Concussed is a debilitating effect applied by many Shock Damage effects. It deals additional Shock Damage over time, and also makes targets more vulnerable to certain subsequent Shock Damage effects. The status can be removed with a Cleansing effect, per UESP.
Skills like
Light attack from lightning staff
Heavy attack from lightning staff
Weapon with shock enchantment
Weapon with Shock Enchantment
Thunderous rage
This is why fire+shock staff setup is so good on magdk (or was when I last played). You can throw down wall of elements with the shock staff and literally spam lava lash/molten whip on enemies.
This is why fire+shock staff setup is so good on magdk (or was when I last played). You can throw down wall of elements with the shock staff and literally spam lava lash/molten whip on enemies.
This is why fire+shock staff setup is so good on magdk (or was when I last played). You can throw down wall of elements with the shock staff and literally spam lava lash/molten whip on enemies.
Concussed is a debilitating effect applied by many Shock Damage effects. It deals additional Shock Damage over time, and also makes targets more vulnerable to certain subsequent Shock Damage effects. The status can be removed with a Cleansing effect, per UESP.
Skills like
Light attack from lightning staff
Heavy attack from lightning staff
Weapon with shock enchantment
Weapon with Shock Enchantment
Thunderous rage
Gilliamtherogue wrote: »Concussed is a debilitating effect applied by many Shock Damage effects. It deals additional Shock Damage over time, and also makes targets more vulnerable to certain subsequent Shock Damage effects. The status can be removed with a Cleansing effect, per UESP.
Skills like
Light attack from lightning staff
Heavy attack from lightning staff
Weapon with shock enchantment
Weapon with Shock Enchantment
Thunderous rage
Light and Heavy Attacks cannot trigger secondary effects. A Light/Heavy attack from an Inferno Staff cannot proc Burning, nor can a Lightning's Light/Heavy Attacks proc Concussed.
The Tri Focus passive can effectively make Heavy Lightning Attacks proc Concussed though, since the passive coded as a new damage entity.
Gilliamtherogue wrote: »Concussed is a debilitating effect applied by many Shock Damage effects. It deals additional Shock Damage over time, and also makes targets more vulnerable to certain subsequent Shock Damage effects. The status can be removed with a Cleansing effect, per UESP.
Skills like
Light attack from lightning staff
Heavy attack from lightning staff
Weapon with shock enchantment
Weapon with Shock Enchantment
Thunderous rage
Light and Heavy Attacks cannot trigger secondary effects. A Light/Heavy attack from an Inferno Staff cannot proc Burning, nor can a Lightning's Light/Heavy Attacks proc Concussed.
The Tri Focus passive can effectively make Heavy Lightning Attacks proc Concussed though, since the passive coded as a new damage entity.
Gilliamtherogue wrote: »Concussed is a debilitating effect applied by many Shock Damage effects. It deals additional Shock Damage over time, and also makes targets more vulnerable to certain subsequent Shock Damage effects. The status can be removed with a Cleansing effect, per UESP.
Skills like
Light attack from lightning staff
Heavy attack from lightning staff
Weapon with shock enchantment
Weapon with Shock Enchantment
Thunderous rage
Light and Heavy Attacks cannot trigger secondary effects. A Light/Heavy attack from an Inferno Staff cannot proc Burning, nor can a Lightning's Light/Heavy Attacks proc Concussed.
The Tri Focus passive can effectively make Heavy Lightning Attacks proc Concussed though, since the passive coded as a new damage entity.
But not on direct target in case of lightning attacks.