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Suggestion for flying mounts.

  • Ilithyania
    Ilithyania
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    dont have to fly, just float above ground a bit :)
    PC
  • Kel
    Kel
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    Even WoW is pulling back on allowing you to fly, putting it behind a bunch of nonsense and expansion wide quests that alot of players end up not doing it at all.
    I don't want that in ESO. Everyone already complains how easy overworld content is, why add flying into the mix?
    It honestly doesn't make sense in ESO. And I say that as a pro-flyer coming from WoW. Wayshrines make flying redundant in Tamriel. I don't need a sky view to enjoy the beauty in ESO.
    No thanks...
  • Katahdin
    Katahdin
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    NO!

    This for all of the reasons mentioned
    Beta tester November 2013
  • Thorgar
    Thorgar
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    ...are Bretons then mongrels,or paragons?
    The answer,of course,is both(though if you call a Breton
    a mongrel,he is liable to feed you an inch or two of steel).
    The passionate race of Bretons embodies the strengths
    of both men and mer-as well as there flaws.

    -The Bretons: mongrels or paragons?
  • CyborgPlatypus
    CyborgPlatypus
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    I'd rather they focus on other content like new zones, than working on the entire game engine to accommodate flying mounts.
  • Thorgar
    Thorgar
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    I'd rather they focus on other content like new zones, than working on the entire game engine to accommodate flying mounts.

    i agree

    ...are Bretons then mongrels,or paragons?
    The answer,of course,is both(though if you call a Breton
    a mongrel,he is liable to feed you an inch or two of steel).
    The passionate race of Bretons embodies the strengths
    of both men and mer-as well as there flaws.

    -The Bretons: mongrels or paragons?
  • Zinaroth
    Zinaroth
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    Linaleah wrote: »
    I love flying (I'm a huge proponent of flight in WoW and butted heads a LOT with the anti flight faction)

    Would that make you part of the "pro flight faction" orr are you a special snowflake who cannot be generalized on as opposed to the people who disagree with you?

    I am a member of the "anti flight faction" in WoW simply because flying diminishes the marvel of exploration, makes the world a less dangerous place and ruins the sense of scale. All these things contribute to making me feel less immersed.

    Some of the best times of WoW for me these last years have been during the beginning of an expansion where there is no flying - which also encourages more world PvP action which is sorely missed in WoW nowadays (which albeit is also caused by Legiondaries and instant server phasing).

    I don't care if it's technical feasible to introduce flying into ESO or not, I simply think it is a direction the developers should never explore.

    I am however not opposed to somehow introducing scenic views of the world through some sort of quest or magical transportation - akin to how Meridia lifts you up in the air in Skyrim which was truely epic and humbling to see the world beneath your feet.

    This would however require the developers to turn up the field of view for the game which is relatively small at the moment compared to almost all other MMORPGs on the market right now.
  • Agobi
    Agobi
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    Valdek wrote: »
    I know this will have been posted before....

    It has? o.O

    Would think I would have noticed if this topic had been discussed to death over and over and over and over.......but still more threads kept coming up again and again and again.................and again.....

    Oh well,keep beating that horse,maybe someday you can ride it to victory ;)
  • Katahdin
    Katahdin
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    Agobi wrote: »
    Valdek wrote: »
    I know this will have been posted before....

    It has? o.O

    Would think I would have noticed if this topic had been discussed to death over and over and over and over.......but still more threads kept coming up again and again and again.................and again.....

    Oh well,keep beating that horse,maybe someday you can ride it to victory ;)

    Or use the dried bones of the first horse to beat the corpse of the second horse or whatever number horse we are beating now
    Beta tester November 2013
  • Evan8642
    Evan8642
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    A double jump would be nice
  • Faulgor
    Faulgor
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    Where is it that people are trying to get to that flying mounts keeps popping in your minds?

    It’s not WoW and that was only done due to the expansion of vertical content.

    Might be cool if they add a Battlespire DLC?

    But the devs said from the very beginning there will never be flying mounts. Thank Shor.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • deleted210304-002304
    deleted210304-002304
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    Something like this would require much more work than just adding in the flying mounts, ZOS would have to rework every zone to hide seams that you previously wouldn't have been able to see, change the way instances work between different zones and then tirelessly optimise it all- and all of this is with the assumption that the engine ESO runs on and the servers could handle such a mechanic.

