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Proposal - Unlimited Potions/Poisons for Duels & Dummies

brandonv516
brandonv516
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Duels and dummy fighting should not cost potions/poisons. The game should register when you are in combat with one of the two and make your number = infinity.

This hurts no one and it saves gold. This does not cater to anyone, it caters to everyone.

I got the idea because I find myself not dueling anymore in between BGs as I need to save my potions for them. I guess I could just restrain from using them in duels but that's like saying I might as well just restrain from winning.
  • VaranisArano
    VaranisArano
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    I hope the poison hurts your opponent in a duel, or else what's the point of running a poison?

    Also, your proposal hurts the crafters making your poisons, or the farmers selling your reagents to make the poisons, or the opportunity cost built into he economy if you provide all the mats and make your own poisons.

    In short, poisons are consumables, designed to be consumed. You might as well say that you should get the benefit of weapon power/weapon crit potions without consuming them in duels or during your DPS parse.
  • brandonv516
    brandonv516
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    I hope the poison hurts your opponent in a duel, or else what's the point of running a poison?

    Also, your proposal hurts the crafters making your poisons, or the farmers selling your reagents to make the poisons, or the opportunity cost built into he economy if you provide all the mats and make your own poisons.

    In short, poisons are consumables, designed to be consumed. You might as well say that you should get the benefit of weapon power/weapon crit potions without consuming them in duels or during your DPS parse.

    I would argue that the loss to crafters and harvesters would be negligible. This benefits them as well (unless all they do is harvest, craft, sell, log off).
  • VaranisArano
    VaranisArano
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    I hope the poison hurts your opponent in a duel, or else what's the point of running a poison?

    Also, your proposal hurts the crafters making your poisons, or the farmers selling your reagents to make the poisons, or the opportunity cost built into he economy if you provide all the mats and make your own poisons.

    In short, poisons are consumables, designed to be consumed. You might as well say that you should get the benefit of weapon power/weapon crit potions without consuming them in duels or during your DPS parse.

    I would argue that the loss to crafters and harvesters would be negligible. This benefits them as well (unless all they do is harvest, craft, sell, log off).

    It only benefits the crafters if they use poisons in duels or on training dummies. This is something you want because you want to win AND not pay the gold cost for winning. Cake, eat it too.
    Edited by VaranisArano on January 29, 2018 1:54AM
  • brandonv516
    brandonv516
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    I hope the poison hurts your opponent in a duel, or else what's the point of running a poison?

    Also, your proposal hurts the crafters making your poisons, or the farmers selling your reagents to make the poisons, or the opportunity cost built into he economy if you provide all the mats and make your own poisons.

    In short, poisons are consumables, designed to be consumed. You might as well say that you should get the benefit of weapon power/weapon crit potions without consuming them in duels or during your DPS parse.

    I would argue that the loss to crafters and harvesters would be negligible. This benefits them as well (unless all they do is harvest, craft, sell, log off).

    It only benefits the crafters if they use poisons in duels or on training dummies. This is something you want because you want to win AND not pay the gold cost for winning. Cake, eat it too.

    Take note I said poisons AND potions. Unless these crafters follow the strict regimine that I listed, I see the losses as insignificant.

    Here's my logic:
    I can simply chose to not participate in duels and just wait for the queue (loads of fun by the way). Now the crafters are losing out on potential profits and nobody gets cake.
  • radiostar
    radiostar
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    In Cyrodiil only, this would be great!
    "Billions upon Billions of Stars"
  • VaranisArano
    VaranisArano
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    Got it. You want the game to work according to your convenience in both "combat" with a training dummy and in actual combat with other players.

    Sorry, there's really no arguing with such a blatant case of "I want to have my cake and eat it too." Good luck convincing ZOS to change how consumables work.
  • brandonv516
    brandonv516
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    Got it. You want the game to work according to your convenience in both "combat" with a training dummy and in actual combat with other players.

    Sorry, there's really no arguing with such a blatant case of "I want to have my cake and eat it too." Good luck convincing ZOS to change how consumables work.

    Of course it would probably be a coding nightmare, create more bugs, and create lots of frustration. What's not to love?

    However the beautiful thing is that it's just an idea that I've proposed. No harm if it goes no further than this post. You keep going on about how it's all about me and "my cake". Seems like you have nothing to contribute. Thanks anyway.
  • DieAlteHexe
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    Got it. You want the game to work according to your convenience in both "combat" with a training dummy and in actual combat with other players.

    Sorry, there's really no arguing with such a blatant case of "I want to have my cake and eat it too." Good luck convincing ZOS to change how consumables work.

    Of course it would probably be a coding nightmare, create more bugs, and create lots of frustration. What's not to love?

    However the beautiful thing is that it's just an idea that I've proposed. No harm if it goes no further than this post. You keep going on about how it's all about me and "my cake". Seems like you have nothing to contribute. Thanks anyway.

    Not sure what to think on this proposal as I have no idea how the folks who buy potions/poisons break down. How many are currently used in duels/dummies? Apparently enough for you to want to see this change.

    So, I'm on the fence on this one as these are saleable items and I don't much like losing sales but if the percentage who use these items dueling/training is low enough not to affect me, then...okay...I guess.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • idk
    idk
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    combat is combat. Especially with duels there is no reason for the exclusion and I would say it is most certainly a choice when it comes to dummies. The only real time on a dummy to use good pots is if doing a dps test for something.

    I think the argument would need to be something other than not wanting to deal with the cost of potions/poisons.
  • Ch4mpTW
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    ZOS could go about introducing special potion variants that are similar to what Diablo 3 has. They are these infinite-use potions called “Bottomless Potions”, which are legendary drops (very rare). And upon using them, they enable you to recover health, as well as obtain a special effect as well.
  • DieAlteHexe
    DieAlteHexe
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    Ch4mpTW wrote: »
    ZOS could go about introducing special potion variants that are similar to what Diablo 3 has. They are these infinite-use potions called “Bottomless Potions”, which are legendary drops (very rare). And upon using them, they enable you to recover health, as well as obtain a special effect as well.

    Interesting idea, this. Crafters could benefit from it as well were the recipes added.




    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • O_LYKOS
    O_LYKOS
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    Maybe on a dummy, but really, for duels too?
    PC NA - GreggsSausageRoll
  • NyassaV
    NyassaV
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    Just don't be a scum bag and use poisons?
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Girl_Number8
    Girl_Number8
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    Duels and dummy fighting should not cost potions/poisons. The game should register when you are in combat with one of the two and make your number = infinity.

    This hurts no one and it saves gold. This does not cater to anyone, it caters to everyone.

    I got the idea because I find myself not dueling anymore in between BGs as I need to save my potions for them. I guess I could just restrain from using them in duels but that's like saying I might as well just restrain from winning.

    You wanna play then pay....many could make the same argument over other content.
  • Girl_Number8
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    Ch4mpTW wrote: »
    ZOS could go about introducing special potion variants that are similar to what Diablo 3 has. They are these infinite-use potions called “Bottomless Potions”, which are legendary drops (very rare). And upon using them, they enable you to recover health, as well as obtain a special effect as well.

    Lol, you and Diablo 3 :smiley:
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on September 23, 2018 1:35AM
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