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Kill on Sight while crafting

  • MasterSpatula
    MasterSpatula
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    If you're using a city crafting station with your pet out, you're already a nuisance to other players. So now you have two reasons to put your pet away.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • kamimark
    kamimark
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    Shawn_PT wrote: »
    Apparently the guard did something that aggroed my pet in return, and so the fail thief managed to get me, an upstanding citizen, murdered on the crafting station while trying to figure out what the bloody hell was going on.
    Why is this a thing? Why will a passive pet aggro on a city guard? That's just.... stupid.

    I'm dubious of this account, it's never happened to me in the years I've played a pet Sorc since Justice System. Guard attacks only hit one player (or members of the same group?) even if they look like AOE; you can stand right next to a thief and not get hurt. I think you can't even heal them and get aggro anymore. So there's no way for the pet to aggro unless your groupmate is the thief. Maybe you clicked to steal an item by accident, and didn't see the bounty until the guard came at you?

    Sometimes I remember to dismiss my pet before crafting or banking (the Pet Dismiss addon is much easier than scrolling thru conditions in character screen), but I only do that because it's in the way of myself and others, not because it's dangerous.
    Kitty Rainbow Dash. pick, pick, stab.
  • MasterSpatula
    MasterSpatula
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    Also, if you have "attack innocents" on with a pet active, you have to know you're taking a huge risk all the time. Gotta say, this is on you.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • monktoasty
    monktoasty
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    When dueling is banned inside cities then you can mess with pets. Dueling is the number one cause of lag with all those skills firing off while you try to load in.

  • Chrlynsch
    Chrlynsch
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    Don't take your pets to town son
    Leave your pets at home Bill
    Don't take your pets to town
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Shawn_PT
    Shawn_PT
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    If you're using a city crafting station with your pet out, you're already a nuisance to other players. So now you have two reasons to put your pet away.

    There is that, yes. And I hate people who keep the pet on the way exactly for that. However as I said it's not the flappy in-your-face pet. It was the scamp. It was standing in the corner in no one's way, much like I was to the side as opposed to standing on the center of the station. I believe this is why it got aggroed because it was likely standing where the lockbox stood and the thief as well. I'm not sure if it aggroed on its own or it it aggroed because it was hit by the guard's talons as he tried to grab the thief. All I know is that it started a fight while I was in the crafting menu, with no action on my part whatsoever.

    Yes pets in cities are annoying. Particularly the flying ones and the bear ones sometimes as well, that get in the way of our interactions. I had never had this issue with other players' scamps even when there's a bunch on the station. They're just not tall/high enough to block access.

    No mine was not in anyone's way. It was on the side against some wooden crates and next to the lockbox.

    Yes the pet was pulled into battle with no action on my part. All I did was log in, grab the missions from the board, and approach the station.

    Yes this would not happen if the pet was not summoned. If it started unsummoned when we log in, for example, this would not have happened in this case. Also would not happen if it didn't decide to attack someone (the guard) who is a neutral NPC towards me but not towards the thief. It would also not happen if the guard was unable to hit it with its AoE which, to be honest, I cannot say for sure to have been the case.

    All I have to say is that catching a KoS bounty while we are sitting idly on a crafting menu should not happen under any circumstances. If a crocodile decided to run into town and aggroed the pet, ok, fair enough, let them duke it out. I am sure a guard would aggro on it as well if it was nearby. Now if the pet decided to attack the guard NPC because it was attacking a crocodile, that would be the cause for problems. Which is likely what happened.
  • Leandor
    Leandor
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    Shawn_PT wrote: »
    Why should I control my pet if I'm in a crafting menu? It's not like I'm doing anything to aggro anyone.

