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Noob set for stamdk?

Datolite
Datolite
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So my SO has recently gotten into ESO and she seems to enjoy PVE with a two-hander most, in medium armor. I don't play DK so I wouldn't mind some advice on a good, DPS-oriented and noob-friendly build for her. Something that would survive a dungeon but also dish out some decent damage. I was considering hundings with divine TBS but not sure if that would have enough survivability.
  • Ragnarock41
    Ragnarock41
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    If she wants to play a 2 hander pve Dk, I would advice going for a brawler build.

    hundings 5 piece(all medium for these)- 1 piece domihaus(or kragh for penetration), sword-singer 3 jewelry(all weapon damage enchants)+1body+2 hander(nirn or sharpened) .. vMA bow or just a random bow for back bar. bow is critical, don't use something else for back bar, as the poison injection- endless hail skills are critical for pve dps.

    warrior mundus as it gives the best damage, dubious camoran throne drink or tri-stat food.
    For race, redguard, khajiit, imperial, orc. All of those will be fine.

    I just made this build out of my head, you can improve it a lot, tho Im writing it here so you get the idea.

    She needs to use brawler and weave it with light attacks, the shields will give her survivability, and use reverse slice when the mobs go under %50 hp. don't forget to animation cancel these skills with light attacks and bash, and obviously use rally and molten armaments to get major+minor brutality buffs.(armaments should be on back bar as it doesnt scale with anything)

    Use noxious breath, caltrops and endless hail for even more AoE damage.

    Also I would highly advice reading guides on PvE in general, it will help a lot.

    alcasthq.com will be a great start.
    Edited by Ragnarock41 on January 15, 2018 4:18PM
  • boombazookajd
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    You could do Hundings and NMG, craft a heavy chest piece and pop on a health enchant. You can then run Order of Diagna jewelry which is easily obtainable with a few runs of Alik'r Desert dolmens.

    What set is TBS?

    And have you considered just putting her in heavy armor and slotting a taunt on each bar and letting her tank the dungeon. She's new, she'll stand still a lot so cool she won't kite the boss. Then she can just stand there and whack away with a two hander.

    Give her some CC and all the attention will be on her, just like women love! :D:D

    In all seriousness, any heavy set that favors health will be great. You could use 2 pieces of Fortified Brass, or 4 pieces of Death's Wind as well.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • boombazookajd
    boombazookajd
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    If she wants to play a 2 hander pve Dk, I would advice going for a brawler build.

    hundings 5 piece(all medium for these)- 1 piece domihaus(or kragh for penetration), sword-singer 3 jewelry(all weapon damage enchants)+1body+2 hander(nirn or sharpened) .. vMA bow or just a random bow for back bar. bow is critical, don't use something else for back bar, as the poison injection- endless hail skills are critical for pve dps.

    warrior mundus as it gives the best damage, dubious camoran throne drink or tri-stat food.
    For race, redguard, khajiit, imperial, orc. All of those will be fine.

    I just made this build out of my head, you can improve it a lot, tho Im writing it here so you get the idea.

    She needs to use brawler and weave it with light attacks, the shields will give her survivability, and use reverse slice when the mobs go under %50 hp. don't forget to animation cancel these skills with light attacks and bash, and obviously use rally and molten armaments to get major+minor brutality buffs.(armaments should be on back bar as it doesnt scale with anything)

    Use noxious breath, caltrops and endless hail for even more AoE damage.

    Also I would highly advice reading guides on PvE in general, it will help a lot.

    alcasthq.com will be a great start.

    While this is solid, you've recommended a hefty build for a player that just started.

    His SO is new, and you told them to us a vMA bow.

    He asked for a NOOB friendly build, not a "I've been playing for 7 months" build.
    Edited by boombazookajd on January 15, 2018 4:23PM
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Ragnarock41
    Ragnarock41
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    If she wants to play a 2 hander pve Dk, I would advice going for a brawler build.

    hundings 5 piece(all medium for these)- 1 piece domihaus(or kragh for penetration), sword-singer 3 jewelry(all weapon damage enchants)+1body+2 hander(nirn or sharpened) .. vMA bow or just a random bow for back bar. bow is critical, don't use something else for back bar, as the poison injection- endless hail skills are critical for pve dps.

    warrior mundus as it gives the best damage, dubious camoran throne drink or tri-stat food.
    For race, redguard, khajiit, imperial, orc. All of those will be fine.

    I just made this build out of my head, you can improve it a lot, tho Im writing it here so you get the idea.

