Maintenance for the week of February 9:
• NA megaservers for maintenance – February 9, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for maintenance – February 9, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Community for GvG Opportunities - Please consider!

Rickter
Rickter
✭✭✭✭✭
✭✭✭✭✭
Hello ESO PvP Community! I had recently joined a community that fosters opportunities for GvG for NA PC/Mac players, and I wanted to whip up a post to try and bring attention to it's functions, and the advantages in personal and team development it provides as well as garner more interest.

What is GvG?

GvG is an abbreviation that stands for Guild Versus Guild. This is a meta term created to describe when one Guild (honestly it doesnt have to be a guild but merely a group of friends of the same faction) form a team of designated group size (can be 2-24) and skirmish with an opposing faction team of identical group size.

Why should you GvG?

This is the important question and entirely of my opinion, but these days (and arguably all of the days of ESO PvP), Cyrodiil can be rather "zergy". Additionally, gear sets or class skills or Champion Points may present overperformance, or exploitable functionality that may take ZOS months to fix. GvG settings allow for teams that want to move away from unstructured front line faction stacking, and compete in an environment where fair play, utmost sportsmanship and no salt are promoted, encouraged, and enforced. Also its just fun to be able to test your skills, and the skills of your team against an opposing team that say, you've developed a rivalry with over the course of your group's PvP sessions. This is also a GREAT opportunity for guilds that are just starting out in PvP and want a controlled environment to experience what ESO PvP consists of instead of diving straight in and getting roflzerged.

How do you GvG?

Anyone can GvG. Any time, Any place. All it takes is a representative of a guild/group/community to build a "working relationship" with an opposing guild/group/community and communicate with said team to meet up somewhere in Cyrodiil and have some good ol PvP. However, I do want to strongly suggest and promote a community that I've joined that facilitates all of the above, in a very convenient method and layout:

ESO GvG Discord Community

Right now, there are a group of individuals who believe in the importance of this sort of thing and has structured a Discord community to facilitate all of the above. Please note: These guys and gals do not need to do this. there is no obligation and from what I can tell, they get nothing from this other than the gratification of contributing something to this community. I'm all about community and what I personally see here is people who, whatever their background is, working hard to build something that can only strengthen ESO's community. Tournaments such as: THIS ONE provide competitive structuring and great prizes backed by some names you may recognize in ESO that extend beyond PvP. GvG imho, is important. It gives you a chance, an opportunity to grow as a team, push yourselves in an environment that is raw and honest. Point of contacts are: @Irylia and any member of <ANIMOSITY> and @Montayva

What goes into this:

Upon joining this community, you must state your faction, what group sizes you expect to run (e.g. "Faction DC, group sizes: 2-8") whether you are looking for competitive opportunities, or casual, or in the middle, and what guild you are representing. Youre given a tag, a "league" (more on that later) and a voice channel to utilize should you choose to. As you can see in the following image, many guilds are represented already:

gvg_channels.PNG

Channels exist that facilitate spaces to challenge, or otherwise offer your groups availability on a day and time. You can then requests rules such as "no earthgore, no immovable pots, no guard skill" etc. Understand that this is based on the honor system, and the only way this works is if BOTH teams come in with an open mind and a degree of flexibility.

gvg_text_channels.PNG

Communication is facilitated between all teams via the Discord, and a suitable scrim location is determined usually the day of.

And thats it!! It's like dueling, in a group setting. Can take as little as 20 mins, or an hour of your time!

My Personal Experiences:

Ive been in this community for about 3 weeks and we just had our first scrum yesterday. Everything went smoothly. A time and place were determined and we met on the field, and did best 3 out of 5. The outcome was rather one sided - but thats ok!! We went into this for the exposure. I do have a concern that currently, there appears to be limits in competition, and as such we are going to be fighting groups far more built, and accustomed to this play style. Which is in part why I am writing this post. Because I want the community to know that if you have the will, desire, drive, then there shouldnt be anything stopping you from pushing yourselves to the next level. With that being said, PLEASE DONT GET DISCOURAGED the whole point of this was to experience what it's like, and obtain what it takes to compete in this environment, which then translates to outnumbered situations that are inevitable in Cyrodiil. For me personally, and the aims of my team, we dont necessarily want our groups getting any bigger and we need to sharpen ourselves to fight the tides of enemies weve been faced with. So regardless of outcome, the experience and the discussions with the opposing team afterwards, was alone worth the participation and effort. We got some great advice thanks to the other team, and we felt genuine appreciation from them that made us feel welcomed and appreciated.