    Sorry to contradict you there, but those gloves you were crafting.... did you even look at the seams? That was a disgrace for any selfrespecting tailor. No wonder the clothier reported you to the guards. Quality must be upheld at any cost!
  • Shawn_PT
    Shawn_PT
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    kamimark wrote: »
    Shawn_PT wrote: »
    Apparently the guard did something that aggroed my pet in return, and so the fail thief managed to get me, an upstanding citizen, murdered on the crafting station while trying to figure out what the bloody hell was going on.
    Why is this a thing? Why will a passive pet aggro on a city guard? That's just.... stupid.

    I'm dubious of this account.

    Trust me I couldn't believe it either. I was standing there picking which trash style mat I had the most to use on the writs when the red outline flashed indicating the beginning of a fight, and the message You will now be killed on sight appeared on the screen. I was totally puzzled and had no idea what was going on so I closed the menu and lo and behold, there was a random player dodge rolling out of talons and fleeing from the corner, and my pet zapping the guard. As the thief fled, the guard then decided to talon me because somewhere along the way it aggroed on me/my pet.

    I am not brushing the blame away. Yes it's my fault for having a pet out. All I am saying is pets should not get dragged into combat against NPCs which are neutral towards said pet's owner.
  • Nyghthowler
    Nyghthowler
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    Shawn_PT wrote: »
    DoctorESO wrote: »
    I'll say it before some condescending person comes in here and says it:

    "You learned a valuable lesson today. Always stow your pets when going into town."

    :D

    Indeedy I did :P Funny how my sorc is the character I like the least of all of mine. Now having something else to worry about will probably make me dislike her even more. Guess she's still good to farm motifs and crafting dailies.

    I am not complaining. I am 100% for people NOT having pets in towns or populated areas. An easier way to quickly unsummon them on the fly would be handy though.

    I believe you can bind a key to dismiss your pet/s without having to go into your character sheet and right click on them. Or I might be thinking of an add-on...
    Edited because I forgot to say that I agree, pet management in this game is a ****ing joke!
    Edited by Nyghthowler on January 14, 2018 11:39PM
    I'm not prejudiced; I hate everyone equally !
  • Shawn_PT
    Shawn_PT
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    Leandor wrote: »
    Shawn_PT wrote: »
    Why should I control my pet if I'm in a crafting menu? It's not like I'm doing anything to aggro anyone.

    Sorry to contradict you there, but those gloves you were crafting.... did you even look at the seams? That was a disgrace for any selfrespecting tailor. No wonder the clothier reported you to the guards. Quality must be upheld at any cost!

    Indeed they were a complete disgrace! I picked the altmer style. No one in their right mind would ever be caught wearing those outside of banana territory :tongue:

    (now don't turn this into another racist fest, that's not the point here)
  • Leandor
    Leandor
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    Shawn_PT wrote: »
    Leandor wrote: »
    Shawn_PT wrote: »
    Why should I control my pet if I'm in a crafting menu? It's not like I'm doing anything to aggro anyone.

    Sorry to contradict you there, but those gloves you were crafting.... did you even look at the seams? That was a disgrace for any selfrespecting tailor. No wonder the clothier reported you to the guards. Quality must be upheld at any cost!

    Indeed they were a complete disgrace! I picked the altmer style. No one in their right mind would ever be caught wearing those outside of banana territory :tongue:

    (now don't turn this into another racist fest, that's not the point here)

    Woah, now that makes it even worse! Bad taste AND sloppy craftmanship! And you wonder why the guards attacked you?

    :D:D:D
  • Gilvoth
    Gilvoth
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    i love this idea, well done!
    i will try this as well.
  • Autumnhart
    Autumnhart
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    Pets should turn into non combat pets as soon as they hit a town and shrink down to 25% of their normal size. Then we would have adorable little cubs all over the place instead of big clunky bears taking up the half screen. Even a winged twilight is cute at 25%. I'd think "aww, you're totally going to be a monster that kills people, but for now you're precious."