    She needs to use brawler and weave it with light attacks, the shields will give her survivability, and use reverse slice when the mobs go under %50 hp. don't forget to animation cancel these skills with light attacks and bash, and obviously use rally and molten armaments to get major+minor brutality buffs.(armaments should be on back bar as it doesnt scale with anything)

    Use noxious breath, caltrops and endless hail for even more AoE damage.

    Also I would highly advice reading guides on PvE in general, it will help a lot.

    alcasthq.com will be a great start.

    While this is solid, you've recommended a hefty build for a player that just started.

    His SO is new, and you told them to us a vMA bow.

    He asked for a NOOB friendly build, not a "I've been playing for 7 months" build.

    well. you're right about that.. a random bow would work just fine for basic vet dungeons.
    as I said I'm just giving an idea.. on my noob days I finished vMA with heavy impen hundings and knight's errant, with a random 2 hander, It took me 3 days..

    Anyways, back to the point, I'm just giving an example build so that they can think of their own builds based on my suggestion. Im just giving a veery basic example.

    my own stamDK runs 2h/bow, with 5 piece fortified brass and 5 piece bone pirate. asylum 2h / master's bow.
    While that is a PvP build, it can be converted into a starter's pve build easily, by removing asylum/master weapons, adding fortified brass weapons instead of those,making the gear divines instead of impen, and adding 1 piece monster set like domihaus or kragh to the empty armor slot.

    There, that should really survive well.

    PS: forgot to mention, F.brass should be medium, as Its pointless to run that set in heavy armor.

    Edited by Ragnarock41 on January 15, 2018 4:35PM
  • Oreyn_Bearclaw
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    Big thing for a noob DK or any noob is starting with things you have easy access to. Crafted gear is going to be your best friend. Really the two most obvious sets are hundings and Nightmothers. Both have their merits. Hundings is more raw damage, NM is more penetration, which can be more total damage in a lot of situations. On a DK, you have access to major fracture with the skill noxious breath, so hundings is probably the route I would go. I recommend wearing 5 medium, 1 light and 1 heavy to make sure everything levels. Once its all leveled, you could go 7 medium, or 5 medium 2 heavy for a little extra tankiness. As to traits, Divines is your best DPS set, but at low levels, nothing beats training. You wont notice the difference at low levels anyway.

    You cant craft jewelry, so you will need to buy something. As most end game jewelry drops from trials, which probably isnt realistic early on, Agility is the obvious 3 piece jewelry set you can get from a trader. A 2H build has 11 slots to work with and after 5 hundings you have 6 to work with. You could do something like 3 agility and 3 of another crafted set like NM for some more crit, or morkuldin for some more stam recovery early on. You could also look to get a one piece monster set and then do a second 5 piece set that comes in jewelry. Spriggans or Morag Tong, would prob be the most obvious one that can be purchased, but they might be a little spendy early on. At the beginning, I would probably go the 5/3/3 approach to gear as its easier. I also recomened making your second 3 piece crafted set out of Head Shoulders and weapons, that way you can replace them down the road with trial weapons or monster sets.

    Next, if you want to play stam, you are going to need to spec into stam. This means stamina food (Health+Stamina or Health+Stam+stam Recovery), all attributes into stam (maybe a few into health at low CP), and stamina skills. DKs have a few skills with stamina morphs. Make it a priority to get these leveled and morphed to their stamina versions. The two most obvious are Noxious Breath, and Venomous Claw. Noxious breath is a huge Debuff as it gives you major fracture. A tank always gives this buff in a group, but alone its very powerful. Venemous claw is an extremely hard hitting single target DOT (damage over time). Cast this on cooldown, but do not spam. Flames of oblivion and Molten armaments are 2 DK magic skills you see at endgame on stamina DKs, but probably not worth the headache early on.

    You also want to look at the fighters guild line. Almost any stamina player runs rearming trap (morph of trap beast) and they typically run flawless dawnbreaker on their main bar for the stat boost. While you are at it, you probably need to do a bit of PVP as well. Caltrops and Vigor are 2 stamina skills that are pretty indispensable at end game, and PVP is the only way to get them.


    As to your weapons. Back bar bow is essentially a requirement if you want to do good DPS. The two main skills are Endless hail and Poison Injection. As to the front bar, 2H works at low level or when solo very well. It also is very common in PVP. At end game PVE however, nobody uses it. It just cant compete with DW from a damage standpoint. I would advice leveling both to be safe. For a 2H, brawler is very strong for AOE as it gives you a damage shield. You also have an execute, and most importanly, Rally (forward Momentum) is very strong early one because it gives both a HOT, burst heal, and damage buff all in one skill. Problem is that its at the end of the 2H line, so it takes a bit to get it leveled.

