The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Whats the Server ip? Trying to trouble shoot some networking issues!

lorentedford
lorentedford
Soul Shriven
Greetings I am trying to trouble shoot some latency issues with your online servers was wondering if i could get your public ip's that the client connects to the server.. Thanks ~ Loren

Here is an example to your forum web server.
PS C:\WINDOWS\system32> ping -t forums.elderscrollsonline.com

Pinging vip.cl521.vanillahosted.com [104.239.214.10] with 32 bytes of data:
Reply from 104.239.214.10: bytes=32 time=30ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=25ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=25ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=25ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243
Reply from 104.239.214.10: bytes=32 time=24ms TTL=243

Ping statistics for 104.239.214.10:
    Packets: Sent = 26, Received = 26, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 24ms, Maximum = 30ms, Average = 24ms
Control-C
PS C:\WINDOWS\system32>

Here is what a trace route to your forums server looks like..
PS C:\WINDOWS\system32> tracert forums.elderscrollsonline.com

Tracing route to vip.cl521.vanillahosted.com [104.239.214.10]
over a maximum of 30 hops:

  1    <1 ms    <1 ms    <1 ms  192.168.9.1
  2     *        *        *     Request timed out.
  3     9 ms    10 ms     9 ms  host-24-100-53-85.newwavecomm.net [24.100.53.85]
  4    38 ms    40 ms    37 ms  xe-10-3-1.bar1.Cincinnati1.Level3.net [4.15.98.141]
  5     *        *        *     Request timed out.
  6    34 ms    32 ms    34 ms  ae3.er1.ord7.us.zip.zayo.com [64.125.12.9]
  7    34 ms    34 ms    34 ms  ae15.cr1.ord2.us.zip.zayo.com [64.125.31.84]
  8    33 ms    33 ms    33 ms  ae1.mpr2.ord6.us.zip.zayo.com [64.125.30.133]
  9    34 ms    34 ms    34 ms  ae3.mpr1.ord5.us.zip.zayo.com [64.125.28.206]
 10    35 ms    34 ms    34 ms  208.185.125.6.IPYX-076520-ZYO.above.net [208.185.125.6]
 11    24 ms    25 ms    25 ms  10.25.0.71
 12    24 ms    24 ms    24 ms  173.203.0.131
 13    24 ms    24 ms    24 ms  coreb-core5.ord1.rackspace.net [50.56.6.131]
 14    25 ms    24 ms    24 ms  core5-aggr1101a-2.ord1.rackspace.net [50.56.6.211]
 15    24 ms    24 ms    24 ms  104.239.214.10

Trace complete.
PS C:\WINDOWS\system32>

Any thoughts or server ip information would be great for diagnostic and testing purposes thanks ~ Loren
[style color=#FF00FF]Loren Tedford[/style]
Email: loren@lorentedford.com
http://www.lorentedford.com
http://Ltcraft.net
What My Setup Looks Like
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    I guess you'll have to use a network sniffer on the actual game networkconnection to find them out... they won't divulge server IPs as a marginal, "at least make it difficult enough to stop script kiddies" security thing to hide the actual server ips as much as possible to minimize ddos attempts.
  • lorentedford
    lorentedford
    Soul Shriven
    Figures............................................... Wireshark to the rescue....................
    Edited by lorentedford on January 11, 2018 11:08AM
    [style color=#FF00FF]Loren Tedford[/style]
    Email: loren@lorentedford.com
    http://www.lorentedford.com
    http://Ltcraft.net
    What My Setup Looks Like
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