title, and if so, what class do you think will be added? What else would you like to see instead of new class (besides class balance)?
Edit: if you think they will not introduce a new class, do you think they will introduce something to tie players over until the next chapter such as new Ultimates, skill lines, spellcrafting, etc?
title, and if so, what class do you think will be added? What else would you like to see instead of new class (besides class balance)?
Edit: if you think they will not introduce a new class, do you think they will introduce something to tie players over until the next chapter such as new Ultimates, skill lines, spellcrafting, etc?
Well the BG is already live. And as far as I know there is no other gaming mode that community is asking for.
So yeah a new class is a must if they want to sell the new chapter.
Well the BG is already live. And as far as I know there is no other gaming mode that community is asking for.
So yeah a new class is a must if they want to sell the new chapter.
paulsimonps wrote: »Considering the old data mines and older photos from around Morrowind was in Beta I would much rather and think it would be more likely if we saw a new weapon skill line with One handed & Rune. A melee magicka weapon. I think that is something a lot of people would appreciate.
New class would mess up even more already messed up ballance.
New class would mess up even more already messed up ballance.
The balance is perfectly unbalanced now.
You want best PVP class - buy morrowind.
You want best PVP weapons - buy Clockwork City.
You want best PVE weapons - buy Orsinium.
It looks quite balanced to me.
*(Spoiler Alert)best PVE class is on its way.
Kingslayer513 wrote: »
Well the BG is already live. And as far as I know there is no other gaming mode that community is asking for.
So yeah a new class is a must if they want to sell the new chapter.
Well a lot of PVPers have been asking for some kind of ranked dueling arena, so there's that. Not that I think ZOS will actually include something like that in the next chapter.
Kingslayer513 wrote: »As for what I expect, I don't think they'll include a new class. ZOS knows that it'll set a bad precedent to have their first two chapters include new classes, then the community will always expect a new class with every chapter and there could be a lot of backlash when they don't. Also warden was in the works for a long time, so I think they just wanted to get the content out so that it wasn't sitting in developmental purgatory anymore.
Kingslayer513 wrote: »For this chapter, I expect a bunch of smaller additions instead of a whole new class. Since it's all but confirmed to be taking place on Summerset Isles, I'd love to see some changes that benefit magicka users. Maybe a necromancy skill line, a 1H + rune weapon skill line, jewelry crafting, or even some form of spell crafting. I also really hope they take the opportunity to fix the horrible implementation of magicka tanking with frost staves, and 1H + rune would be a great skill line to properly set up magicka tanking. Oh and a new solo challenge or 2-person challenge with more random elements would be top notch. vMA is boring.
Chilly-McFreeze wrote: »... Wardens are a relict of pre-release times. They were hold back and therefore are not really a "new" class.
But if you ask if I want to see one, than my answer would differ.
JamuThatsWho wrote: »Apparently there's one more class from development that didn't make it into the original release alongside Warden, so there's a possibility.
http://en.uesp.net/wiki/Online:Classes
Kingslayer513 wrote: »
Well the BG is already live. And as far as I know there is no other gaming mode that community is asking for.
So yeah a new class is a must if they want to sell the new chapter.
Well a lot of PVPers have been asking for some kind of ranked dueling arena, so there's that. Not that I think ZOS will actually include something like that in the next chapter.
PVP-ers can gather together and organize their ranked tournaments using dueling feature. Just seen a 5 million gold PVP tournament footage freshly posted on youtube - I don't think ZOS can organize anything more appealing than that.Kingslayer513 wrote: »As for what I expect, I don't think they'll include a new class. ZOS knows that it'll set a bad precedent to have their first two chapters include new classes, then the community will always expect a new class with every chapter and there could be a lot of backlash when they don't. Also warden was in the works for a long time, so I think they just wanted to get the content out so that it wasn't sitting in developmental purgatory anymore.
Too late - they already set a bad precedent by introducing chapters with locked in buy to win features in order to make it sell.
If they don't add a strong buy to win feature in the next chapter it won't sell.Kingslayer513 wrote: »For this chapter, I expect a bunch of smaller additions instead of a whole new class. Since it's all but confirmed to be taking place on Summerset Isles, I'd love to see some changes that benefit magicka users. Maybe a necromancy skill line, a 1H + rune weapon skill line, jewelry crafting, or even some form of spell crafting. I also really hope they take the opportunity to fix the horrible implementation of magicka tanking with frost staves, and 1H + rune would be a great skill line to properly set up magicka tanking. Oh and a new solo challenge or 2-person challenge with more random elements would be top notch. vMA is boring.
Most of the features you are talking about here are more suited for the base game - people won't buy the chapter for base game features.
I think ZOS made a big mistake by adding chapters - lots of subs unsubed - as the main perk of ESO+ having access to every corner of the game is gone. Also ZOS had to add OP sets/classes to sell chapter - the bad precedent is there already.
Best way to fix it is to acknowledge that "Chapter" was a mistake - make it a DLC and available to ESO+ members.
And APOLOGIZE to all ESO+ members that the promise of having access to all future releases was broken!
Kingslayer513 wrote: »For this chapter, I expect a bunch of smaller additions instead of a whole new class. Since it's all but confirmed to be taking place on Summerset Isles, I'd love to see some changes that benefit magicka users. Maybe a necromancy skill line, a 1H + rune weapon skill line, jewelry crafting, or even some form of spell crafting. I also really hope they take the opportunity to fix the horrible implementation of magicka tanking with frost staves, and 1H + rune would be a great skill line to properly set up magicka tanking. Oh and a new solo challenge or 2-person challenge with more random elements would be top notch. vMA is boring.
Most of the features you are talking about here are more suited for the base game - people won't buy the chapter for base game features.
I think ZOS made a big mistake by adding chapters - lots of subs unsubed - as the main perk of ESO+ having access to every corner of the game is gone. Also ZOS had to add OP sets/classes to sell chapter - the bad precedent is there already.
Best way to fix it is to acknowledge that "Chapter" was a mistake - make it a DLC and available to ESO+ members.
And APOLOGIZE to all ESO+ members that the promise of having access to all future releases was broken!