    I encourage looking at builds like Alcasts as they show what people are doing at end game, but dont use them as gospel out of the gate. The best thing you can do is make a build that is fun to play, but also at least passes the smell test on paper.
    Edited by Oreyn_Bearclaw on January 15, 2018 5:23PM
  • Datolite
    Datolite
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    All good advice, thanks. I like the hundings/agility/NMGx3 idea. I assume I should put Sharpened on the 2H and divines on everything else with Lover mundus for beter crit pen? We might be doing some entry-level PvP eventually, once she gets used to the combat. I worry a crit-dependant set would need the extra pen.
    Edited by Datolite on January 15, 2018 5:50PM
  • Enslaved
    Enslaved
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    Noob friendly build for sDK?
    5pc hundings rage, 5pc spriggan, domihaus or kena/veli shoulder. You would have damage, penetration and crit on that. Bow is mandatory, brawl will keep u alive, I suggest spending few h in Cyro to get vigor as well. Use any spriggan jewelry, even blue would suffice for now and its ez to get. Keep buffs up, keep arrow barrage or endless hail up, when on 2h bar you want to use brawl as spammable in trash aoe fights, and wrecking blow as boss fight spammable. So, its pretty much heavy attack bow as opener, followed with rearming trap, light attack, endless hail and bar swap animation cancel. This would be enough canceling on this bar for a beginner. On 2h bar open with heavy attack and as soon as you see weapon is back use brawl or wrecking blow. Apply claw only after its gone out and as I said, buffs must be up all the time.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Enslaved wrote: »
    Noob friendly build for sDK?
    5pc hundings rage, 5pc spriggan, domihaus or kena/veli shoulder. You would have damage, penetration and crit on that. Bow is mandatory, brawl will keep u alive, I suggest spending few h in Cyro to get vigor as well. Use any spriggan jewelry, even blue would suffice for now and its ez to get. Keep buffs up, keep arrow barrage or endless hail up, when on 2h bar you want to use brawl as spammable in trash aoe fights, and wrecking blow as boss fight spammable. So, its pretty much heavy attack bow as opener, followed with rearming trap, light attack, endless hail and bar swap animation cancel. This would be enough canceling on this bar for a beginner. On 2h bar open with heavy attack and as soon as you see weapon is back use brawl or wrecking blow. Apply claw only after its gone out and as I said, buffs must be up all the time.

    Its hard to call any of those monster sets noob friendly, although I suppose you could farm the shoulders without too much work. The only pushback on spriggans (i mentioned it too) is that I wouldnt advise spending a lot of money on gear out of the gate. Spriggans is strong in PVP, but it's really not a good set for coordinated end game PVE. In short, it's a selfish set that doesnt help your group. I have 5 stamina characters and dont run spriggans on any of them. Early on, just go NM, at end game, run a group set.
    All good advice, thanks. I like the hundings/agility/NMGx3 idea. I assume I should put Sharpened on the 2H and divines on everything else with Lover mundus for beter crit pen? We might be doing some entry-level PvP eventually, once she gets used to the combat. I worry a crit-dependant set would need the extra pen.

    It's a very strong setup out of the gate, that is for sure. Penetration is a big issue in this game. When solo, it is really hard to beat lover or the sharpened trait. Sharp trait was meta for a long time, but it is not as powerful as it used to be with Infused, nirnhoned, and even precise seeing more use for weapon traits these days. Impen and crit are completely independent calculations so whether you spec into crit or weapon damage (or a mix of both), you are going to want the same amount of pen. The vast majority of group coordination in PVE at end game centers around trying to get your group to the penetration cap (approx 18.2k of resist). You probably wont quite get there solo or in 4 man groups, but you want to at least get close if you can.

