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As for Overland PVP

JobooAGS
JobooAGS
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How does making it a toggle (that can only be changed when not in combat with a player to prevent abuse, but combating players must all be toggled on) and player kills grant AP like in Cyrodiil
Edited by JobooAGS on January 26, 2018 4:01PM

As for Overland PVP 13 votes

Yes
46%
TurelustechnohicThulsaDoomDCjaws343TzayadJobooAGS 6 votes
No
46%
KayshaheledironjhharvestVeesklazerlazhuschdeguddzje 6 votes
Other?
7%
BroanBeast1215 1 vote
  • Turelus
    Turelus
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    Yes
    I'm all for options which allow for open world PvP for those who want it.

    I'd like to potentially see options though, so we can flag for Alliance War or flag for personal PvP.

    Also only flagged players should be able to attack other flagged players. I know other MMO games have had it so you can attack a flagged player which flags you, but this leads to people jumping inside AoE's etc. to flag newbies they want to kill (harassment).
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • jaws343
    jaws343
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    Yes
    I like the idea as a toggle, but it should also be auto-toggled off when within the boundaries of a city. It's hard enough to do things with duels happening everywhere.
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