This is what I am against and have specifically said my version does not offer.
I do not want a PvE version/instance in Cyrodil so then People get all the benefits of PvP without doing PvP.
In my version it would have different questlines. It would have different rewards than PvP.
It is because of posts like this that I see that instead of Cyrodil, it should just be a different zone entirely.
PvE/PvP conflict on this topic is just ridiculous.
The purpose of my post was not so then PvE players had something in Cyrodil. It was because I want to fight massive hordes of Daedric armies and I would love a dynamic tower defense/invasion system.
I want to see Daedric Titans to fly and attack towns and forts. I want to see large Flesh Atronachs knocking on the front door of a keep or on the wall. I want a large organized army of Daedra to fight. it would be like Trials but even crazier.
Essentially Mass Free-Form PvE.
Unfadingsilence wrote: »100% wants everything handed to them and does not want to L2P for it.... move on people nothing to see here
I don't think you really read my response to you that I'm cool with a pve cyrodiil that didnt' offer skyshards or achievements. but, used for role playing basically which is only reason why see anybody using it. Like I said it doesn't hurt anyone doesn't take away from pvp really it offers nothing to people other then role players.
so people who want nothing to do with pvp should be assed out then? lol I've seen people quit guild because they thought fun dueling was too much pvp. but if they take away the skyshards I'm cool with that or turn off achievements in that area. As long as they state those things so people don't get confused cause I'm sure there would be one person(s) complaining they didn't get any achievements in a pve cryodiil
Those zones would suck without pvp what are you even saying?
Those zones would suck without pvp what are you even saying?
That perhaps different players have different opinions?
I've been to Cyrodiil a few times because friends/guildmates asked for another body for a group. Got one or two of the skyshards. Hated every minute. Forget about the story/dialogue stuff. No point in even trying when the pvpers are out looking for pve groups to gank. I have zero interest in attempting to do more "pvp" at all. Since the attunable crafting stations I don't have to go there for any reason any more, thank Akatosh.
It isn't, for me at least, a L2P issue. It is a "I don't want to deal with the uber competitive gottawinnomatterwhat pvp mindset". I'm not competitive. I don't care that someone can twitch a finger and instantly kill my character. My goal in the game is beating the game, not other players.
Wish you could just toggle off pvp in imperial city but then again people would complain about how they cant gank people trying to quest and "its a pvp zone so you should be pvp'ing".
Hate pvp in this game only time i go there now is an event on and people are actually there otherwise its dead bar the gank squads.
looking at @Iccotak post got me thinking and it'd be nice if could have a Cryodiil that is just way it is now but for PvE server. that way people could do the quests, dungeons, anchors, skyshards, and the capital without having to deal with pvp stuff. For the PvE Cryodiil server just turn off AP for Imperial City if can turn off Telvar Stone. Other then that wouldn't need change a thing for the forts and all that just create a PvE server choice for Cryodiil.

I absolutely hate PvP. I'm a very casual player with shoddy response time for anything more complicated than "don't stand in the bad". Going into Cyrodil for quests/shards is stressful, and I don't bother on any character that isn't my main.
I think making a PvE Cyrodil would be a terrible idea. There is absolutely nothing that you *have* to go there to do. It's a unique zone and it makes the quests that are there feel very rewarding. I don't get ecstatic about finishing up other zones, even the DLC ones, but I am literally dancing in my living room in my skivvies when I finish every quest and shard in Cyrodil. If you take that away it wont feel any different than any of the other 18 or so quest zones.