    Not to say that something like this would be great though, I would be happy to see a zone as a part of a DLC that has some sort of flying mount gimmick build into it.
  • MissFairy
    MissFairy
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    Perhaps something similar to the griffon mount in GW2. You have to start from high grounds and actively dive down and up to keep above the ground. It feels very fluid and you can stay up in the air for a long time. Because you have to search for high places it also wouldn't make ground mounts irrelevant imo. Other games I played with "flying" mounts just had them hovering above the ground and you couldn't pick how high you wanted to fly etc. which was pretty boring.
  • Valdek
    Valdek
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    Most of the arguments against flying mounts are around the instancing and the lore. Some very insightful posts for someone like me who doesn't know much at all about the lore or how the game engine works - thank you.

    That all said, how about a new expansion where the new island is built with flyers or underwater in mind? As for the lore, I'm sure there wouldn't be too many issues with Sotha Sil creating his own little world with fabricant flyers, or creating some form of time travel to enter a time where dragons ruled the skies... or perhaps a continent yet unknown.

    My personal favourite, however... tapping into my characters ancestral memory and exploring a land in the past through their eyes. This sort of thing already exists in ESO for tapping into more recent history. It would allow for a zone to be used and adapted, yet considered a seperate and new zone. People who don't like flyers simply don't need to buy the expansion.

    As some people have mentioned, where there is a dream and a market for something, it may be possible. Look at how much Star Citizen has raised. I am fairly certain that that game is far more ambitious than flyers in a new ESO land. Perhaps ZOS could begin a pledge project separate from standard game development with the concept to gauge how profitable it would be.

    *Raises hand.* I'm in.
  • NewBlacksmurf
    NewBlacksmurf
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    Very simply put. Until dragons are in our world, flying mounts wouldn’t make sense
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Iccotak
    Iccotak
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    Flying mounts DO NOT FIT in Elder Scrolls.
    There are no creatures that fly that people ride.
    Griffins don't exist
    Dragons are sentient superior beings that dominated Tamriel
    Anything else that is big and flies are Daedric abominations that desire your death.
    Very simply put. Until dragons are in our world, flying mounts wouldn’t make sense

    Only way you could ride one is if you were a Dragonborn and used a shout to dominate them.
    Dragons view Mortals as lesser beings. End of Story.

    Valdek wrote: »
    Most of the arguments against flying mounts are around the instancing and the lore. Some very insightful posts for someone like me who doesn't know much at all about the lore or how the game engine works - thank you.

    That all said, how about a new expansion where the new island is built with flyers or underwater in mind? As for the lore, I'm sure there wouldn't be too many issues with Sotha Sil creating his own little world with fabricant flyers, or creating some form of time travel to enter a time where dragons ruled the skies... or perhaps a continent yet unknown.

    My personal favourite, however... tapping into my characters ancestral memory and exploring a land in the past through their eyes. This sort of thing already exists in ESO for tapping into more recent history. It would allow for a zone to be used and adapted, yet considered a seperate and new zone. People who don't like flyers simply don't need to buy the expansion.

    As some people have mentioned, where there is a dream and a market for something, it may be possible. Look at how much Star Citizen has raised. I am fairly certain that that game is far more ambitious than flyers in a new ESO land. Perhaps ZOS could begin a pledge project separate from standard game development with the concept to gauge how profitable it would be.

    *Raises hand.* I'm in.

    That sounds like an incredibly convoluted justification to add mounts and changing the Lore for the sake of Profit is poor decision making. It alienates your audience.
    If Sotha Sil built flying things he might as well make flying ships instead. More practical.
    Again, Dragons wouldn't be caught dead giving mortals a ride. Dragonborn is the exception.

    Now an expansion on Water with Ship sailing is far more reasonable.
    Edited by Iccotak on January 14, 2018 4:34PM
  • Sevn
    Sevn
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    It's a videogame people, lore is altered all the time in videogames.
    I'd rather they focus on other content like new zones, than working on the entire game engine to accommodate flying mounts.

    I completely agree, but I wouldn't mind a future chapter that enabled flying mounts.

    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Radinyn
    Radinyn
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    They couldn't use Dragons because it would go agenst the lore and the other elder scrolls games.

    ESO takes place during a Dragon break and they don't show up again till Elder scrolls V Skyrim about 400 years after the events of ESO

    Guess you can't into lore :neutral:
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Sevn wrote: »
    It's a videogame people, lore is altered all the time in videogames.

