Please yes. Eye of the storm is so useless for solo play after all these nerfs.
I can't believe, we are balancing abilities based on how good Zergs stack them.
seblatourneb18_ESO wrote: »make it like fighter's guild Dawnbreaker ultimate.
Same damage, same area, same dot, same ulti cost, a different elemental type of damage per destro staff. No knockback. Problem solved.
It's the mobility that's the problem. I can live with vampire bats and warden's permafrost.
Please yes. Eye of the storm is so useless for solo play after all these nerfs.
I can't believe, we are balancing abilities based on how good Zergs stack them.
EOTS still outperforms, by far, every other DOT ultimate. It needs to be brought in line. The previous nerf was SOOO not enough.
VaranisArano wrote: »
VaranisArano wrote: »
I even used the pve morph against a group of players that was actually staying inside. As long as there is some healing source, nothing dies from it.
VaranisArano wrote: »VaranisArano wrote: »
I even used the pve morph against a group of players that was actually staying inside. As long as there is some healing source, nothing dies from it.
Good bombers don't use EotS alone. They stack it with Proxy Det and other AOE class skills + Vicious Death and target the weakest players to create a ripple effect of kills.
If you just threw EotS on a group with any sort of organization, no, I'm not surprised no one died. PVP is about burst damage, not sustained damage. So you have to stack the EotS damage with other bursty skills (or with itself + other ultimates in a destro ulti pain train). Negate + EotS is a potent combo because it removes the healing factor for at least a couple seconds. Since you are talking solo play, use a CC, knockdown or lock the enemy down so they have to stand in your ultimate, just like a raid would.
Even solo, you don't drop EotS and expect that to kill the enemy on its own - you keep attacking for all you are worth so that its damage stacks with your own. It you were defending the keep, you put the dropped PVE morph on a group of players in a choke point while you are dropping oils on their heads to maximize the damage. They might out-heal you, but you'll drain their resources and are far more likely to score kills.
If you are basing your assessment of EotS on how it performs in isolation (i.e. by itself), you are not see how effectively it is actually used in PVP in conjunction with other EotS, other ultimates, CCs and lockdowns, or bomber builds using proxy det + Vicious Death.
VaranisArano wrote: »VaranisArano wrote: »
I even used the pve morph against a group of players that was actually staying inside. As long as there is some healing source, nothing dies from it.
Good bombers don't use EotS alone. They stack it with Proxy Det and other AOE class skills + Vicious Death and target the weakest players to create a ripple effect of kills.
If you just threw EotS on a group with any sort of organization, no, I'm not surprised no one died. PVP is about burst damage, not sustained damage. So you have to stack the EotS damage with other bursty skills (or with itself + other ultimates in a destro ulti pain train). Negate + EotS is a potent combo because it removes the healing factor for at least a couple seconds. Since you are talking solo play, use a CC, knockdown or lock the enemy down so they have to stand in your ultimate, just like a raid would.
Even solo, you don't drop EotS and expect that to kill the enemy on its own - you keep attacking for all you are worth so that its damage stacks with your own. It you were defending the keep, you put the dropped PVE morph on a group of players in a choke point while you are dropping oils on their heads to maximize the damage. They might out-heal you, but you'll drain their resources and are far more likely to score kills.
If you are basing your assessment of EotS on how it performs in isolation (i.e. by itself), you are not see how effectively it is actually used in PVP in conjunction with other EotS, other ultimates, CCs and lockdowns, or bomber builds using proxy det + Vicious Death.
I used the pve morph, magicka detonation, familiar aoe and streak. Nothing died. It's just frightening to see, that elemental rage hit for a mere ~3k roughly max. Buff it pls^^
I don't like vicious death personally.
And when it comes to 1v1 or small 1vxs, then people just play very defensive for these 7 seconds. Nobody dies to this anymore in 2018.
VaranisArano wrote: »VaranisArano wrote: »
I even used the pve morph against a group of players that was actually staying inside. As long as there is some healing source, nothing dies from it.
Good bombers don't use EotS alone. They stack it with Proxy Det and other AOE class skills + Vicious Death and target the weakest players to create a ripple effect of kills.
If you just threw EotS on a group with any sort of organization, no, I'm not surprised no one died. PVP is about burst damage, not sustained damage. So you have to stack the EotS damage with other bursty skills (or with itself + other ultimates in a destro ulti pain train). Negate + EotS is a potent combo because it removes the healing factor for at least a couple seconds. Since you are talking solo play, use a CC, knockdown or lock the enemy down so they have to stand in your ultimate, just like a raid would.
Even solo, you don't drop EotS and expect that to kill the enemy on its own - you keep attacking for all you are worth so that its damage stacks with your own. It you were defending the keep, you put the dropped PVE morph on a group of players in a choke point while you are dropping oils on their heads to maximize the damage. They might out-heal you, but you'll drain their resources and are far more likely to score kills.
If you are basing your assessment of EotS on how it performs in isolation (i.e. by itself), you are not see how effectively it is actually used in PVP in conjunction with other EotS, other ultimates, CCs and lockdowns, or bomber builds using proxy det + Vicious Death.
I used the pve morph, magicka detonation, familiar aoe and streak. Nothing died. It's just frightening to see, that elemental rage hit for a mere ~3k roughly max. Buff it pls^^
I don't like vicious death personally.
And when it comes to 1v1 or small 1vxs, then people just play very defensive for these 7 seconds. Nobody dies to this anymore in 2018.
That's strange since Elemental Rage is the strongest magicka ultimate in PvE. So if people really did stand inside your ult, they should've been dead.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus