Would render "any race any alliance" perk useless, so it won't happen.
Plus everyone would just choose EP.
The faction has been bothering my druidic character for whom, the neutrality and balance is a thing so i thought to see if anyone else has similar thoughts.
anyone else has similar thoughts.
dwemer_paleologist wrote: »i hope eso Does Remove factions and make pvp Guild based.
been asking for that for a long time.
dwemer_paleologist wrote: »i hope eso Does Remove factions and make pvp Guild based.
been asking for that for a long time.
You are already neutral because you can go everywhere you want and parallelly do quests from all three alliances. If you are not neutral, you would be attacked by soldiers when you enter other alliance territories. So what you wish is already implemented.Hey.
I was thinking.. Now that faction only plays part in PVP and in roleplaying aspect of factional prode, that faction in the character creation could be removed and moved to first PVP battle where you will choose a faction. Otherwise you dont have a faction and are considered neytral adventurer/mercenary and similar.
Nobody is forcing you to be part of PvP Cyrodiil war and neither of PvE war (doing alliances' main quests).Naturally this would not have any more use but the distinct a player that he or she, does not want to partake in war and rather considers itself a freelance adventurer thats available to all for reasons player/character chooses or be a part of faction when going to PVP and afterwards remain in that faction for the rest of that characters life.
The faction has been bothering my druidic character for whom, the neutrality and balance is a thing so i thought to see if anyone else has similar thoughts.
You are already neutral because you can go everywhere you want and parallelly do quests from all three alliances. If you are not neutral, you would be attacked by soldiers when you enter other alliance territories. So what you wish is already implemented.Hey.
I was thinking.. Now that faction only plays part in PVP and in roleplaying aspect of factional prode, that faction in the character creation could be removed and moved to first PVP battle where you will choose a faction. Otherwise you dont have a faction and are considered neytral adventurer/mercenary and similar.Nobody is forcing you to be part of PvP Cyrodiil war and neither of PvE war (doing alliances' main quests).Naturally this would not have any more use but the distinct a player that he or she, does not want to partake in war and rather considers itself a freelance adventurer thats available to all for reasons player/character chooses or be a part of faction when going to PVP and afterwards remain in that faction for the rest of that characters life.
The faction has been bothering my druidic character for whom, the neutrality and balance is a thing so i thought to see if anyone else has similar thoughts.
Only those PvP-ing for DC and AD.The faction has been bothering my druidic character for whom, the neutrality and balance is a thing so i thought to see if anyone else has similar thoughts.
I'd rather be factionless because the PvE story makes it painfully clear that the war is foolish. That makes every PvP'er a fool...
TheShadowScout wrote: »EP players have a very, very good bunch of reasons to want to go to cyrodil and beat up some AD hatchlingkillers and DC invasors. Which you would realize if you paid attention to the quest stories!
AngelFires333 wrote: »
Having the faction select moved from character creator to PVP participation does not make any changes to how PVP works and for the any race, any alliance perk. It should be added to every player as default now as that is more like the true TES way than having to choose sides before knowing what happens in the world.