Yolokin_Swagonborn wrote: »As long as the champion system is creating powercreep. more and more limitations and cooldowns will be added to skills.
More and more of your power will be sucked out of class skills, gear, and mechanics that have been around since launch to balance out CP.
The combat is in this game is much more immersive than in games like Guild Wars 2 because there are no cooldowns. But no cooldowns only work if you have limited resources, and actually have to manage them.
We haven't had a true resource management meta since 1.5. Back then regens were a lot less but there were other ways of managing them and since damage was also capped, stacking max damage wasn't the best way to build. But since we've had this high burst COD meta, we've had nerf after nerf. Only some form of softcaps and either a rework or complete removal of CP is going to stop the neftbat from continuing to destroy class skills.
Im_MegaDeath wrote: »I just woke up and had this question. I remember a while ago devs said they didnt want abilites with cooldowns. when balance issues popped up first they didnt want them.
so the question is........... is this the first of many to come? I cant think of another skill with a cooldown other than like building up to a skill like ulti or NB spec bow
just wondering and im bored