So in conclusion, I really hope you all at least bookmark this thread and utilize these opportunities that not only provides more options when it comes to the Cyrodiil we all know and love, but also can only broaden your guild's scope, portfolio and team building.
RickterESO
PC | NA | DC
YouTube
______________________
Guilds:
Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
PvP:
Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
PvE:
vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
    ✭✭✭✭✭
    ✭✭
    what pvp in the 1st place?...idk about you but cyrodill is a husk of what it used to be so something like this would be a waste of time and resources...besides nobody stops ur guilds from clashing eachother in cyrodill...oh same alliance? bad luck I guess.
  • Irylia
    Irylia
    ✭✭✭✭✭
    what pvp in the 1st place?...idk about you but cyrodill is a husk of what it used to be so something like this would be a waste of time and resources...besides nobody stops ur guilds from clashing eachother in cyrodill...oh same alliance? bad luck I guess.

    The benefit of these gvg mean no outside interruption in terms of lopsided fights with pugs. Isolated fight with an agreement not to use earthgore or x y z for practice sake. And allows both groups the opportunity to ask questions and take their time with multiple matches instead of one quick lopsided fight where surprise may have gotten the better of them.
  • Vilestride
    Vilestride
    ✭✭✭✭✭
    Really good write up Rickter!

    From my personal experience with GvG so far, every organised fight is 10x more fun than any open world engagement.

    The difference for me is really the community and the competitive nature of it. As more and more guilds join and participate it becomes even better so I to encourage any guilds out there looking to hone their game-play to join. If ever there was an environment to do it. it's one like this.
  • Rickter
    Rickter
    ✭✭✭✭✭
    ✭✭✭✭✭
    what pvp in the 1st place?...idk about you but cyrodill is a husk of what it used to be so something like this would be a waste of time and resources...besides nobody stops ur guilds from clashing eachother in cyrodill...oh same alliance? bad luck I guess.

    This “what is x in the first place” argument can be said about virtually anything in life. What is PvE in comparison? What is video gaming in general?

    The truth is: hundreds if not thousands of players continue to log in day after day because they absolutely enjoy the UNIQUE experience ESO PvP is. GvG provides enjoyability from both extremes of th spectrum: competitve and casual/newcomer.

    For the ultra competitive, fairplay rules are agreed upon and intense skirmishes occur in a controlled environment without room for accusations of “cheese” or outside interference.

    For the casual/newcomer: this gives you a chance to take a team of friends and in a controlled environment, experiment with builds and see what works versus what doesnt. Discussions can occur with your opponents on what they thought your weaknesses were etc and you can gear up to hit overworld cyrodiil with much more back knowledge than if you just dived right in and zerg surfed.
    Edited by Rickter on February 8, 2018 9:59PM
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Bhaal5
    Bhaal5
    ✭✭✭✭✭
    I remember when guild wars 2 (well separated) the arena under the enternal battlegrounds map so guilds could organize and run their own GvG. And it didnt effect server population or performance..... It was really AWESOME and a great way that developer listened to their community.
  • Thogard
    Thogard
    ✭✭✭✭✭
    ✭✭✭✭✭
    That discord has also been a great place to do some synchronized BG queueing, either for 4v4v4, 4v4 with spectators, or synchronized solo queueing.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    what pvp in the 1st place?...idk about you but cyrodill is a husk of what it used to be so something like this would be a waste of time and resources...besides nobody stops ur guilds from clashing eachother in cyrodill...oh same alliance? bad luck I guess.

