Maintenance for the week of April 27:
· [COMPLETE] EU megaservers for maintenance – April 27, 2:00 UTC (April 26, 10:00PM EDT) - April 27, 16:00 UTC (12:00PM EDT)
· [COMPLETE] NA megaservers for maintenance – April 27, 3:00AM EDT (7:00 UTC) - 5:00PM EDT (21:00 UTC)

PvE Cryodiil

  • Iccotak
    Iccotak
    ✭✭✭✭✭
    ✭✭✭✭
    This is what I am against and have specifically said my version does not offer.
    I do not want a PvE version/instance in Cyrodil so then People get all the benefits of PvP without doing PvP.

    In my version it would have different questlines. It would have different rewards than PvP.
    It is because of posts like this that I see that instead of Cyrodil, it should just be a different zone entirely.

    PvE/PvP conflict on this topic is just ridiculous.

    The purpose of my post was not so then PvE players had something in Cyrodil. It was because I want to fight massive hordes of Daedric armies and I would love a dynamic tower defense/invasion system.
    I want to see Daedric Titans to fly and attack towns and forts. I want to see large Flesh Atronachs knocking on the front door of a keep or on the wall. I want a large organized army of Daedra to fight. it would be like Trials but even crazier.
    Essentially Mass Free-Form PvE.
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Role playing Cyrodiil? We already have that. It’s called Ebonheart Pact players. ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Marabornwingrion
    Marabornwingrion
    ✭✭✭✭✭
    ✭✭✭✭
    No. L2PvP. :kissing:
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Iccotak wrote: »
    This is what I am against and have specifically said my version does not offer.
    I do not want a PvE version/instance in Cyrodil so then People get all the benefits of PvP without doing PvP.

    In my version it would have different questlines. It would have different rewards than PvP.
    It is because of posts like this that I see that instead of Cyrodil, it should just be a different zone entirely.

    PvE/PvP conflict on this topic is just ridiculous.

    The purpose of my post was not so then PvE players had something in Cyrodil. It was because I want to fight massive hordes of Daedric armies and I would love a dynamic tower defense/invasion system.
    I want to see Daedric Titans to fly and attack towns and forts. I want to see large Flesh Atronachs knocking on the front door of a keep or on the wall. I want a large organized army of Daedra to fight. it would be like Trials but even crazier.
    Essentially Mass Free-Form PvE.

    That would actually be fun to play I think, though it probably would not fit the lore.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Deep_01
    Deep_01
    ✭✭✭✭
    You can if PvP is Reapers march, Deshaan, Stormhold, Bal Foyen, Orsinium, CWC etc are also allowed.
    @Deepan on PC-EU
  • Uviryth
    Uviryth
    ✭✭✭✭✭
    Bad idea. All those PvPganksters would loose their ability to rub one out without the opportunity to killZor us other players who just want to do quests.
    Imagine if they stop playing five fingers against Freddie, they would....procreate.....

    Do you really want that? Youre a monster!
  • greylox
    greylox
    ✭✭✭✭✭
    100% wants everything handed to them and does not want to L2P for it.... move on people nothing to see here

    Utterly stupid response that always crops its head in these debates. Many pve players dont go to cyrodiil full stop and if they do a lot are no challenge. You gain nothing by having pve ers in pvp land. Im fishing there atm and luckily havent seen anyone in 2 days, but if I do I will wave and carry on fishing, if they attack ill stand there shielding up hoping they get bored or kill me. No one wins. Pve cyrodiil with none of the pvp rewards would be really cool but they wont do it so might as well just give up on that idea.
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    I have done on my main in the hay-days of Cyrrodill all dungeons/quests/dolmens when all other alliances did them also, with zero difficulty.

    these days there are few to none people running near skyshards/dungeons/quests/dolmens you should have totally no difficulty doing them.

    In fact my latest alt who was just lvl 10 did half of them already and only encountered one, ONE enemy so far.

    No, PvE Cyrodill is not needed
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    rynth wrote: »

    I don't think you really read my response to you that I'm cool with a pve cyrodiil that didnt' offer skyshards or achievements. but, used for role playing basically which is only reason why see anybody using it. Like I said it doesn't hurt anyone doesn't take away from pvp really it offers nothing to people other then role players.


    I read your response...before you edited it.

