of the TOS, and ZOS can do whatever they want. The companies I worked for never blamed players for our mistakes.

    A much better solution would be to take down servers and fix the bug as soon as it was reported (ZOS did this) and revert XP of players who used this exploit back to what it was before the patch. With proper logging that most MMO's have, this should be easy to do, especially if you have the logging to decipher if someone "exploited" to begin with.
  • Kiralyn2000
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    How to resolve cheating and exploiting once and for all: shut down the game. o:)



    (as long as people exist, they will find a way, no matter what the rules say)
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