Ragnarock41 wrote: »If she wants to play a 2 hander pve Dk, I would advice going for a brawler build.
hundings 5 piece(all medium for these)- 1 piece domihaus(or kragh for penetration), sword-singer 3 jewelry(all weapon damage enchants)+1body+2 hander(nirn or sharpened) .. vMA bow or just a random bow for back bar. bow is critical, don't use something else for back bar, as the poison injection- endless hail skills are critical for pve dps.
warrior mundus as it gives the best damage, dubious camoran throne drink or tri-stat food.
For race, redguard, khajiit, imperial, orc. All of those will be fine.
I just made this build out of my head, you can improve it a lot, tho Im writing it here so you get the idea.
She needs to use brawler and weave it with light attacks, the shields will give her survivability, and use reverse slice when the mobs go under %50 hp. don't forget to animation cancel these skills with light attacks and bash, and obviously use rally and molten armaments to get major+minor brutality buffs.(armaments should be on back bar as it doesnt scale with anything)
Use noxious breath, caltrops and endless hail for even more AoE damage.
Also I would highly advice reading guides on PvE in general, it will help a lot.
alcasthq.com will be a great start.
boombazookajd wrote: »Ragnarock41 wrote: »If she wants to play a 2 hander pve Dk, I would advice going for a brawler build.
hundings 5 piece(all medium for these)- 1 piece domihaus(or kragh for penetration), sword-singer 3 jewelry(all weapon damage enchants)+1body+2 hander(nirn or sharpened) .. vMA bow or just a random bow for back bar. bow is critical, don't use something else for back bar, as the poison injection- endless hail skills are critical for pve dps.
warrior mundus as it gives the best damage, dubious camoran throne drink or tri-stat food.
For race, redguard, khajiit, imperial, orc. All of those will be fine.
I just made this build out of my head, you can improve it a lot, tho Im writing it here so you get the idea.
She needs to use brawler and weave it with light attacks, the shields will give her survivability, and use reverse slice when the mobs go under %50 hp. don't forget to animation cancel these skills with light attacks and bash, and obviously use rally and molten armaments to get major+minor brutality buffs.(armaments should be on back bar as it doesnt scale with anything)
Use noxious breath, caltrops and endless hail for even more AoE damage.
Also I would highly advice reading guides on PvE in general, it will help a lot.
alcasthq.com will be a great start.
While this is solid, you've recommended a hefty build for a player that just started.
His SO is new, and you told them to us a vMA bow.
He asked for a NOOB friendly build, not a "I've been playing for 7 months" build.
Noob friendly build for sDK?
5pc hundings rage, 5pc spriggan, domihaus or kena/veli shoulder. You would have damage, penetration and crit on that. Bow is mandatory, brawl will keep u alive, I suggest spending few h in Cyro to get vigor as well. Use any spriggan jewelry, even blue would suffice for now and its ez to get. Keep buffs up, keep arrow barrage or endless hail up, when on 2h bar you want to use brawl as spammable in trash aoe fights, and wrecking blow as boss fight spammable. So, its pretty much heavy attack bow as opener, followed with rearming trap, light attack, endless hail and bar swap animation cancel. This would be enough canceling on this bar for a beginner. On 2h bar open with heavy attack and as soon as you see weapon is back use brawl or wrecking blow. Apply claw only after its gone out and as I said, buffs must be up all the time.
datoliteb16_ESO wrote: »All good advice, thanks. I like the hundings/agility/NMGx3 idea. I assume I should put Sharpened on the 2H and divines on everything else with Lover mundus for beter crit pen? We might be doing some entry-level PvP eventually, once she gets used to the combat. I worry a crit-dependant set would need the extra pen.
Oreyn_Bearclaw wrote: »Noob friendly build for sDK?
5pc hundings rage, 5pc spriggan, domihaus or kena/veli shoulder. You would have damage, penetration and crit on that. Bow is mandatory, brawl will keep u alive, I suggest spending few h in Cyro to get vigor as well. Use any spriggan jewelry, even blue would suffice for now and its ez to get. Keep buffs up, keep arrow barrage or endless hail up, when on 2h bar you want to use brawl as spammable in trash aoe fights, and wrecking blow as boss fight spammable. So, its pretty much heavy attack bow as opener, followed with rearming trap, light attack, endless hail and bar swap animation cancel. This would be enough canceling on this bar for a beginner. On 2h bar open with heavy attack and as soon as you see weapon is back use brawl or wrecking blow. Apply claw only after its gone out and as I said, buffs must be up all the time.
Its hard to call any of those monster sets noob friendly, although I suppose you could farm the shoulders without too much work. The only pushback on spriggans (i mentioned it too) is that I wouldnt advise spending a lot of money on gear out of the gate. Spriggans is strong in PVP, but it's really not a good set for coordinated end game PVE. In short, it's a selfish set that doesnt help your group. I have 5 stamina characters and dont run spriggans on any of them. Early on, just go NM, at end game, run a group set.datoliteb16_ESO wrote: »All good advice, thanks. I like the hundings/agility/NMGx3 idea. I assume I should put Sharpened on the 2H and divines on everything else with Lover mundus for beter crit pen? We might be doing some entry-level PvP eventually, once she gets used to the combat. I worry a crit-dependant set would need the extra pen.
It's a very strong setup out of the gate, that is for sure. Penetration is a big issue in this game. When solo, it is really hard to beat lover or the sharpened trait. Sharp trait was meta for a long time, but it is not as powerful as it used to be with Infused, nirnhoned, and even precise seeing more use for weapon traits these days. Impen and crit are completely independent calculations so whether you spec into crit or weapon damage (or a mix of both), you are going to want the same amount of pen. The vast majority of group coordination in PVE at end game centers around trying to get your group to the penetration cap (approx 18.2k of resist). You probably wont quite get there solo or in 4 man groups, but you want to at least get close if you can.
For PVE damage, you want divines on everything. For PVP, impen is far and away the best trait. Most people dont run the same gear for both PVE and PVP. But again, until you are at least CP 300 or so, I advise you put training on EVERYTHING, except maybe when you are in PVP. If you dont have at least 5 pieces of impen, you are going to be really squishy.