Flowersquisher wrote: »Just so you know, this IS an MMO. Plenty of single player games out there
Flowersquisher wrote: »Just so you know, this IS an MMO. Plenty of single player games out there
Yeah you're right it is. But like I said, people should be able to play how they want to. If they want to play solo, then they should be able too.
Flowersquisher wrote: »Flowersquisher wrote: »Just so you know, this IS an MMO. Plenty of single player games out there
Yeah you're right it is. But like I said, people should be able to play how they want to. If they want to play solo, then they should be able too.
Yup, just don't come on the forums and whine about it.
elven.were_wolf wrote: »I wanted to add that I think Solo trials would be cool too, but I feel that’s asking for too much tbh.
Yep, I feel exactly the same. As a solo player, it kind of feels like a portion of the game is completely locked away from us. It'd be great to have the option of doing it solo. Some people would argue it's an MMO and so you should have to group but I say play how you want to play.
Flowersquisher wrote: »Flowersquisher wrote: »Just so you know, this IS an MMO. Plenty of single player games out there
Yeah you're right it is. But like I said, people should be able to play how they want to. If they want to play solo, then they should be able too.
Yup, just don't come on the forums and whine about it.
pledge dungeons with either scaled instances (based on group members - including a group of one); or, some type of story mode would be great...Flowersquisher wrote: »Flowersquisher wrote: »Just so you know, this IS an MMO. Plenty of single player games out there
Yeah you're right it is. But like I said, people should be able to play how they want to. If they want to play solo, then they should be able too.
Yup, just don't come on the forums and whine about it.
it would open up a wealth of content for many of the game's solo community...
You can solo most normal dungeons and a few vet now. Besides turning off a couple of mechanics where your toon is trapped and another player needs to release you, how would it be different?
I get the interest in soloing the dungeons. It is hard to actually play through the story in a group because the other people are usually hoping for a fast clear, a key and crystals.
elven.were_wolf wrote: »Hello, everyone! Hope you’re all doing well.
As the title suggests, I want to propose the concept of a Dungeon Solo Mode & Looking for group (LFG) for trails in Activity Finder. I know the Looking for group for trials was already proposed and is something many want but I want to know people opinion on a Solo Dungeon Mode.
As someone who plays Solo almost 100%, has extreme difficulty finding people to do pretty much anything group oriented with and is a completionist, I am hoping for a Solo Dungeon Mode. I’ve wanted to farm the DLC dungeon motifs for months now as well as complete vet ICP that after years of release haven’t even completed yet (I am a 690CP player) but cannot, because I never find anyone willing to help or participate. I know this sounds like a personal problem but I can’t help but feel I am not the only one.
Anyway, I am suggesting a Solo Dungeon Mode for the following reasons:
-As stated before, it is difficult to find people and form cooperative groups.
-Makes dungeon motif farming more accessible.
-Gives people who like vMA more Challanging Solo Content.
-Can actually go through the dungeon quests and get what is going on rather than spaming next because the rest of the group who already done it are impatiently waiting for me.
-Unduanted keys and monster sets are more accessible.
-Some peoples internet can’t handle additional players in the same place. XD
I would like to hear the community opinion on this. And If most of you agree or think it’s a good Idea maybe Zos will see this and implement it in the future?
P.S. I’m on PS4 EU server for anyone who was wondering.
Edit: added an additional reason.
elven.were_wolf wrote: »Hello, everyone! Hope you’re all doing well.
As the title suggests, I want to propose the concept of a Dungeon Solo Mode & Looking for group (LFG) for trails in Activity Finder. I know the Looking for group for trials was already proposed and is something many want but I want to know people opinion on a Solo Dungeon Mode.
As someone who plays Solo almost 100%, has extreme difficulty finding people to do pretty much anything group oriented with and is a completionist, I am hoping for a Solo Dungeon Mode. I’ve wanted to farm the DLC dungeon motifs for months now as well as complete vet ICP that after years of release haven’t even completed yet (I am a 690CP player) but cannot, because I never find anyone willing to help or participate. I know this sounds like a personal problem but I can’t help but feel I am not the only one.
Anyway, I am suggesting a Solo Dungeon Mode for the following reasons:
-As stated before, it is difficult to find people and form cooperative groups.
-Makes dungeon motif farming more accessible.
-Gives people who like vMA more Challanging Solo Content.
-Can actually go through the dungeon quests and get what is going on rather than spaming next because the rest of the group who already done it are impatiently waiting for me.
-Unduanted keys and monster sets are more accessible.
-Some peoples internet can’t handle additional players in the same place. XD
I would like to hear the community opinion on this. And If most of you agree or think it’s a good Idea maybe Zos will see this and implement it in the future?
P.S. I’m on PS4 EU server for anyone who was wondering.
Edit: added an additional reason.
What? If you want to do a dungeon solo, just port to it and solo it. And yes, DLC dungeons can all be soloed, even vCoS....but they are a real challenge to do and will require specific builds.