VexingArcanist wrote: »This looks like a self promoting thread to, yet again, bring up the necromancer....
Vanthras79 wrote: »Here are some I came up with on a fancy:
1.Destruction
2. Alteration
3. Mystiscm
4. Conjuration
5. Restoration
6. Illusion
7. Hand-to-Hand
8. Polearms
9. Throwing Weapons
10. Bow staffs
11. Ball-and-Chain
How is that stopping them from putting those?Vanthras79 wrote: »Here are some I came up with on a fancy:
1.Destruction
2. Alteration
3. Mystiscm
4. Conjuration
5. Restoration
6. Illusion
7. Hand-to-Hand
8. Polearms
9. Throwing Weapons
10. Bow staffs
11. Ball-and-Chain
Those schools of magic cannot be put into the game now.
For example, Illusion already exists through various spells like invisibility.
As does conjuration with Sorcs
Restoration with Templars
etc
The others dont exist in TES so we wont see those either. Harsh reality.
Vanthras79 wrote: »Here are some I came up with on a fancy:
1.Destruction
2. Alteration
3. Mystiscm
4. Conjuration
5. Restoration
6. Illusion
7. Hand-to-Hand
8. Polearms
9. Throwing Weapons
10. Bow staffs
11. Ball-and-Chain
Those schools of magic cannot be put into the game now.
For example, Illusion already exists through various spells like invisibility.
As does conjuration with Sorcs
Restoration with Templars
etc
The others dont exist in TES so we wont see those either. Harsh reality.
MaximusDecimus wrote: »VexingArcanist wrote: »This looks like a self promoting thread to, yet again, bring up the necromancer....
I mean I'm just looking for Zenimax to expand the play style options. All DPS is done relatively the same, as is tanking, and healing. My proposal for this necromancer class is primarily to push a unique play style, i.e.
Summon Colossus(Magicka) -Summon a bone colossus that taunts any enemy you heavy attack. Pet. Morph 1: Increases health of the colossus. Morph 2: Afflicts enemies that attack it with minor maim.
New classes aren't needed, new playstyles are. All PvE dps is apply 3-5 dots then use single target abilities. Repeat. Only nightblade with Resolve is remotely different.
Change the existing classes to be focused on burst, sustained or dot damage. Some to be a mixture.
Magic bow enough said.
The Hand-to-Hand Ultimate:
Fists of Rage: Pummel someone repeatedly for 4000 Physical damage per second for 3 seconds.
Morphs:
Fists of Fury: Pummel someone repeatedly for 4000 damage per second for 6 seconds and an additional 15000 damage over 10 seconds. (Adds more duration and a DoT.)
Iron Fists of Rage: Pummel someone with your iron-clad fists for 8000 Physical damage for 3 seconds and applies Major Fracture, reducing Armor rating by 5280 for 10 seconds. (Adds more damage and an armor debuff.)