    This is a great idea!
    Shadow hide you.
  • HighKinlady
    HighKinlady
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    Put your pets away . They don’t need to be out while you’re crafting and are an annoyance to others as well.
    XB NA
    High Kinlady

    PC : Kinlady

  • Slick_007
    Slick_007
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    Linaleah wrote: »

    make me a video where you can avoid getting a bounty where you pet gets caught in an AoE from a guard. replicate the OP's situation. go on. I'll wait.

    i dont even need to make a video. turn on dont attack innocents. guards vs pets is no longer an issue. i win!
  • Nestor
    Nestor
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    Or you could turn off Harming Innocents then your pets can be out and won't get involved.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Vahrokh
    Vahrokh
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    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Control your pets.

    i challenge you to do it. if you can reliably do it while out in a world, forget while at the crafting station, I will personaly gift you a rosin. (assuming you are on PC NA) pet control in this game is near nonexistent and is limited to "attack this thing, stop attacking this thing" its not a true passive either, it gets immediately canceled out by a heavy attack... or when pet is hit by an offensive ability.

    what happens to OP illustrates just how awful pet management is in this game and that it BADLY needs fixing.

    Pay up. I never had a pet attack anything I didn't want them to attack. It's simple, I cancel them when they are not needed.

    make me a video where you can avoid getting a bounty where you pet gets caught in an AoE from a guard. replicate the OP's situation. go on. I'll wait.

    dismissing pet before going into town is a BAINDAID. NOT A SOLUTION TO AWFUL PET CONTROL IN THIS GAME.

    Don't need a video. Cancel the pet when it's not needed, is 100% reliable way to avoid it from attacking a guard. Pay up.

    nope, that was not the term of the deal. dismissing your pet =/= controlling your pet. SHOW me how you can genuinely control this pet in this game. go on. and you know why I'm making this distinction? because pet control is horrible NOT just in cities. its horrible EVERYWHERE. it makes my sorc a lot less pleasant to heal on for example, becasue die to lack of proper commands, matriarch keeps lagging back, keeps attacking crap I do not need her to attack and is a general constantly dying nuisance, BECAUSE I CANNOT PUT HER ON PASSIVE.

    dismissing a pet that is a cardinal part of the build is NOT a solution. its NOT pet control.

    also this
    idk wrote: »
    Not laughing at OP, but it was funny.

    Seriously though. pets are an issue. Try doing a quest where you slot a disguise to blend in and merely have to avoid the sentry types. Even if the sentry does not notice you the pet will go fight it. Granted, you can let your pet do the fighting and kill the sentry without losing your disguise, but it should not happen to begin with.

    A video was never part o the deal. You wanted a reliable way to control the pet. Canceling it when not needed is it. It's not like there are to roving bands of outlaws attacking you while you eat lunch. Aggressive mobs are spot from miles away. Pay up.

    dismissing pet is NOT controlling it. DISMISSING PET IS NOT CONTROLLING IT. video or no video, DISMISSING PET IS NOT THE SAME AS CONTROLLING A PET, BY TELLING IT WHAT TO DO OR NOT TO DO.

    Sure it is. The sorc pets are combat pets. You want to control it so it doesn't attack guards, dismiss it. Pay up.

    oh for the love of god. show me how i can control my pet while I AM in combat, RELIABLE so that it doesn't drop passive every time I god forbid heavy attack to recharge my magika while healing, so that it doesn't just randomly decide to attack some semi hidden spider way on a side of the room , scattering mobs, getting killed, etc, where i can RELIABLY tell it to GET THE HELL OUT OF THE RED CRAP ON THE GROUND instead of dying in it. show me keybinds beyond the obscure basic "stop attacking this thing (which doesn't even stick becasue they switch RIGHT back to attacking the moment you use offensive abilities), and attack this one thing which also doesn't properly stick. show me where I can ACTUALLY CONTROL MY PET WHILE ITS PRESENT.

    I did NOT ask a trick question here, STOP trying to shove your trick answers as if they are actual answers. they, are. NOT.

