JungleBoot wrote: »it's not that simple. Yes, you can split things up amongst multiple characters. But, you'd be better served just staying on top of research on 1 character. The best thing you can do is prioritize the traits that you want -- for example, divines or even nirnhoned. You can wait until you are researching your 8th or 9th trait which will take about a month or you can do it in a few hours.
JungleBoot wrote: »Overland sets make crafting sort of obsolete ...
JungleBoot wrote: »Getting a full blown crafter will take about a year or more. There are so many traits to learn. You need to ask yourself how much you love the game and if it's worth it.
Researching all traits for a single item without scrolls will take between 70 days 45 minutes and 127 days 18 hours, depending on the number of points invested in the appropriate skill and if you have ESO Plus. There are 6 different woodworking item types that can be researched, and 14 different clothing and blacksmithing item types that can be researched. This means that it will take an absolute minimum of 140 days 1 hour and 30 minutes (about four and a half months) to research all woodworking traits, and a minimum of 326 days, 19 hours and 30 minutes (about eleven months) to research all clothing and blacksmithing traits without the use of scrolls.
JungleBoot wrote: »Also keep in mind, that nothing has any value until you are equipping CP 160 gear. That may seem harsh. But, it's true. Gear is out-leveled relatively quick until you hit level 50 and start earning Champion Points. That means all your "crafted" sets are worthless to you below CP levels. You will be in and out of them all the time. This is also true of overland sets. You will probably be close to out-leveling pieces obtained by the time you get 5 pieces together.
JungleBoot wrote: »One more thing, you might want to hold off on crafting until your first character has reached CP 160 and earned a ton of skill points. Crafting toons require heavy skill point investment. Also, leveling crafting skill lines goes much much faster, I really can't stress this enough, much faster when deconstructing level CP 160 items. You can do blacksmithing, woodworking, and clothing in a few days (does not include researching traits). Enchanting will take forever even with help.
Sordidfairytale wrote: »There is an inspiration cap so if you're skill level isn't high enough to craft CP 160 gear you won't get all of the inspiration from an item that you could, so you'll be "wasting" some of the inspiration if you only decon CP 160 gear. Decon gear according to your skill level to maximize your inspiration gain.
I have 3 traits and wanna know how long it would take to get to 6 traits because my first master writ needs night mothers glaze which I think is 6 traits
Have you run any similar numbers for the exact insp caps on loot decon vs craft-decon?