simple answer no
I don't like the way eso implemented their market system but I do understand why they didn't go with an open AH.
There are already high end trading guilds buying low on slow to obtain items and reposting at in some cases 200%.
I spent more time playing the AH than the game in WoW and I loved it, never really played the game itself for about a year though. I don't think we want to see 50 people hovering around every auction house NPC
simple answer no
I don't like the way eso implemented their market system but I do understand why they didn't go with an open AH.
There are already high end trading guilds buying low on slow to obtain items and reposting at in some cases 200%.
I spent more time playing the AH than the game in WoW and I loved it, never really played the game itself for about a year though. I don't think we want to see 50 people hovering around every auction house NPC
Big guild with alot of gold are too powerful, this is worst that the current world we live in honestly, money buys everything, you don't have money ? you won't make any. I didnt say i was for an auction house, i don't really care as i got used not selling or buying anything, i farm what i need and hoard the rest.
wtlonewolf20 wrote: »One item that I want to point out here that people forget is this: guilds have limits. You can't have more than 500 accounts in a guild. Each account can not list more than 30 items at a time. And then there the 5 guild limit per account. This means that top trade guilds have to cull out the less productive members. ALL Zoe really needs to do to make guilds more inclusive is to increase the number of accounts that can be in the guild or increase the number items that can be listed.
This would go against the argument people make against an auction house when they say that the number of listings would overwhelm the server. It would especially be a problem on PC as the trading add-ons already cause performance issues with the present number of listings.
If you want to include more players within the trading system while not increasing the number of listings so as not to impact on performance then reducing the number of guilds through which a player can make trade listings would be an effective way of doing so. While plenty would argue against limiting their sales, do they really need to make that much gold every week? Most of them have run out of things to spend it on judging by the responses to polls asking how much gold players have!
Alternatively, the argument I've been making for ages is to include a single NPC trader in each main trading location through whom anyone could list just a few items at a high level of commission to be shared between the guilds trading in that location. It would enable casual sellers to participate as well as those who don't want to be in a trading guild or whose trading guild has not been successful in getting a kiosk at that time.
My problem with the current system is that everyone says you need Tamriel Trade Center for the current system. Tamriel Trade Center has nothing for the PS4.
I like the trader system. I think it adds a neat level to the economy - and I'm not in a trade guild. But I think there should be a global search function. Prime locations would still be valuable, but there wouldn't be so much time wasted running around.
I've read a few posts about auction houses, and it seems to get heated very quickly. I'm just hoping some folks can shed some light on this for me?
As I understand it, there is no global auction house in ESO. Instead, guilds (through some process that I haven't figured out yet) get access to a specific Guild Trader in a specific zone. From there, the members of the guild can post their wares for sale. So if I'm looking for a particular item (say a Nirnhorned bow so I can research it), I have to go from one vendor to another, possibly having to bounce through multiple towns and/or zones... just to find my desired item (at hopefully a decent price).
In other games I've played (WoW being the most recent), there was just a global auction house. I could buy and sell my wares from a single location, and wouldn't have to join a guild to do so.
lordrichter wrote: »I've read a few posts about auction houses, and it seems to get heated very quickly. I'm just hoping some folks can shed some light on this for me?
And one last thing... can anyone provide any advice on what to look for when joining a trade guild? Does it even matter? I've banked a bunch of items (tradeskill materials, patterns and some purple weapons/armor) that I was hoping to sell off and put the cash into buying missing motiffs and whatnot.
Guild representatives bid on the kiosk, which opens the Guild Store to the public. Guild members can always buy and sell from the guild store. The guild store is there all the time, whether there is a kiosk or not. If there is no kiosk for the week, the guild store is "private" and only other guild members can buy.
When looking for a trade guild, find one that has (1) has a kiosk, (2) usually has a kiosk, and (3) usually has a kiosk in a good location. You can travel to the location to see for yourself if you like it. Some guilds have kiosks in the middle of nowhere. I am OK with those, generally, but some people don't.
It is up to you whether you want to deal with minimum sales, weekly membership fees, and stuff like that.
This thread can provide you with possible guilds to join if you reveal the server (platform and geography) that you are on.