    Blasphemous! Lol.....
    Seriously, you must not understand Elder Scrolls Lore, how long it has been around, and how complex it is.
    Also there is the fact that anything added in ESO has to keep in line with the overall lore of all 10 games and not to cause problems, lore wise with future TES games.
    ZoS works with Bethesda when it comes to what can be added, changed, etc lore wise.
    Your right, videogames change lore all the time, but the TES Franchise is not just any videogame...
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
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    "Not All Who Wander are Lost"
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  • Juju_beans
    Juju_beans
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    Sevn wrote: »

    We all know flying mounts are improbable for eso in its current form, I'm asking for tangible evidence that they are a direct link to the downfall of games that have them, or add them at a later date.

    Well you'll see less to no players on the road because it's so much easier to bypass environmental content when you can just fly there and land.

    Farming mats becomes affected by this. Those that don't fly have to maneuver and fight mobs to get to a node. Flyers bypass all that and just land.

    No one will ever get killed by a slaugterfish again :disappointed:

    Quests become trivial because you can fly to the spot, land, get what you need and then leave. No planning, strategy, on how to get to that book in the middle of an enemy camp.

    There's a greater feeling of an empty world because everyone is flying above it.
    There's a lot of frustration/anger in mat farming.

    You'll also have those players that join groups and then hover on their flying mount..getting the credit while never participating.

    Then you'll get those that hover above those WB's waiting until they are almost dead and land to get in one shot.

    And I can't even imagine what pvp would turn into.

    Wow implemented flying in their second expansion. You could only fly in the second expansion zones and only after you hit level cap and then there were flying specific quests and dailies you could do. Same with their third expansion. But you still could not fly in the original wow zones. I thought that was a pretty good compromise and enjoyed wow up through their third expansion (Wotlk).



  • TheShadowScout
    TheShadowScout
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    a6984aabbb5d3a2249abac266b44bd266214648332f0aeb5bdd8b4fdd9d00331.jpg
    Flying mounts just make no sense at all in the world of ESO as it is in the 2nd Era. Maaaaaayyyybe in post-TES-V:Skyrim tmariel... maybe. The (re)appearance of dragons might prompt that. But not in this day and age. Not for mortals anyhow...

    So, let it rest, and focus the daydreams on things that would for one not eat up massive resources in reworking all the game (and add lag - can you imagine how many more calculations your computer would have to do if the current setup went fully 3D with height of flight data being added to -everything-? And the computer had to calculate it for all those "invisible wall" areas? AND they had to redo all the grafics to bear up from angles currently impossible to reach???), and for another fit into the story we have.
  • Juju_beans
    Juju_beans
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    Sevn wrote: »
    It's a videogame people, lore is altered all the time in videogames.

    And altering lore can affect future expansions.
    Altering lore can impact the RPG element.
    Altering lore can turn an MMORPG into a plain MMO.


  • altemriel
    altemriel
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    YES PLEASE!!!!
  • Desmuu
    Desmuu
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    I feel like if we had flying mounts people would just ignore a significant portion of the content in the game.
    Should've been Roscrea
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on July 14, 2018 5:43PM
  • Linaleah
    Linaleah
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    Zinaroth wrote: »
    Linaleah wrote: »
    I love flying (I'm a huge proponent of flight in WoW and butted heads a LOT with the anti flight faction)

    Would that make you part of the "pro flight faction" orr are you a special snowflake who cannot be generalized on as opposed to the people who disagree with you?

    I am a member of the "anti flight faction" in WoW simply because flying diminishes the marvel of exploration, makes the world a less dangerous place and ruins the sense of scale. All these things contribute to making me feel less immersed.

    Some of the best times of WoW for me these last years have been during the beginning of an expansion where there is no flying - which also encourages more world PvP action which is sorely missed in WoW nowadays (which albeit is also caused by Legiondaries and instant server phasing).

    I don't care if it's technical feasible to introduce flying into ESO or not, I simply think it is a direction the developers should never explore.

    I am however not opposed to somehow introducing scenic views of the world through some sort of quest or magical transportation - akin to how Meridia lifts you up in the air in Skyrim which was truely epic and humbling to see the world beneath your feet.

    This would however require the developers to turn up the field of view for the game which is relatively small at the moment compared to almost all other MMORPGs on the market right now.

    I'm a member of pro flight faction if that makes you feel better.

    and to me, flight in WoW? INCREASES THE MARVEL OF EXPLORATION. its part of the reason why I enjoy it in that game - ability to sight see, notice interesting details from bird's eye height, without being molested by random trash that is not even remotely dangerous to me, and is just tedious - every 5 seconds, or realizing that this tiny hill in front of me is for some arbitrary reason is an insurmountable barrier and I have to circle way WAY around just to get to the other side of it... ground travel in WoW is far FAR less pleasant than in ESO, especially in the last few expansions.

    moreover, hi, pve player on pve server here. "insert expletive here" pvp. I had enough of that nonsense back before they fixed friendly AoE and people on a bloody PVE server did their best to entrap you into flagging by standing in your or your pet's AoE. even Blizzard is realizing that forced world pvp is NOT something that most players like and is making separate instances for people who are masochists and the rest of us who enjoy questing in peaceful cooperation.

