So, I ran into one of those guys that has a bunch of non-keyboard, non-alt code characters in his name a few days ago in PVP. Man was his cheat engine turnt up. He was tanky as hell, had huge damage numbers on his skills, endless sustain, quick ultis, lots of dodge chance, some very high movement speed, and one hit of vigor heals him full from 25% health. He easily wiped several pretty good players and didn't even bother to LOS much though it looked like he was trying to look like he was doing that he just wasn't that good at actually getting it done. This has become pretty common though. Both the cheat engine trunt up pretty hot and the bunch of non-keyboard, non-alt code, characters in your name so that, in order to report you, people have to leave the game and search the web for the correct text to copy paste them into the report. Some of the "best" groups have more than half their players doing this. I wonder why that is?
What I was thinking, since apparently ZOS is satisfied with their CE solution that is so minimal all it does is keep your weapon / spell damage below 10k and prevent every skill cast from being an ulti, is that maybe, at least in PVP, there could be an add-on way around their intransigence and stupidity. Here is my thinking.
1) It seems as though some enemy stats must come through to your client side. You fire off a skill at an enemy and some calculation must be done that includes both his and your stats in order to determine how much damage is actually done. Things like power, pool, armor, penitration, crit percent, crit multiplier, dodge chance, must be calculated. Similarly, he hits you with a skill and this should also reveal some data.
2) I am not sure exactly what all data comes though but the incidences of full on CE min-maxers running with guilds who openly discuss settings and swap files as opposed to guys just juicing one or two things seems to be getting higher so if only part of the stats come through to your client side (regen and cost reduction for instance wouldn't) it should still be pretty easy to establish that combinations of these stats together are not possible since literally every stat has been set to the maximum amount that you could get legitimately, simultaneously. It should be pretty easy to demonstrate, for instance, that you can't have x weapon damage, y armor, and z penetration at the same time if all those stats are set to the maximum you could get if you built entirely for just that stat.
3) An add on might be able to be made that produced a pop up auto report option when you die to a player it flags for CE numbers. That report could contain the players impossible combination of stat data. That report, being auto-generated and having access to the death recap, would also allow for the easy reporting of players running the non-keyboard, non-alt code, character name cheese that has become so common amount such players.
4) A barrage of reports (just like the barrage of metiers in PVP on that one fine day) might force ZOS to actually do something about the situation since it would tie up internal resources. It would also result in streamers having particularity bad days where they would say die 5 times in a row to CE players and melt down epicly. This might make the relatively small man hour cost of writing some decent anti-CE measures seem worth it even to the dumbest of ZOS decision makers.
Do you guys think this is possible? Would you run such an add on if it existed?
I am mostly pleased with the current state of ESO. Please do continue to ban cheaters though and you guys have to find out who is duping gold and how because the economy is currently non-functional.