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https://forums.elderscrollsonline.com/en/discussion/683901

PC EU Loading and dropping issues

  • drax036
    drax036
    ✭✭
    Same - having major problems I have 50/50 chance of disconnecting on any area transition.
    Edited by drax036 on February 3, 2018 9:20PM
  • HarlotsLoki
    HarlotsLoki
    ✭✭✭
    Same issue, been going on since yesterday. Random boots, unable to log in due to invalid internet connection, even though my connection is perfectly fine.
  • Bubblevixen
    Bubblevixen
    Soul Shriven
    Same issue too. My only days off this week and seem to be enjoying more random disconnects than actual playtime. Rude :neutral:
    Vixenheart - Dark Elf Sorc - Lv50 / CP455

    Trader, Adventurer, Delver, Dungeoneer

    Overlord at Inside Trade
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    Constant disconnects and then "please make sure you have a valid internet connection" when trying to log back on.
  • Thunderclap
    Thunderclap
    ✭✭✭
    Also run each day in this problem. for each bigger fight in pvp I have a high risk to lose the connection to the server.
    Always the same picture. All a frozen only I can move around. I have created a ticket for that on 18 Dec 2017 (171218-001880) and until now the ticket has 38 (!!!) updates. So often I have lose the connection. No responce from Zeni :/.
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • old_scopie1945
    old_scopie1945
    ✭✭✭✭✭
    As well as the problems I have stated previously, I have had a large number of disconnections at Mournoth Dolmen over the last couple of days. This area has been heavily populated at these times. The incidents are the same as described by Thunderclap above. This was so bad for me that it became unplayable.
  • zsban
    zsban
    ✭✭✭✭
    The last few days I started getting 303 and 307 errors while trying to load into a character. I tried everything, turning off all addons etc... did not help. Feels like the timeout is too aggressive, and the server/client is not able to keep up with it.
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    I'm having doubts the issue is at my end personally, the game runs fine (it should do I'm on a watercooled 1080ti and a watercooled i7) and the issue doesn't seem to be one of performance anyway so I ran a few traces to the EU server address (195.122.154.1) and it checks out fine. Ping seems fine as well.

    Going to check next time I get a big problem but it's getting harder to think it's anything with my network connection.
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    Hit the problem almost right away in PVP, ran a trace, zero problems.
    Can I assume ZOS don't seem to want to answer or even let us know they are looking into it (again)?

    If so I'll be sure to stop buying anything on the Crown Store. I don't want to be "that guy" but at the end of the day I'm also not going to keep giving money to a company that just can't seem to get ontop of their performance issues. ESO performance doesn't ever really seem to be what I'd called solid.
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    Managed to see SOME minor lost packets by catching the test at just the right time, all lost packets are at the ZOS server 195.122.154.1.
    Edited by CapuchinSeven on February 5, 2018 5:09PM
  • Steel-256
    Steel-256
    ✭✭✭
    I'm right with all of you, I can't even enjoy getting started playing till I get booted off. I play all of about 5 minutes and [BOOM} you are not worthy ESO, please log in . LOL........its getting very frustrating, and currently unable to play because of this. I pay for ESO plus and can't even use the game. Please Help with this problem that so many of us are having.
    STEEL PURE MAN
  • MeanWorldSyndrome
    I've had this problem for weeks now. I log in to the game, the character screen loads, I select a character, I press play and the game gets stuck on the loading screen. After a few moments I get an error message: "Unable to connect to the login servers. Please try again in a few minutes". I get the same error travelling between shrines or entering instances (delves, etc.). The error occurs on all characters. Creating a new one makes no difference.

    I have tried:

    -removing all my add-ons;
    -updating every driver and my OS;
    -opening of the ESO and Steam ports on my router;
    -connecting directly through the ESO launcher and avoiding Steam altogether;
    -restarting my router;
    -installing a fresh copy of the game.

    None of the above helped. I would really appreciate feedback on the issue.

    Thank you.
  • Thunderclap
    Thunderclap
    ✭✭✭
    No improvement. Also the "fix" in the last patch make it not better. After connection lost the log file hangs at this line:

    2018-03-06T19:22:50.100+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:50.132+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-03-06T19:22:50.132+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:50.132+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-03-06T19:22:50.132+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:50.287+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-03-06T19:22:50.287+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:50.840+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-03-06T19:22:50.840+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:50.912+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-03-06T19:22:50.912+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:51.043+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-03-06T19:22:51.043+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED,
    2018-03-06T19:22:59.657+01:00 Load Screen - USER_INTERFACE Complete
    2018-03-06T19:22:59.657+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED,


    same shi... as always before :(.