    It's not a trick answer. It's a combat pet, if you don't want a combat pet, dismiss it. If you are healing in combat, the combat pet is doing what it is there for. Pay up.

    you didn't answer the question so no. combat pets in this game have horrible control issues. you haven't shown me how to actualy control them because THERE IS NO WAY TO PROPERLY CONTROL them. bye now
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Linaleah wrote: »
    Ackwalan wrote: »
    Control your pets.

    i challenge you to do it. if you can reliably do it while out in a world, forget while at the crafting station, I will personaly gift you a rosin. (assuming you are on PC NA) pet control in this game is near nonexistent and is limited to "attack this thing, stop attacking this thing" its not a true passive either, it gets immediately canceled out by a heavy attack... or when pet is hit by an offensive ability.

    what happens to OP illustrates just how awful pet management is in this game and that it BADLY needs fixing.

    Pay up. I never had a pet attack anything I didn't want them to attack. It's simple, I cancel them when they are not needed.

    make me a video where you can avoid getting a bounty where you pet gets caught in an AoE from a guard. replicate the OP's situation. go on. I'll wait.

    dismissing pet before going into town is a BAINDAID. NOT A SOLUTION TO AWFUL PET CONTROL IN THIS GAME.

    Don't need a video. Cancel the pet when it's not needed, is 100% reliable way to avoid it from attacking a guard. Pay up.

    nope, that was not the term of the deal. dismissing your pet =/= controlling your pet. SHOW me how you can genuinely control this pet in this game. go on. and you know why I'm making this distinction? because pet control is horrible NOT just in cities. its horrible EVERYWHERE. it makes my sorc a lot less pleasant to heal on for example, becasue die to lack of proper commands, matriarch keeps lagging back, keeps attacking crap I do not need her to attack and is a general constantly dying nuisance, BECAUSE I CANNOT PUT HER ON PASSIVE.

    dismissing a pet that is a cardinal part of the build is NOT a solution. its NOT pet control.

    also this
    idk wrote: »
    Not laughing at OP, but it was funny.

    Seriously though. pets are an issue. Try doing a quest where you slot a disguise to blend in and merely have to avoid the sentry types. Even if the sentry does not notice you the pet will go fight it. Granted, you can let your pet do the fighting and kill the sentry without losing your disguise, but it should not happen to begin with.

    A video was never part o the deal. You wanted a reliable way to control the pet. Canceling it when not needed is it. It's not like there are to roving bands of outlaws attacking you while you eat lunch. Aggressive mobs are spot from miles away. Pay up.

    dismissing pet is NOT controlling it. DISMISSING PET IS NOT CONTROLLING IT. video or no video, DISMISSING PET IS NOT THE SAME AS CONTROLLING A PET, BY TELLING IT WHAT TO DO OR NOT TO DO.

    Sure it is. The sorc pets are combat pets. You want to control it so it doesn't attack guards, dismiss it. Pay up.

    oh for the love of god. show me how i can control my pet while I AM in combat, RELIABLE so that it doesn't drop passive every time I god forbid heavy attack to recharge my magika while healing, so that it doesn't just randomly decide to attack some semi hidden spider way on a side of the room , scattering mobs, getting killed, etc, where i can RELIABLY tell it to GET THE HELL OUT OF THE RED CRAP ON THE GROUND instead of dying in it. show me keybinds beyond the obscure basic "stop attacking this thing (which doesn't even stick becasue they switch RIGHT back to attacking the moment you use offensive abilities), and attack this one thing which also doesn't properly stick. show me where I can ACTUALLY CONTROL MY PET WHILE ITS PRESENT.

    I did NOT ask a trick question here, STOP trying to shove your trick answers as if they are actual answers. they, are. NOT.

    It's not a trick answer. It's a combat pet, if you don't want a combat pet, dismiss it. If you are healing in combat, the combat pet is doing what it is there for. Pay up.

    you didn't answer the question so no. combat pets in this game have horrible control issues. you haven't shown me how to actualy control them because THERE IS NO WAY TO PROPERLY CONTROL them. bye now

    It's a combat pet, summoned for combat. It's doing what it is supposed to do. Pay up.