    Current post:
    rynth wrote: »
    so people who want nothing to do with pvp should be assed out then? lol I've seen people quit guild because they thought fun dueling was too much pvp. but if they take away the skyshards I'm cool with that or turn off achievements in that area. As long as they state those things so people don't get confused cause I'm sure there would be one person(s) complaining they didn't get any achievements in a pve cryodiil

    Original post: (bolded a section for emphasis)
    "so people who want nothing to do with pvp should be assed out then? lol I've seen people quit guild because they thought fun dueling was too much pvp. but if they take away the skyshards I'm cool with that or turn off achievements in it I'm cool with that so that only way to get achievements is to do pvp. But you should still be able to do delvs and anchors and Imperial city with able to obtain gear without having to deal with pvp."


    You removed the bolded part after I'd already responded. So I'm glad to know that's not actually a part of your opinion on the matter, but that's why I responded the way I did. If you meant that you should be able to do delves and dolmens without getting the achievements (or the gear, in my opinion), then I misinterpreted that.

    One of the reasons I'm hammering that point is because the vast majority of people who want a PVE Cyrodiil want it as a PVP-free alternative for getting those achievements. If ZOS were every to implement a PVE Cyrodiil, that's probably how they'd do it, because a Cyrodiil that is only useful for RP is a very limited Cyrodiil compared to every other zone on the map.Doing that would prove detrimental to PVP and the game as a whole, in my opinion.

    So if I misunderstood you and you weren't intending to make a very common argument in favor of a PVE Cyrodiil, my bad. Its a very common argument in this debate.

    Edited by VaranisArano on January 26, 2018 12:05PM
  • Haquor
    Haquor
    ✭✭✭✭✭
    Give us a PVP only version of the other zones. That would be cool.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    Smmokkee wrote: »
    Those zones would suck without pvp what are you even saying?

    That perhaps different players have different opinions?

    I've been to Cyrodiil a few times because friends/guildmates asked for another body for a group. Got one or two of the skyshards. Hated every minute. Forget about the story/dialogue stuff. No point in even trying when the pvpers are out looking for pve groups to gank. I have zero interest in attempting to do more "pvp" at all. Since the attunable crafting stations I don't have to go there for any reason any more, thank Akatosh.

    It isn't, for me at least, a L2P issue. It is a "I don't want to deal with the uber competitive gottawinnomatterwhat pvp mindset". I'm not competitive. I don't care that someone can twitch a finger and instantly kill my character. My goal in the game is beating the game, not other players.

  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would like to support, but part of fun in life is getting out of comfort zone. Also it's a bug map. You could potentially see nobody m
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    JKorr wrote: »
    Smmokkee wrote: »
    Those zones would suck without pvp what are you even saying?

    That perhaps different players have different opinions?

    I've been to Cyrodiil a few times because friends/guildmates asked for another body for a group. Got one or two of the skyshards. Hated every minute. Forget about the story/dialogue stuff. No point in even trying when the pvpers are out looking for pve groups to gank. I have zero interest in attempting to do more "pvp" at all. Since the attunable crafting stations I don't have to go there for any reason any more, thank Akatosh.

    It isn't, for me at least, a L2P issue. It is a "I don't want to deal with the uber competitive gottawinnomatterwhat pvp mindset". I'm not competitive. I don't care that someone can twitch a finger and instantly kill my character. My goal in the game is beating the game, not other players.

    Cyrodiil would suck without PVP.

    I mean this purely from a zone design standpoint. Cyrodiil would suck.

    Okay, let's assume that ZOS transforms all the keeps into wayshrines accessible to everyone because that's easy and makes sense. That removes some of the Horse Riding Simulator 3000 experience but seriously, Cyrodiil is empty. Really, really empty compared to other zones. I did some farming there before I bought Orsinium when Cyrodiil and the DLC zones were the only way to get max level materials. Material nodes are very spread out, animal mobs are few and far between and the geography (while not too unlike Oblivion Cyrodiil's unclimbable mountains) is not that well suits to simple exploration. The choke points in the map that funnel people into certain areas for PVP are super annoying when you just want to explore.

    But let's talk about the available quests. First you've got completely random quests scattered widely over the landscape. Scattered widely. Did I mentin that Cyrodiil is a huge zone? Huge and largely empty. There's little ruins and scenes scattered about and tiny bandit/goblin/imperial camps here and there but if you are wanting stuff to do in Cyrodiil you have to ride around and search for it. Its not like a PVE zone where you're stumbling over the next quest almost as soon as you turn in the last one.