    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Thunderclap
    Thunderclap
    ✭✭✭
    The loading time is really bad. I go always in the same cave to get my AP buff in cyro. The 2-3 time to zoning in the cave is ok, but up the 4th i must wait ~ 3 minutes, now I must wait 6 minutes !!!

    And I don't use any addon!

    The time is lost always between the 2 line in the log file:

    2018-03-11T18:33:12.959+01:00 Load Screen - Show
    2018-03-11T18:38:29.383+01:00 Load Screen - PLAYER Complete

    Here the others:
    2018-03-11T18:31:31.437+01:00 Load Screen - Hide - Wasn't Already Hiding
    2018-03-11T18:33:12.959+01:00 Load Screen - OnPrepareForJump - Blutmähnenhöhle^fd,in
    2018-03-11T18:33:12.959+01:00 Load Screen - Show
    2018-03-11T18:38:29.383+01:00 Load Screen - PLAYER Complete
    2018-03-11T18:38:29.383+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-03-11T18:38:29.383+01:00 Load Screen - CHARACTER_GEOMETRY Complete
    2018-03-11T18:38:29.383+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-03-11T18:38:29.383+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    Edited by Thunderclap on March 11, 2018 5:45PM
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Thunderclap
    Thunderclap
    ✭✭✭
    And agian:
    Keep turning and Endless Loading Screen
    The log output running in a circle.After 5 minutes i have shot down the ***.

    2018-04-05T20:00:02.201+01:00 Load Screen - Hide - Wasn't Already Hiding
    2018-04-05T20:23:29.983+01:00 Load Screen - PLAYER Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - CHARACTER_GEOMETRY Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - KEEPS Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - FIXTURE_ASSETS Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - USER_INTERFACE Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - RENDERER Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - GAME_DATA Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - TEXTURES Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - CHARACTER_ACTIVATED Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.983+01:00 Load Screen - FIXTURE_PHYSICS Complete
    2018-04-05T20:23:29.983+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:23:29.996+01:00 Load Screen - CHARACTER_ACTIVATED Complete
    2018-04-05T20:23:29.996+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.996+01:00 Load Screen - PLAYER Complete
    2018-04-05T20:23:29.996+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.996+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:23:29.996+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.996+01:00 Load Screen - OnAreaLoadStarted - (43) Cyrodiil^N,in
    2018-04-05T20:23:29.996+01:00 Load Screen - Show
    2018-04-05T20:23:29.997+01:00 Load Screen - PLAYER Complete
    2018-04-05T20:23:29.997+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.997+01:00 Load Screen - CHARACTER_ACTIVATED Complete
    2018-04-05T20:23:29.997+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - GAME_DATA Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - CHARACTER_GEOMETRY Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - RENDERER Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - USER_INTERFACE Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:23:29.998+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
    2018-04-05T20:23:29.998+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, FIXTURE_PHYSICS,
    2018-04-05T20:25:29.990+01:00 Load Screen - TEXTURES Complete
    2018-04-05T20:25:29.990+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:29.990+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:29.990+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:36.984+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:36.984+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:36.984+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:36.984+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:41.567+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:41.567+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:41.567+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:41.567+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:59.193+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:59.193+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:25:59.193+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:25:59.193+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:05.485+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:05.485+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:05.485+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:05.485+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:17.870+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:17.870+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:17.871+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:17.871+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:34.530+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:34.530+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:34.530+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:34.530+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:39.120+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:39.120+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:39.120+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:39.120+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:42.915+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:42.915+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:42.915+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:42.915+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:48.585+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:48.585+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:26:48.585+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:26:48.585+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:21.419+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:21.419+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:21.419+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:21.419+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:36.931+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:36.931+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:36.931+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:36.931+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:37.862+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:37.862+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:37.862+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:37.862+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:39.283+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:39.283+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:39.283+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:39.283+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:43.638+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:43.638+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:43.638+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:43.638+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:49.049+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:49.049+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:49.049+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:49.049+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:50.598+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:50.598+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:27:50.598+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:27:50.598+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:04.994+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:04.994+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:04.994+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:04.994+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:08.395+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:08.395+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:08.395+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:08.395+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:09.997+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:09.997+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:09.997+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:09.997+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:10.037+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:10.037+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:10.037+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:10.037+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:11.827+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:11.827+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:11.827+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:11.827+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:12.858+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:12.858+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    2018-04-05T20:28:12.858+01:00 Load Screen - DYNAMIC_OBJECTS Complete
    2018-04-05T20:28:12.858+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, FIXTURE_PHYSICS,
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Thunderclap
    Thunderclap
    ✭✭✭
    And no the game not allow me to come back after restart. It stops here. And again shot down the ***.