    This is nonsense. Pets are meant to agro:

    - when owner attacks something (offensive)
    - when something attacks owner (defensive)

    They are not meant nor programmed to be offensive if nobody attacks the owner.

    It's a very rare BUG that happened me 1-2 times in a year.

    Proof what you write is nonsense, I play every day in Gold Coast, where it's full of people stealing and killing NPCs. I and pets get in the area of damage of guards and thieves all the time and the pets won't aggro.

    If what you said was true, they would attack every day in at least 3-4 fights I pass close by: it does not happen.
    Edited by Vahrokh on January 15, 2018 12:16AM
  • Shawn_PT
    Shawn_PT
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    Vahrokh wrote: »
    This is nonsense. Pets are meant to agro:

    - when owner attacks something (offensive)
    - when something attacks owner (defensive)

    They are not meant nor programmed to be offensive if nobody attacks the owner.

    It's a very rare BUG that happened me 1-2 times in a year.

    Proof what you write is nonsense, I play every day in Gold Coast, where it's full of people stealing and killing NPCs. I and pets get in the area of damage of guards and thieves all the time and the pets won't aggro.

    If what you said was true, they would attack every day in at least 3-4 fights I pass close by: it does not happen.

    Interesting. If this is a bug I guess it makes sense. My use of pets is very limited. I have only recently started using them and indeed I have never seen them randomly start attacking people when a guard aggros nearby.


    Wait then it means I can't pull a guard to that flock of seagulls hovering between me and my favorite crafting station? :tongue: Shame.
  • Malmai
    Malmai
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    Pets are for those who cant...
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on July 14, 2018 5:43PM
  • DieAlteHexe
    DieAlteHexe
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    Malmai wrote: »
    Pets are for those who cant...

    Balderdash.

    Pets are for those who enjoy playing pet classes.

    Just that simple.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Waffennacht
    Waffennacht
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    I really liked the writing.

    I imagine the guard attacking the thief, thief dodges, guard hits scamp.

    Scamp now protecting himself attacks guard,

    Guard assumes sorcerer is ally to thief,

    Sorcerer thrown in jail while holding a pair of shoes
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Shawn_PT
    Shawn_PT
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    Sorcerer thrown in jail while holding a pair of shoes

    This just made my day :lol: Also a pair of gloves, not shoes.
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on July 15, 2018 5:02PM
  • Beardimus
    Beardimus
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    I think its a good thing. Maybe people will start to desummon them in town if this happens more.

    Done with a million of then jammed in the bank so you can't see anything

    (BTW control isn't possible on console for those saying to just control them)
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Slick_007
    Slick_007
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    Vahrokh wrote: »

    This is nonsense. Pets are meant to agro:

    - when owner attacks something (offensive)
    - when something attacks owner (defensive)

    They are not meant nor programmed to be offensive if nobody attacks the owner.

    so next time i go pvp, i should just attack the pet and it wont fight back unless i attack the owner or they attack me.
    fail.
  • Mirelurk
    Mirelurk
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    Pets are annoying in towns ... particularly banks and crafting stations ... so there's not a heap of sympathy from me.
    Knights of Nirn | Daggerfall Covenant | PC | NA server

    Swamplurk | V16 | Breton | Sorceror
    Morass | V16 | Breton | Templar
    Knightmire | V16 | Imperial | Dragonknight
    Catagory | V9 | Khajit | Nightblade




  • Ragnarock41
    Ragnarock41
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    maybe the guard just hates petsorcs?
  • Flynch
    Flynch
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    They should simply have pets disappear (to other players) and become inactive (to the active player) in towns unless in a duel. It's not like there's anything to fight anyway.
  • Aisle9
    Aisle9
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    You were doing writs with your pets summoned.

    That's Karma.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
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