    I do have an idea though what.. might work in terms of added some birds eye view sight seeing glory in ESO. something similar to guild wars 2 vistas. where you find a particular vantage location and get a sweeping slow camera view of the surrounding area.

    in any case, if flight in this game was even remotely possible, we would have been able to dive into the water and swim under it. because that is what flight in most games essentially is - diving around in the air. I have no idea what it would take to even enable diving but I do know that it would STILL take less time than redoing all the zones so that you could fly.

    edited to adress a few "issues with flying that people brought up.

    1. becasue EVERYONE can stealth and stealth effectively in ESO? we already get to avoid any and all combat on the way to the node. we can also sprint to it. moreover, guess what? if there are mobs sitting on top of a node? you have to kill them first and you cannot. farm. in combat. as an addendum to that we have plenty of node thiefs as it is, you know people who wait for you to engage the mobs and then take the node from under you. flying will do NOTHING to change that. to the bad, or to the good.
    2. we don't need to fly to the world boss, or quest area - we can just use transitus shrine |(or port to guild member/ friend) to get to it, so that particular "drawback" is already something that doesn't require fixing in a first place. the strategy here is usualy STEALTH PAST THE MOBS TO QUEST OBJECTIVE. its not much different from flying down, killing the mobs near by, stealthing again, avoiding the rest of the combat. you STILL AVOID COMBAT
    3. waiting until the last moment to hit a boss, was something that has as far as i know happened in this game as well. THIS IS WHY WE HAVE MINIMUM DAMAGE DONE . at least to get loot. if you don't care about loot and just want credit? guess what? you don'/t need a flying mount to stay stealth-ed to the side and wait until boss is almost dead and then light attack it once.
    4. to reiterate again, there is a great chunk of gaming population that doesn't like random world pvp. heck, we get enough complaints over trying to fish or do pve quests in Cyrodill as it is. flying has very little to do with that and avoidance of world pvp in general

    and btw, above is just a few reasons why flying won't really do much to this game aside from taking up resources to implement.
    Edited by Linaleah on January 14, 2018 10:04PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Dragath
    Dragath
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    No.
    Flying Mounts are a bad idea.
    WoW did it, and the Devs regreted it since then with plenty of good reasons.
  • Motherball
    Motherball
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    I dont think this game needs it, but with regards to other games that have it, too many people are too concerned with how other people play a game to ever make such an option possible again, at least not without a large arbitrary time commitment.
    Desmuu wrote: »
    I feel like if we had flying mounts people would just ignore a significant portion of the content in the game.
    Sentiments like this are a good example. Why do you care so much how I prefer to play a video game? I’ll even admit pathfinder was a driving force in my decision to give other similar games, like this one, a try. Here I can teleport anywhere I want instantly, and I dont ignore significant amounts of content in doing so.
    Edited by Motherball on January 14, 2018 10:32PM
  • Linaleah
    Linaleah
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    Dragath wrote: »
    No.
    Flying Mounts are a bad idea.
    WoW did it, and the Devs regreted it since then with plenty of good reasons.

    new crop of developers don't like it becasue they are too lazy to implement it properly and because they try to artificially extend content by making terrain as annoying and lengthy as possible to traverse for no good reason other then "we want everything to take longer". expansion that introduced it was one of the most popular ones in history of WoW - Burning crusade. next expansion, that also featured flying prominently and had multiple gameplay mechanics associated with flight - had the largest number of subscribers in history of WoW. Cataclysm was not unpopular becasue of flight. it was unpopular becasue of what it did to old world and its quests, because of the difficulty spike for dungeons, but most importantly, becasue of the sweeping gameplay changes that removed most of customization from specializing your characters. STOP spreading your anti flight misinformation, please.

    and before that tired excuse of world pvp gets brought up.

    1. pve servers
    2. changes in coming expansions so that there are NO pvp servers and EVERYONE can avoid world pvp if they so wish, due to changes to pvp flagging.

    with or without flight, they realized that most of their players? do NOT like world pvp. flight has NOTHING to do with it.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • monktoasty
    monktoasty
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    I wonder how high the sky goes
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