goodies for the next chapter (order)

Nemesis7884
Nemesis7884
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assuming the next chapter will have a base price (who are we kidding), what kind of boni would you like to see?

Mounts, pets, motifs, crown crates, xp buffs, costumes?

One thing i DON'T want to see anymore are stupid style conversion options like imperial or morag tong that only work on crafted non set gear and are therefore completly useless and only put there so they have additional goodies to justify the too high price....or change it so that you can convert ANY item....
  • Aliyavana
    Aliyavana
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    Adorable Bosmer Npc for my home
  • VoodooPlatypus
    VoodooPlatypus
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    assuming the next chapter will have a base price (who are we kidding), what kind of boni would you like to see?

    Mounts, pets, motifs, crown crates, xp buffs, costumes?

    One thing i DON'T want to see anymore are stupid style conversion options like imperial or morag tong that only work on crafted non set gear and are therefore completly useless and only put there so they have additional goodies to justify the too high price....or change it so that you can convert ANY item....

    The Outfit System will have been live for a few months by the time the next Chapter drops, so that would basically be a free motif (for use with Outfits). I would not complain about that, personally. I do agree, however, that mounts and costumes are preferred.

    I'd like a new set of emotes or an exclusive personality as part of the bundle.

  • MAEK
    MAEK
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    assuming the next chapter will have a base price (who are we kidding), what kind of boni would you like to see?

    Mounts, pets, motifs, crown crates, xp buffs, costumes?

    One thing i DON'T want to see anymore are stupid style conversion options like imperial or morag tong that only work on crafted non set gear and are therefore completly useless and only put there so they have additional goodies to justify the too high price....or change it so that you can convert ANY item....

    When the outfit systen comes their function will change. Instead of allowing you to change certain pieces it will allow you to use the motif for free when creating outfits.
  • Kitty_Quietly
    Kitty_Quietly
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    New skins for sorcerer pets if it is in a magical area.
    The Outfit System will have been live for a few months by the time the next Chapter drops, so that would basically be a free motif (for use with Outfits). I would not complain about that, personally. I do agree, however, that mounts and costumes are preferred.

    I'd like a new set of emotes or an exclusive personality as part of the bundle.

    Yeah, free outfit style ain’t bad but funny personalities would indeed be better.
  • Nemesis7884
    Nemesis7884
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    MAEK wrote: »
    assuming the next chapter will have a base price (who are we kidding), what kind of boni would you like to see?

    Mounts, pets, motifs, crown crates, xp buffs, costumes?

    One thing i DON'T want to see anymore are stupid style conversion options like imperial or morag tong that only work on crafted non set gear and are therefore completly useless and only put there so they have additional goodies to justify the too high price....or change it so that you can convert ANY item....

    When the outfit systen comes their function will change. Instead of allowing you to change certain pieces it will allow you to use the motif for free when creating outfits.

    so i will be able to use the convert function within the outfit system as if id have the motif? wherw did u hear that?
  • AlienSlof
    AlienSlof
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    New skins for sorcerer pets if it is in a magical area.

    ^ This. ^

    RIP Atherton, my beautiful little gentle friend, my Shining Light. I will miss you forever. Without you I am a hollow shell.
  • VoodooPlatypus
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    so i will be able to use the convert function within the outfit system as if id have the motif? wherw did u hear that?

    For those who have the "convert to" Imperial or Morag Tong feature, the new Outfit System will allow the use of those two styles as if they are known motifs.

    It's in the PTS patch notes. In the initial release to the PTS there was some buggy behavior with it (shocker!) but sounds like it has been worked out.
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