    2018-04-05T20:30:41.934+01:00 Load Screen - Hide - Wasn't Already Hiding
    2018-04-05T20:30:41.934+01:00 Load Screen - CHARACTER_ACTIVATED Complete
    2018-04-05T20:30:41.934+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
    2018-04-05T20:30:41.934+01:00 Load Screen - Hide
    2018-04-05T20:31:00.194+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - KEEPS Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - FIXTURE_ASSETS Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - RENDERER Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - GAME_DATA Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:31:00.194+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.194+01:00 Load Screen - OnAreaLoadStarted - (43) Cyrodiil^N,in
    2018-04-05T20:31:00.194+01:00 Load Screen - Show
    2018-04-05T20:31:00.218+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:31:00.219+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.219+01:00 Load Screen - GAME_DATA Complete
    2018-04-05T20:31:00.219+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.219+01:00 Load Screen - RENDERER Complete
    2018-04-05T20:31:00.219+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:00.219+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
    2018-04-05T20:31:00.219+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:31:15.262+01:00 Load Screen - PLAYER Complete
    2018-04-05T20:31:15.262+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    2018-04-05T20:31:20.728+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    2018-04-05T20:31:20.728+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    2018-04-05T20:31:25.211+01:00 Load Screen - CHARACTER_GEOMETRY Complete
    2018-04-05T20:31:25.211+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    2018-04-05T20:31:27.397+01:00 Load Screen - USER_INTERFACE Complete
    2018-04-05T20:31:27.397+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Thunderclap
    Thunderclap
    ✭✭✭
    And also the 2nd restart was not sucessfull. Now the game hangs here. And again shot down the *** and restart.

    2018-04-05T20:34:38.584+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    2018-04-05T20:34:38.584+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.584+01:00 Load Screen - KEEPS Complete
    2018-04-05T20:34:38.584+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.584+01:00 Load Screen - FIXTURE_ASSETS Complete
    2018-04-05T20:34:38.584+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.584+01:00 Load Screen - RENDERER Complete
    2018-04-05T20:34:38.584+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.585+01:00 Load Screen - GAME_DATA Complete
    2018-04-05T20:34:38.585+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.585+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
    2018-04-05T20:34:38.585+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.585+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:34:38.585+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.585+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:34:38.585+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.585+01:00 Load Screen - OnAreaLoadStarted - (43) Cyrodiil^N,in
    2018-04-05T20:34:38.585+01:00 Load Screen - Show
    2018-04-05T20:34:38.607+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
    2018-04-05T20:34:38.607+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.607+01:00 Load Screen - GAME_DATA Complete
    2018-04-05T20:34:38.607+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.607+01:00 Load Screen - RENDERER Complete
    2018-04-05T20:34:38.607+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:38.607+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
    2018-04-05T20:34:38.607+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,
    2018-04-05T20:34:39.148+01:00 Load Screen - PLAYER Complete
    2018-04-05T20:34:39.148+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    2018-04-05T20:34:45.331+01:00 Load Screen - TERRAIN_GEOMETRY Complete
    2018-04-05T20:34:45.331+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    2018-04-05T20:34:49.103+01:00 Load Screen - CHARACTER_GEOMETRY Complete
    2018-04-05T20:34:49.103+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    2018-04-05T20:34:51.391+01:00 Load Screen - USER_INTERFACE Complete
    2018-04-05T20:34:51.391+01:00 Load Screen - Waiting On: KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS,
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Thunderclap
    Thunderclap
    ✭✭✭
    3rd try some, And game hangs at the same line in log file.
    4th try was now sucessfull. It cost over 20 minutes after a endles slaoding screen to go back to PVP.
    Thk Zeni for the frustrating gaming experience :(
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • ZOS_Bill
    ZOS_Bill
    admin
    We are closing this thread as it's been necro'd from a few months ago. The issues that were affecting the PC/Mac EU Megaservers on April 5th, 2018 should now be resolved after the maintenance.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
This discussion has been closed.