Same as Stamina DK. Just use maximum health + stamina food or tri-food and tri-glyphs on your gear to stack 17-18K stamina. Gear: Choclethorn+Shadowrend + barrier slotted for a lot of magicka recovery or Bloodspawn or Lord Warden and any combo of 2 5 piece sets: Torug's Pact, Ebon Armory, Akaviri Dragonguard.
Carbonised wrote: »I was going to replace the now defunct Tava with Hist Bark, to get my evasion back. But a guy I was talking to in game, who has some tanking experience, mentioned that as a MagDK, the health pool would be too low for content like Vet Bloodforge and Vet Falkreath. So he recommended I go with Plague Doc and/or Warrior Poet to get that health instead.
Also, with the current change on shieldplay glyphs in PTS, I hear some people recommending for instance mag regen instead of shieldplay, so dunno if that's more viable.
Carbonised wrote: »Same as Stamina DK. Just use maximum health + stamina food or tri-food and tri-glyphs on your gear to stack 17-18K stamina. Gear: Choclethorn+Shadowrend + barrier slotted for a lot of magicka recovery or Bloodspawn or Lord Warden and any combo of 2 5 piece sets: Torug's Pact, Ebon Armory, Akaviri Dragonguard.
Thanks, and forgive my ignorance on the tanking subject, but wouldn't that be more of a tank for trial runs? Ebon is of limited use in a 4 man dungeon, and Torug's is also more for increasing DPS and scores in trials and (maybe) vet dungs.
I'm looking more of a "selfish" tank setup. I'm assuming my CP and magicka stats, catering to the DD role, will make me have less survivability overall, so I would prefer a more "selfish tank" setup instead of a setup that's focused on aiding group DPS.
Vet Trials aren't going to be an issue at all, I have no intentions of taking those, it's pretty much only for DLC vet dungs.
Carbonised wrote: »Same as Stamina DK. Just use maximum health + stamina food or tri-food and tri-glyphs on your gear to stack 17-18K stamina. Gear: Choclethorn+Shadowrend + barrier slotted for a lot of magicka recovery or Bloodspawn or Lord Warden and any combo of 2 5 piece sets: Torug's Pact, Ebon Armory, Akaviri Dragonguard.
Thanks, and forgive my ignorance on the tanking subject, but wouldn't that be more of a tank for trial runs? Ebon is of limited use in a 4 man dungeon, and Torug's is also more for increasing DPS and scores in trials and (maybe) vet dungs.
I'm looking more of a "selfish" tank setup. I'm assuming my CP and magicka stats, catering to the DD role, will make me have less survivability overall, so I would prefer a more "selfish tank" setup instead of a setup that's focused on aiding group DPS.
Vet Trials aren't going to be an issue at all, I have no intentions of taking those, it's pretty much only for DLC vet dungs.
If you are merely looking for dungeon runs, no trials, you can basically wear whatever you want. It is not a taxing environment for tanks. You could even change out the Tavas for WW to get more ult gen though if you think Ebon is not worth it in dungeons then the same could be said for the ult gen build. If you want more health just wear Plague Doctor.
Barrier is there just for the passive and as emergency anti-wipe tool: ex. healer is down and one of the DDs is ressing, you need to cast barrier. Magma Shell is almost the same, but slotting barrier adds to your magicka recovery.
Magicka Aid
Rank II Increases Magicka Recovery by 10% for each Support ability slotted Support Rank 9
As for mundus, use Atronach, and Whichmother's Brew, for maximum base magicka recovery. Plague Doctor, and even Ebon will give you enough HP to allow you that.
Skills:
Front bar: Pierce Armor | Heroic Slash | Unrelenting Grip* | Coagulated Blood | Ingenous Shield || Replenishing Barrier
Back bar: Burning Embers | Engulfing Flames | Choking Talons** | Cinder Storm | Volatile Armor || Aggressive Horn
* for fights that require a lot of blocking but no adds to chain use Absorb Magic instead
** for boss fights without adds that can be rooted you can slot either Inner Rage if you need to range taunt, or Efficient Purge if you need to purge certain effects, or Deep Breath if you need AoE interrupts
Carbonised wrote: »Barrier is there just for the passive and as emergency anti-wipe tool: ex. healer is down and one of the DDs is ressing, you need to cast barrier. Magma Shell is almost the same, but slotting barrier adds to your magicka recovery.
Magicka Aid
Rank II Increases Magicka Recovery by 10% for each Support ability slotted Support Rank 9
As for mundus, use Atronach, and Whichmother's Brew, for maximum base magicka recovery. Plague Doctor, and even Ebon will give you enough HP to allow you that.
Skills:
Front bar: Pierce Armor | Heroic Slash | Unrelenting Grip* | Coagulated Blood | Ingenous Shield || Replenishing Barrier
Back bar: Burning Embers | Engulfing Flames | Choking Talons** | Cinder Storm | Volatile Armor || Aggressive Horn
* for fights that require a lot of blocking but no adds to chain use Absorb Magic instead
** for boss fights without adds that can be rooted you can slot either Inner Rage if you need to range taunt, or Efficient Purge if you need to purge certain effects, or Deep Breath if you need AoE interrupts
Cheers, looks solid, though it's the first time I've seen barrier suggested. Must be because most DK tanks usually run health/stam, and mag regen isn't so important.
I was wondering about Defensive posture/absorb mag, I usually keep it on both bars always, to aid in blocking, but perhaps that is too excessive? You'd only run it now and then, and on 1 bar?
Other than that, I think my skill setup is pretty much the same.