Silver_Strider wrote: »YOU B****. You stole my idea.
I will cut off your tail and use it as a noose around your neck as I hang you from a tree and whip you until you die from suffocation or blood loss, whichever happens first, before turning you over to the Worm Cult.
Judas Helviaryn wrote: »Silver_Strider wrote: »YOU B****. You stole my idea.
I will cut off your tail and use it as a noose around your neck as I hang you from a tree and whip you until you die from suffocation or blood loss, whichever happens first, before turning you over to the Worm Cult.
There's a not-so-fine line between funny and crude. Guess which side you're on..
KingYogi415 wrote: »Just slot a stamina steel poison.
Easypeasy
Silver_Strider wrote: »YOU B****. You stole my idea.
I will cut off your tail and use it as a noose around your neck as I hang you from a tree and whip you until you die from suffocation or blood loss, whichever happens first, before turning you over to the Worm Cult.lol jk. I support this fully, regardless of who's idea it was because we really need some group utility on NBs that isn't just off heals.
Silver_Strider wrote: »YOU B****. You stole my idea.
I will cut off your tail and use it as a noose around your neck as I hang you from a tree and whip you until you die from suffocation or blood loss, whichever happens first, before turning you over to the Worm Cult.lol jk. I support this fully, regardless of who's idea it was because we really need some group utility on NBs that isn't just off heals.

Yeah, that is a good idea. Little more damage and some soul stealing wraiths seems cool. Maybe something like that for stamDK on hardened.
WhitePawPrints wrote: »Leeching Strikes giving 106 Stamina per light or heavy attack is nothing. With proper weaving, we will get to attack maybe 10-15 times before the 20 second cooldown expires which is barely enough to have a return investment on the ability. The chunk of stamina returned at the end of the cooldown is usually <12% of our stamina as a Stamblade, and if we cast Leeching Strikes before it is close to the end of that cooldown, it is more expensive to cost than to not have at all! (Twenty seconds for around 4.5k resources compared to the 1.5 second of Dark Deal.)
Leeching Strikes is used by Stamblades, which usually are more Melee based like all stamina classes. Melee is always a way riskier play style, which is why we need stamina for dodge rolling and blocking. Give Leeching Strikes a 2-4% return on each melee attack so that the return actually means something compared to our total resources! Add a 1 second cooldown even!
Yeah, that is a good idea. Little more damage and some soul stealing wraiths seems cool. Maybe something like that for stamDK on hardened.
Dk doesn't need the resource management or group utility, they already have loads of both.
I would be ok with Templars getting a stamina steal as well as nightblade though - maybe repentance can be changed to apply life and stamina steal to nearby enemies and no longer use corpses?