Enemy-of-Coldharbour wrote: »Like our current DLC dungeons?
What might be more interesting is procedurealy generated dungeons of varying lengths with a pool of 100 different bosses to draw from so you never have to run the same dungeon twice.
MaximusDecimus wrote: »What would everyone think of something in the difficulty range of Dragonstar Arena but in dungeon format? So like one really difficult dungeon that takes a minimum of an hour to complete with 9+ bosses and intricate add pulls. Something that would push players to develop new tactics to face cool mechanics.