    The problem with doing it in Cyrodiil is battles can be interrupted by others joining in not realizing what is going on. Awareness would go a long way in helping with this. Before we could duel in banks there were out of the way spots where people gathered to duel. Most people knew these areas and didn't join in the fight. If the PvP community was made more aware (and threads like this help) then maybe these battles could happen uninterrupted and problem solved.

    As is now if there is, as example, an 8v8 fight happening and two random players jump in those two players can find themselves suddenly in a 2x8 battle with eight from their faction witnessing their soon to be demise. Then to alleviate the salt you have to take the time to explain what is happening and start the battle again. As guild vs guild battles become more popular the problem will happen less but there will always be trolls out there. Trolls can be dealt a swift death though so probably a separate instance for guild vs guild isn't needed.

    What is needed is a way in game to organize these events. Doesn't have to be a massive change. Something as simple as a way to communicate in Cyrodiil other than whispering each other could help quite a lot.

    Guild vs guild battles are really popular with the PvP guild I am in. When a battle is announced the spots fill really fast. With a bit of in game coordination abilities we could easily run more than one group.
    and then the parrot said, "must be the water mines green too."
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Rickter wrote: »
    what pvp in the 1st place?...idk about you but cyrodill is a husk of what it used to be so something like this would be a waste of time and resources...besides nobody stops ur guilds from clashing eachother in cyrodill...oh same alliance? bad luck I guess.

    This “what is x in the first place” argument can be said about virtually anything in life. What is PvE in comparison? What is video gaming in general?

    The truth is: hundreds if not thousands of players continue to log in day after day because they absolutely enjoy the UNIQUE experience ESO PvP is. GvG provides enjoyability from both extremes of th spectrum: competitve and casual/newcomer.

    For the ultra competitive, fairplay rules are agreed upon and intense skirmishes occur in a controlled environment without room for accusations of “cheese” or outside interference.

    For the casual/newcomer: this gives you a chance to take a team of friends and in a controlled environment, experiment with builds and see what works versus what doesnt. Discussions can occur with your opponents on what they thought your weaknesses were etc and you can gear up to hit overworld cyrodiil with much more back knowledge than if you just dived right in and zerg surfed.

    not sure what game you play m8 but I don't think I saw more than 200 players in cyrodill in the past 3 years...and the fact that server caps were diminished is another proof of that.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rickter wrote: »
    what pvp in the 1st place?...idk about you but cyrodill is a husk of what it used to be so something like this would be a waste of time and resources...besides nobody stops ur guilds from clashing eachother in cyrodill...oh same alliance? bad luck I guess.

    This “what is x in the first place” argument can be said about virtually anything in life. What is PvE in comparison? What is video gaming in general?

    The truth is: hundreds if not thousands of players continue to log in day after day because they absolutely enjoy the UNIQUE experience ESO PvP is. GvG provides enjoyability from both extremes of th spectrum: competitve and casual/newcomer.

    For the ultra competitive, fairplay rules are agreed upon and intense skirmishes occur in a controlled environment without room for accusations of “cheese” or outside interference.

    For the casual/newcomer: this gives you a chance to take a team of friends and in a controlled environment, experiment with builds and see what works versus what doesnt. Discussions can occur with your opponents on what they thought your weaknesses were etc and you can gear up to hit overworld cyrodiil with much more back knowledge than if you just dived right in and zerg surfed.

    not sure what game you play m8 but I don't think I saw more than 200 players in cyrodill in the past 3 years...and the fact that server caps were diminished is another proof of that.

    Yeah, a hundred plus queue just to get in kinda (or completely) makes your point moot. Nice try though.
    and then the parrot said, "must be the water mines green too."
  • Rickter
    Rickter
    ✭✭✭✭✭
    ✭✭✭✭✭
    Exactly. Cyrodiil is a main attraction and constant draw. Dueling and BGs dont capture the magic(ka) that has made a relatively unchanged game type, something players maintain activeness day after day for years now.
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


Sign In or Register to comment.