    Then we get to the towns. The towns are a chain of about 10 quests and the vast majority of those are fetch quests with one or two that require fighting a couple of mobs or in a delve. The risk there is designed to come from the possibility of running into other players so the quests are pathetically easy. Yes, I've done them all. I did them on a practically dead server in the middle of the day and never saw another player and if not for the threat of running into another player I'd have been bored out of my skull. The quest really are "ride here, get this, fighting this mob that tries to stop you, drop off item" capped with "go here and get this from this delve." For daily repeatable quests these are pretty boring and easy - deliberately so because the challenge is supposed to come from other players, not the quests.

    The delves are pretty normal and very similar to the PVE zone delves. That would probably be the only part of it that didn't suck. The dolmens don't show up on your map like they do in the PVE zones so finding them is interesting.

    We can get into a whole debate about how ZOS could change up the zone and make it into a great PVE zone as exciting as any in the PVE parts of the game, but that would (A) take effort on ZOS' part and (B) be purely speculative on our parts. I'm not interested in speculating. If I wanted to play in a PVE Cyrodiil, I'd fire up my copy of TES IV: Oblivion. Without a significant redesign, converting Cyrodiil as it is to a PVE zone would suck as a PVE zone. There's nothing there to keep the interest of a serious PVE player other than knocking out those achievements. Without players fighting players, Cyrodiil is empty. Its almost like it was designed for PVP.


  • iiYuki
    iiYuki
    ✭✭✭✭✭
    Wish you could just toggle off pvp in imperial city but then again people would complain about how they cant gank people trying to quest and "its a pvp zone so you should be pvp'ing".
    Hate pvp in this game only time i go there now is an event on and people are actually there otherwise its dead bar the gank squads.
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
    - ZO$

    - The ZO$ Theme Song: https://www.youtube.com/watch?v=gmUJWP_ebsQ
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    iiYuki wrote: »
    Wish you could just toggle off pvp in imperial city but then again people would complain about how they cant gank people trying to quest and "its a pvp zone so you should be pvp'ing".
    Hate pvp in this game only time i go there now is an event on and people are actually there otherwise its dead bar the gank squads.

    I'm sort of in the same boat here as with a PVE Cyrodiil. Unlike Cyrodiil, Imperial City actually has quests worth doing though, I finished the Main Quest there and its pretty enjoyable.

    ZOS could make a PVE-only instance of the Imperial City pretty easily. Remove all the achievements, tel var, key fragments, gear sets, alchemy packs, and extra rewards that are given because of the added risk of PVP and I'd be fine with that. It'd be like a difficult zone littered with minibosses every few feet and wandering World Bosses.
  • Aisle9
    Aisle9
    ✭✭✭✭✭
    rynth wrote: »
    looking at @Iccotak post got me thinking and it'd be nice if could have a Cryodiil that is just way it is now but for PvE server. that way people could do the quests, dungeons, anchors, skyshards, and the capital without having to deal with pvp stuff. For the PvE Cryodiil server just turn off AP for Imperial City if can turn off Telvar Stone. Other then that wouldn't need change a thing for the forts and all that just create a PvE server choice for Cryodiil.

    I commend you for the originality of your thread.

    This is something no one ever asked for.

    Really a fantastic idea.

    Da47PjB.jpg
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • Hurtfan
    Hurtfan
    ✭✭✭✭✭
    Xithian wrote: »
    I absolutely hate PvP. I'm a very casual player with shoddy response time for anything more complicated than "don't stand in the bad". Going into Cyrodil for quests/shards is stressful, and I don't bother on any character that isn't my main.

    I think making a PvE Cyrodil would be a terrible idea. There is absolutely nothing that you *have* to go there to do. It's a unique zone and it makes the quests that are there feel very rewarding. I don't get ecstatic about finishing up other zones, even the DLC ones, but I am literally dancing in my living room in my skivvies when I finish every quest and shard in Cyrodil. If you take that away it wont feel any different than any of the other 18 or so quest zones.

    Don't fear the reaper in Cyrodiil, just respawn at a keep closest to your objective and try again. You'll get it eventually. Beauty part of getting killed in Cyrodiil, it doesn't degrade your armor....thank goodness or I'd be broke repairing all the time

    For the Pact!
    Keyboard not found, press any key to continue
Sign In or Register to comment.