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A New Outfit Idea for sorceres

TheValar85
TheValar85
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I have found a realy nice picture on the net from the elder Scrolls Legend and i got think how cool this would look on us(ofc not for just sorcerers)

nuare-studio-chanter-of-akatosh-2000x2000.jpg?1504014909

the outfit will include every detail, with the staff too, it is called Chanter Of Akatosh. it could be crafted, with collectible mofits too, could be restricted with daliyes, and ofc we coul dye it as well.

So what do you think?

Because i think this outfitt would definetly work in the game.
Edited by TheValar85 on January 12, 2018 7:35PM
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  • monktoasty
    monktoasty
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    Pretty awesome outfit!
  • Mic1007
    Mic1007
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    I would put that on m every character I have. Yes, even the Stamina Dual-Wielding DPSs and Shield-holding Tanks. :o
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  • Hurtfan
    Hurtfan
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    My main and only toon is a sorc...I love the robe + staff look with a hood. It is an awesome outfit.
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  • Irylia
    Irylia
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    Pretty awesome
  • Chilly-McFreeze
    Chilly-McFreeze
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    Really nice. In general I'd love to see a bit shorter robes like the one in the pic.
  • Brother_Numsie
    Brother_Numsie
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    This is awesome.

    Would love to see sets of armors and costumes in game based on the different Daedra and Aedra.
  • jeedrzej
    jeedrzej
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    Its magDK. NOt sorcerer XD
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  • emilyhyoyeon
    emilyhyoyeon
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    I'm a sucker for robes
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  • Takes-No-Prisoner
    Takes-No-Prisoner
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    I'm more of a fan of how the stave looks. I'd love to wave that thing around.
  • TheValar85
    TheValar85
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    Good i am glad you all like it now we just have to summon @ZOS and ask them to make this happen ASAP :)
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  • Acrolas
    Acrolas
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    The stole would be permanently affixed to the piping, and the lack of responsive physics makes large, loose sleeves impractical.

    A card game like ES Legends doesn't have to worry about 3D modeling and animating, so the artwork can express more dynamic poses and outfits. Designing around the game engine helps keep expectations in check, because when you start with artwork created for something else modification have to occur. Often leading to disappointment when the end product can't completey replicate the idea.
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  • TheValar85
    TheValar85
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    Acrolas wrote: »
    The stole would be permanently affixed to the piping, and the lack of responsive physics makes large, loose sleeves impractical.

    A card game like ES Legends doesn't have to worry about 3D modeling and animating, so the artwork can express more dynamic poses and outfits. Designing around the game engine helps keep expectations in check, because when you start with artwork created for something else modification have to occur. Often leading to disappointment when the end product can't completey replicate the idea.

    you do realize that thats not even a challange for 3d artist and a programer. so please dont come up with excuses how to not posible, come up with it is posible :P
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  • Osteos
    Osteos
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    TheValar85 wrote: »
    Acrolas wrote: »
    The stole would be permanently affixed to the piping, and the lack of responsive physics makes large, loose sleeves impractical.

    A card game like ES Legends doesn't have to worry about 3D modeling and animating, so the artwork can express more dynamic poses and outfits. Designing around the game engine helps keep expectations in check, because when you start with artwork created for something else modification have to occur. Often leading to disappointment when the end product can't completey replicate the idea.

    you do realize that thats not even a challange for 3d artist and a programer. so please dont come up with excuses how to not posible, come up with it is posible :P

    Have you seen the Breton Hero costume...
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  • TheValar85
    TheValar85
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    Osteos wrote: »
    TheValar85 wrote: »
    Acrolas wrote: »
    The stole would be permanently affixed to the piping, and the lack of responsive physics makes large, loose sleeves impractical.

    A card game like ES Legends doesn't have to worry about 3D modeling and animating, so the artwork can express more dynamic poses and outfits. Designing around the game engine helps keep expectations in check, because when you start with artwork created for something else modification have to occur. Often leading to disappointment when the end product can't completey replicate the idea.

    you do realize that thats not even a challange for 3d artist and a programer. so please dont come up with excuses how to not posible, come up with it is posible :P

    Have you seen the Breton Hero costume...

    I do and i have it too. in that case i would like to edit my comment, an enthusiasm 3d artist and programe could do this wiouth any challanges, it is not a mission imposible, physics works in game just like partical effecst they can do it.
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  • EvilAutoTech
    EvilAutoTech
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    Umm my ponytail sticks through my shield
  • starkerealm
    starkerealm
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    TheValar85 wrote: »
    ...physics works in game...

    Not really. I'm actually somewhat certain that ESO doesn't have any reactive physics modeling at all in game.

    We have animated hair, and collision, but that's about it. Hell, any long coat you get your hands on will remain glued to the back of your legs at all times.
  • Zypheran
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    I believe this has been addressed back when people asked for cloaks. ZOS said the current physics engine meant that it couldn't be done without server performance taking a huge hit.
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  • TheValar85
    TheValar85
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    They could solve this issues i am sure of it, even WOW hase a bit of physics and that game is old as a 100 year milestone including their engine as well.
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  • MakoFore
    MakoFore
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    nice- they jsut cant get robes right for some reason- some reason being theyre crap. if they can get them to drape properly like BDO and not hug the legs like hipster jeans- theyd be awesome
  • Faulgor
    Faulgor
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    Legends has a ton of great art I'd like to see in ESO.
    Even more in the later sets, but can't find appropriate art right now.

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  • TheValar85
    TheValar85
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    Dam that Daedra is so sexy.
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  • Dojohoda
    Dojohoda
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    Nice
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  • NewBlacksmurf
    NewBlacksmurf
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    Robes look bad cause they don’t make robes they draw pants and robes become pant legs. Turible (In my Charles Barkley voice)
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  • Tasear
    Tasear
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    Anything looks bad with hood. I don't want to look bald
  • Tasear
    Tasear
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    Faulgor wrote: »
    Legends has a ton of great art I'd like to see in ESO.
    Even more in the later sets, but can't find appropriate art right now.

    8IYdj8P.png

    7sdPqR2.png

    wetUuJF.png

    7gxtAXC.png

    CEWnSWI.png

    KI5BhJD.png

    That first one and last one is amazing.
  • JamieAubrey
    JamieAubrey
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    If its motif pages count me out

    I stopped collecting them after the 3rd style that had them, to much farming for something I might not even craft
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