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Missing map pin for the cradle of shadows

MA3o
MA3o
Soul Shriven
Hi there,

I contacted the support regarding this issue and sent an ingame bug-report, but the support team member suggested to post my issue here as well. Using the forum search I haven't found someone reporting a similar bug, so I hope this is not a duplicate report.

The issue is about a missing map pin on one of my characters. The map pin / teleport point for the cradle of shadows dungeon doesn't appear on the map. I do own the shadows of the hist DLC and I am an ESO Plus member as well. Also, the map pin for the ruins of mazzatun works perfectly well.

On the following screenshot you can see that the compass icon of the cradle of shadows appears white, just as I already discovered that place (which should indeed be the case as I completed the dungeon several times :D ):

yhg8atyr9je2.png
(sorry for the german ;-) )

Anyway, if I open the map standing at this exact point, there is no map pin for the cradle of shadows:

qd0g9a7w7pe8.png

/reloadui didn't do anything to this. For these screenshot, I deactivated all my AddOns and later on (following the support team's suggestion) I completely uninstalled all addons and their respective data. Still the same issue. I also tried restarting the game, repairing the gamefiles and so on - the issue persists.

It might be worth mentioning that this issue occurs only on this one character; all my other characters have the map pin.

I am playing on PC EU megaserver, the accountname is MA3o (exactly as my forum name) and the character having the Issue is called "Foristas".

Thanks in advance for the help!
  • MA3o
    MA3o
    Soul Shriven
    Hi again,

    I investigated the Issue described in the OP a bit further over the weekend. I programmed a little AddOn that hooks into the function used to determine whether or not a Wayshrine is already known or not and dumps this information into the chat. The Code for the AddOn is as follows:
    -- Called when ANY addon gets loaded 
    local function OnAddOnLoaded(event, addonName)
    	-- we only care about when our own addon loads.
    	if addonName == "BugReport" then
    		-- Unregister from this event
    		EVENT_MANAGER:UnregisterForEvent("BugReport", EVENT_ADD_ON_LOADED)
    		
    		-- Save a reference to the "olc" GetFastTravelNodeInfo to check whether it's outputs are correct
    		OldGetFastTravelNodeInfo = GetFastTravelNodeInfo
    
    		-- Replace the GetFastTravelNodeInfo function with a custom one that dumps the information into char
    		GetFastTravelNodeInfo = function (poi)
    		
    			-- This gets the result of the original function
    			local known, name, x, y, icon, glow, poi_type, c, l = OldGetFastTravelNodeInfo (poi)
    
    			-- Check if the POI we are looking at is a dungeon:
    			if poi_type == POI_TYPE_GROUP_DUNGEON then
    				d(name .. ". The \"known\" variable is: " .. tostring(known) )
    			end
    			return known, name, x, y, icon, glow, poi_type, c, l
    		end
    	end
    end
    
    
     
    -- register our event handler function to be called when the proper event occurs.
    EVENT_MANAGER:RegisterForEvent("BugReport", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
    

    This was the only AddOn activated while taking the Screenshot below.

    CoS.png

    As you can see, the compasspin (still) appears white as if I have already discovered the cradle of shadows. Marked red in the Checkbox, you can see that GetFastTravelNodeInfo returns "known = false" for the cradle of shadows.

    Actually, there is another variation of this bug to be seen in the picture:

    DSC.png

    Darkshade Cavern 1 counts as "discovered", with the "known" value beeing true, while darkshade caverns 2 is marked as undiscovered. As they share the exact same position on the map, this shouldn't be possible. To prove things, here's another screenshot of my character standing right in front of darkshade caverns, showing that there is no teleport option for darkshade caverns 2:

    Screenshot_20180205_222639.png

    I hope this helps to fix the bug!

    Best,
    MA3o
  • DoctorESO
    DoctorESO
    ✭✭✭✭✭
    ✭✭
    .
    Edited by DoctorESO on September 23, 2018 2:43AM
  • Halke
    Halke
    ✭✭✭
    Gonna raise the dead here. Was this ever fixed? It is doing it to me now and I am pretty certain it wasn't before.
  • JamesDX
    JamesDX
    ✭✭✭
    Sadly not, I am still missing Darkshade 2 and Cradle map pins... :'(
  • Halke
    Halke
    ✭✭✭
    /weeps
  • JamesDX
    JamesDX
    ✭✭✭
    Still no fix for this...
  • JamesDX
    JamesDX
    ✭✭✭
    @ZOS_GinaBruno any chance you can acknowledge this bug?
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