    For PVE damage, you want divines on everything. For PVP, impen is far and away the best trait. Most people dont run the same gear for both PVE and PVP. But again, until you are at least CP 300 or so, I advise you put training on EVERYTHING, except maybe when you are in PVP. If you dont have at least 5 pieces of impen, you are going to be really squishy.
  • Enslaved
    Enslaved
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    Enslaved wrote: »
    Noob friendly build for sDK?
    5pc hundings rage, 5pc spriggan, domihaus or kena/veli shoulder. You would have damage, penetration and crit on that. Bow is mandatory, brawl will keep u alive, I suggest spending few h in Cyro to get vigor as well. Use any spriggan jewelry, even blue would suffice for now and its ez to get. Keep buffs up, keep arrow barrage or endless hail up, when on 2h bar you want to use brawl as spammable in trash aoe fights, and wrecking blow as boss fight spammable. So, its pretty much heavy attack bow as opener, followed with rearming trap, light attack, endless hail and bar swap animation cancel. This would be enough canceling on this bar for a beginner. On 2h bar open with heavy attack and as soon as you see weapon is back use brawl or wrecking blow. Apply claw only after its gone out and as I said, buffs must be up all the time.

    Its hard to call any of those monster sets noob friendly, although I suppose you could farm the shoulders without too much work. The only pushback on spriggans (i mentioned it too) is that I wouldnt advise spending a lot of money on gear out of the gate. Spriggans is strong in PVP, but it's really not a good set for coordinated end game PVE. In short, it's a selfish set that doesnt help your group. I have 5 stamina characters and dont run spriggans on any of them. Early on, just go NM, at end game, run a group set.
    All good advice, thanks. I like the hundings/agility/NMGx3 idea. I assume I should put Sharpened on the 2H and divines on everything else with Lover mundus for beter crit pen? We might be doing some entry-level PvP eventually, once she gets used to the combat. I worry a crit-dependant set would need the extra pen.

    It's a very strong setup out of the gate, that is for sure. Penetration is a big issue in this game. When solo, it is really hard to beat lover or the sharpened trait. Sharp trait was meta for a long time, but it is not as powerful as it used to be with Infused, nirnhoned, and even precise seeing more use for weapon traits these days. Impen and crit are completely independent calculations so whether you spec into crit or weapon damage (or a mix of both), you are going to want the same amount of pen. The vast majority of group coordination in PVE at end game centers around trying to get your group to the penetration cap (approx 18.2k of resist). You probably wont quite get there solo or in 4 man groups, but you want to at least get close if you can.

    For PVE damage, you want divines on everything. For PVP, impen is far and away the best trait. Most people dont run the same gear for both PVE and PVP. But again, until you are at least CP 300 or so, I advise you put training on EVERYTHING, except maybe when you are in PVP. If you dont have at least 5 pieces of impen, you are going to be really squishy.

    Spriggan is pretty much BiS set for farming for sets. And no, it is not expensive at all. Blue rings and necklace can be farmed in an hour with ease on dolmens or just bought for about 1k gold all 3 pieces. Rest of the gear in at least well fitted cost about 500-1000 per piece, if he go for belt and boots or gloves. So I suggest a 5pc set for farming sets that would cost about 2500 gold in blue quality. If you ask me, that is super cheap, way cheaper than you would need for Hundings or Night Mother's Gaze, that are both craftable.
    Why I suggest hundings at this point over NMG? Simply because of the heals you would have. Stamina heals like rally or vigor calculate off max stamina and weapon damage, and Hundings have more weapon damage than NMG. Also, for NMG to trully shine, in a group play you would need few more stamina damage dealers, and that is rare sight since everyone even my mom is mSorc or mNB these days. Also, with spriggan combined, NMG is not required at this beginner setup, since you already have ton of penetration via spriggan. Also, if you are using spriggan and sharpened weapons your mundus should be warrior for more damage, not lover, since you have enough penetration for that level of play.
    Since we advise beginner setup, there is no need for full monster set, and you can get shoulder piece you desire quite easy from middle (big) chest at undaunted enclave, since 3 sets that would benefit you at this point drop from there - kena, veli and domihaus.

    Also, if we are being realistic, the most one stamina damage dealer that is new can do for a group is
    • not use snipe in PvE
    • not use consecutive bow light or heavy attacks in PvE
    • not stand in the red circles
    • carry soul gems to res healer (if tank screews up) or tank (if both healer and tank screew up)
    • try to learn as much as possible
    For PvP, its rather complicated. I would advise the following
    • feel free to use snipe, you are new and its ok
    • try not to waste time on tanks
    • use igneous shield before rally
    • follow the crown (group leader) and try to survive
    • spend alliance points on fire balistas and use them when defending keeps against enemies
    • spend alliance points on oils and use them on enemies that march in trough the doors and similar
    You will get vigor in no time, and then you can gtfo Cyrodiil for good. Or, if you liked it... You can stay, like I did, all these years ago. Now I am bitter, salty and sarcastic. You have been warned.
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